dingusman Level 1 of the Dungeon [Shop] Jyapyawk's Jewellery Shoppe a ring of protection from cold (325 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) the ring of Ymmirpha {Ice rCorr Str+2 Stlth+} (579 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a beast talisman (260 gold) a ring of positive energy (260 gold) a +5 ring of evasion (468 gold) a ring of magical power (260 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -16, D:1) a beast talisman (6, 7, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a frilled lizard corpse (skeletalised by now) (13, -2, D:1) a bat corpse (skeletalised by now) (19, 4, D:1) a rat corpse (skeletalised by now) (20, 4, D:1) a +0 club (20, 19, D:1) 4 atropa-tipped darts (22, 3, D:1) a +0 spear (22, 16, D:1) a +0 dagger (27, -19, D:1) a +0 spear a gnoll skeleton (27, -17, D:1) a +0 club (28, -19, D:1) a +0 robe (37, -4, D:1) a frilled lizard corpse (skeletalised by now) (38, -3, D:1) a quokka corpse (skeletalised by now) (39, -3, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (45, -11, D:1) 8 stones (46, -19, D:1) a +0 dagger a goblin skeleton (47, -21, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, 4, D:2) a +0 sling a +0 club (7, 19, D:2) a beast talisman (10, 21, D:2) a bat skeleton (10, 44, D:2) 3 stones (11, 39, D:2) 2 stones (20, 4, D:2) a +0 hand axe (23, 35, D:2) a +0 whip a kobold skeleton (26, 33, D:2) 6 stones (30, 47, D:2) a +0 short sword (31, 24, D:2) 7 stones (46, 11, D:2) a rat corpse (skeletalised by now) (48, 11, D:2) a +0 dagger (54, 11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -27, D:3) a +0 leather armour (3, 8, D:3) a +0 whip a +0 ring mail a +0 club a +0 hand axe a +0 whip a +3 flail a +0 scale mail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (5, -24, D:3) a +0 short sword a +0 ring mail a +0 short sword a +0 flail a +2 whip of electrocution a +0 mace an orc skeleton an orc skeleton (6, -11, D:3) a +2 short sword of freezing (7, -13, D:3) a bat corpse (skeletalised by now) (8, -7, D:3) a rat corpse (skeletalised by now) (10, 19, D:3) a +0 dagger (15, 11, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, -24, D:3) a +0 dagger (22, -21, D:3) a +0 robe (23, 7, D:3) a +0 dagger a +0 club (23, 8, D:3) a +0 dagger a +0 robe a +5 short sword a +0 scale mail (25, -3, D:3) a +0 whip (29, 3, D:3) a +2 dagger of venom a goblin corpse (skeletalised by now) (36, -23, D:3) a +0 giant club a +0 dagger a rat skeleton an ogre skeleton (38, -29, D:3) a +0 spear (38, -23, D:3) a +0 ring mail (38, -17, D:3) a +0 mace (39, -21, D:3) a +0 dagger (41, -20, D:3) a +0 war axe (49, -28, D:3) a hobgoblin skeleton (49, -2, D:3) a +0 robe a human skeleton (62, 11, D:3) a black bear corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (0, 1, D:4) a +0 club (1, 6, D:4) 2 scrolls of amnesia (3, -3, D:4) the +10 flail of Ykhlocum {venom, ^Fragile rCorr MP+5 Dex-4} Dex-4: It affects your dexterity (-4). MP+5: It affects your magic capacity (+5). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped.