dingusman Level 1 of the Dungeon (10, 8, D:1) a +0 leather armour (11, -15, D:1) a +0 pair of gloves (12, 17, D:1) 3 javelins (14, -8, D:1) a +0 club (27, -15, D:1) a +0 dagger (27, 20, D:1) a staff of earth (35, -21, D:1) a quokka corpse (skeletalised by now) (46, 34, D:1) a +0 dagger (60, 29, D:1) a quill talisman Level 2 of the Dungeon (6, -6, D:2) a +0 ring mail (6, -4, D:2) a ball python skeleton (6, -1, D:2) a bat skeleton (8, -22, D:2) a quokka skeleton (9, -2, D:2) a rat corpse (skeletalised by now) (12, -27, D:2) a ball python skeleton (15, -26, D:2) a stone a kobold corpse (skeletalised by now) (23, -26, D:2) a quokka skeleton (25, -11, D:2) a +0 spear (26, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -12, D:2) a +0 club (31, -11, D:2) a +0 club a goblin skeleton (40, 13, D:2) a +0 club a kobold corpse (skeletalised by now) (40, 14, D:2) a hobgoblin corpse (skeletalised by now) (41, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -25, D:2) an adder corpse (skeletalised by now) (42, 9, D:2) a +0 dagger (44, -26, D:2) a bat corpse (skeletalised by now) (45, -26, D:2) a +0 whip a kobold corpse (skeletalised by now) (52, -26, D:2) a frilled lizard corpse (skeletalised by now) (53, -11, D:2) a jackal skeleton (57, 3, D:2) 2 flux baubles (63, -4, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (2, 27, D:3) a river rat corpse (skeletalised by now) (3, 16, D:3) a river rat skeleton (3, 26, D:3) a rat skeleton (4, 25, D:3) a river rat skeleton (6, 28, D:3) a quill talisman (10, 9, D:3) a frilled lizard skeleton (14, -20, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (16, 13, D:3) a ball python skeleton (20, 18, D:3) a +0 robe (24, 13, D:3) a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (26, -14, D:3) a +0 dagger a kobold corpse (skeletalised by now) (32, 5, D:3) a hobgoblin skeleton (35, -24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 7, D:3) a rat corpse (skeletalised by now) (43, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, -35, D:4) the +1 leather armour of Ifauddum {Harm +Inv rElec Slay-5} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. (7, -10, D:4) a +0 hand axe (8, -19, D:4) a +0 short sword (10, -19, D:4) a +0 trident a +0 scale mail (11, -23, D:4) a +2 whip of electrocution (11, -22, D:4) a +0 dagger a +0 robe (11, -21, D:4) a +0 flail (19, -35, D:4) a staff of fire (20, -28, D:4) a +0 club 3 boomerangs (21, -30, D:4) a +0 mace (21, -28, D:4) a +0 short sword (22, -29, D:4) a +0 morningstar a +0 leather armour (23, -28, D:4) a +0 club (23, -7, D:4) a +0 dagger (23, 14, D:4) a +0 giant spiked club (27, -16, D:4) a quill talisman (29, -22, D:4) a +0 spear (36, -19, D:4) a +0 flail an orc skeleton Level 5 of the Dungeon (1, 13, D:5) 6 gold pieces (3, 3, D:5) a +3 sling (5, 16, D:5) a +0 spear the Ecumenical Temple