Dungeon Crawl Stone Soup version 0.35-a0-552-gc46a794177 (webtiles) character file. Game seed: 5759288756039451295 2 dingusman the Conjurer (level 1, 0/13 HPs) Began as a Gnoll Conjurer on June 22, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (98 turns). dingusman the Conjurer (Gnoll Conjurer) Turns: 98, Time: 00:00:14 Health: 0/13 AC: 2 Str: 6 XL: 1 Next: 40% Magic: 3/6 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - 2 potions of brilliance {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Battlesphe Conj/Frge 16% 2d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is an open door here. You encounter a frilled lizard. The magic dart hits the frilled lizard. You kill the frilled lizard! Magic restored. You open the door. There is an open door here. You pick up a parchment of Iskenderun's Battlesphere and begin reading... You add the spell Iskenderun's Battlesphere to your library. You open the door. There is an open door here. You open the door. There is an open door here. d - a clear potion d - 2 clear potions (gained 1) You encounter a hobgoblin and a rat. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the rat! You kill the rat! Okay, then. You encounter a gnoll. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... # .. ... ¿ #.#. ..##### #.#.#...... #....#.... ........## # #..$....# #.#..ğ....# ##.#..#@...# ### ..#### ......#.#.###...#...##.. #..........#.#...#... #..#.............#... #####.†...###+#.#.#.#... ........###.........##.. .##...............###'## ................####..## .#..............'....... You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingusman the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 98 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 8 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 86 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 86 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+