Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 2412046481648264346 60 dingusman the Magician (level 4, 0/32 HPs) Began as a Djinni Alchemist on June 3, 2026. Slain by a ribbon worm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1088 turns). dingusman the Magician (Djinni Alchemist) Turns: 1088, Time: 00:01:37 Health: 0/32 AC: 2 Str: 7 XL: 4 Next: 25% Gold: 40 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) b - +1 whip (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +1 whip of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} k - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 64% 1d3 3% 1 b - Mercury Arrow Conj/Alch 32% 2d7 5% 2 c - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 d - Olgreb's Toxic Radia Alch 16% N/A 34% 4 e - Sticky Flame Fire/Alch 16% 2d5 34% 4 f - Soul Splinter Necr 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm looks even sicker. You kill the endoplasm! Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm Poisonous fumes billow around the ribbon worm! The ribbon worm is poisoned. You feel yourself speed up. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm bites you. Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm (poisoned, catching its breath) Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded, very poisoned, catching its breath) Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm (heavily wounded, very poisoned, catching its breath) Poisonous fumes billow around the ribbon worm! The ribbon worm looks as sick as possible! * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... #.....<........#.# ####.....###.###.##### #......#....<)...... #..#.#[#....)..##### #..#.#.###.####### #..#.#.#........?. .. ..#.#.#.#...### .#######.....#.#.# ....))w@...#.# # # .[##########.# #.. #.# #.# #.# ..% You could see a ribbon worm (extremely poisoned, catching breath). Vanquished Creatures Natasha (D:2) 3 dart slugs (D:1) 5 endoplasms 3 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 goblins (D:2) 4 hobgoblins (D:1) 5 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingusman the Djinni Alchemist began the quest for the Orb. 0 | D:1 | dingusman set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 491 | D:1 | Found a faded altar of an unknown god. 760 | D:1 | Reached XP level 3. HP: 17/26 MP: 0/0 760 | D:1 | Learned a level 1 spell: Soul Splinter 1066 | D:2 | Encountered Natasha 1076 | D:2 | Killed Natasha 1077 | D:2 | Reached skill level 1 in Fighting 1077 | D:2 | Reached XP level 4. HP: 8/32 MP: 0/0 1088 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic, basic_ecumenical_altar D:2: layout_basic, chequers_serial_rivers_micro_a, minmay_heptomino_o4, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | 1 | 1.1 Stealth | 2 | 2.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Unarmed | 6 | || 6 Whip | 2 | || 2 Cast: Poisonous Vapours | 58 | 9 || 67 Mercury Arrow | 3 | 1 || 4 Drink: Curing | | 2 || 2 Armour: Robe | 19 | 7 || 26 Dodge: Dodged | 27 | 3 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1095 | 1092 | 3 | 25 | 850 | 2 | 547.5 | Dungeon | 1095 | 1092 | 3 | 25 | 850 | 2 | 547.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 127 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+