Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 15689948296434533818 100 dingusman the Caller (level 4, -2/33 HPs) Began as a Merfolk Summoner on May 29, 2026. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:52 (3232 turns). dingusman the Caller (Merfolk Summoner) Turns: 3232, Time: 00:04:52 Health: -2/33 AC: 2 Str: 12 XL: 4 Next: 74% Magic: 2/8 EV: 12 Int: 15 God: Gold: 51 SH: 5 Dex: 13 Spells: 2/8 levels left rFire + . . (50%) f - +0 spear rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: reflection @: mighty A: (nimble swimmer 2), mertail, strong 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +3 short sword f - a +0 spear (weapon) Armour a - a +0 robe (worn) c - a scarf of resistance (worn) Jewellery d - an amulet of reflection (worn) Wands a - a wand of flame (49) Scrolls c - a scroll of silence {unknown} i - 6 scrolls of identify e - a scroll of poison {unknown} Potions g - a potion of magic i - a potion of invisibility l - a potion of moonshine {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.0 Fighting + Level 4.0 Dodging - Level 2.2 Stealth + Level 2.7 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 c - Call Canine Familiar Summ 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% 2d2 30% 2 Eringya's Surprising Cr Summ 15% N/A 32% 4 Passwall Erth 2% N/A 52% 3 Tukima's Dance Hex 2% N/A 52% 3 Martyr's Knell Necr/Summ 8% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Fulminant Prism Conj/Alch 1% 3d5 90% 4 Passage of Golubria Tloc 2% N/A 90% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are strong. (Str +4, Int/Dex -1) Message History You swap places with your bat. You feel sick. Your bat hits the scorpion but does no damage. Your cerulean imp hits the scorpion but does no damage. The scorpion attacks as it pursues you! The scorpion closely misses you. It was a potion of might. You feel very mighty all of a sudden. You feel sick. Your bat hits the scorpion but does no damage. The scorpion barely misses you. Your cerulean imp hits the scorpion but does no damage. You are too injured to fight recklessly! You barely miss the scorpion. The scorpion is lightly wounded. You feel sick. You are no longer poisoned. Your bat barely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the scorpion. You puncture the scorpion! The scorpion is heavily wounded. Your bat hits the scorpion but does no damage. The scorpion stings you but does no damage. Your cerulean imp barely misses the scorpion. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. Your bat hits the scorpion but does no damage. Your cerulean imp hits the scorpion but does no damage. You block the scorpion's attack. You closely miss the scorpion. The scorpion is heavily wounded. Your bat misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the scorpion. You closely miss the scorpion. The scorpion is heavily wounded. Your bat misses the scorpion. The scorpion misses you. Your cerulean imp completely misses the scorpion. Your bat barely misses the scorpion. The scorpion stings you! You die... .. ..#.# #. .### #.#.### #. ..# #.....# #.. #.# #.....# # #<. #.#####.....# ..##..#....##.....# ......#....##.....# ......5@..>.....>.# ..)....sb.....#..## #######.#####.#..# #.#.....#..# #.#.#...#..# #.#.#.###..# ...........# #.#######..####### .... ..#......... You could see a scorpion (ally target), a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures A clockroach (D:3) 2 adders A dart slug (D:3) 3 endoplasms 2 hobgoblins (D:2) 3 jackals (D:3) A quokka (D:1) A ball python (D:2) 3 bats A frilled lizard (D:2) A goblin (D:2) 3 kobolds 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) A ribbon worm (D:2) An orc (D:4) 2 endoplasms 3 hobgoblins 5 jackals A quokka (D:4) 2 ball pythons (D:3) 2 frilled lizards 6 kobolds A rat (D:1) 25 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingusman the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 268 | D:1 | Learned a level 2 spell: Call Imp 1185 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1199 | D:2 | Reached skill level 1 in Fighting 1290 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/6 1301 | D:2 | Learned a level 3 spell: Call Canine Familiar 1701 | D:2 | Encountered Sigmund 1865 | D:3 | Identified the +0 leather armour "Faiv" {rC+ Regen+ MP-8} 2397 | D:3 | Reached XP level 4. HP: 23/32 MP: 0/7 3000 | D:4 | Found a hide-covered altar of Uskayaw. 3232 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_loops_cross D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_antechambers, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_b, co_window_corner_ca, co_window_of_opportunity_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Fighting | 1 2 | 2.0 Stealth | | 2.2 Spellcasting | | 2.7 Summonings | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 92 | 31 || 123 Melee: Club | 65 | || 65 Short sword | 27 | 14 || 41 Spear | | 17 || 17 Cast: Summon Small Mamm | 42 | 18 || 60 Call Imp | 20 | 7 || 27 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Invisibility | 1 | || 1 Mutation | 1 | || 1 Might | | 1 || 1 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Stab: Invisible | 1 | || 1 Sleeping | | 1 || 1 Armour: Robe | 75 | 19 || 94 Dodge: Dodged | 96 | 25 || 121 Block: Other | 3 | 7 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3236 | 3111 | 125 | 0 | 2537 | 4 | 809.0 | Dungeon | 3236 | 3111 | 125 | 0 | 2537 | 4 | 809.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1185 daAuts D:1: 1077 daAuts D:2: 673 daAuts D:4: 299 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+