Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 20260728 (custom seed) 31 disgorge the Shooter (level 3, -1/28 HPs) Began as a Merfolk Hunter on July 28, 2026. Slain by a goblin ... wielding a +0 dagger of venom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:38 (759 turns). disgorge the Shooter (Merfolk Hunter) Turns: 759, Time: 00:03:40 Health: -1/28 AC: 5 Str: 16 XL: 3 Next: 22% Magic: 3/3 EV: 11 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak {Will+} rCorr . (100%) (no gloves) SInv . g - +0 pair of boots "Seaby" {Harm Str+3} Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-1 -> -8) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) f - a +0 great sword of electrocution Missiles c - 3 atropa-tipped darts (quivered) Armour b - a +0 leather armour (worn) d - a +0 cloak of willpower (worn) g - the +0 pair of boots "Seaby" (worn) {Harm Str+3} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. Talismans e - an inkwell talisman Scrolls s - a scroll of butterflies i - 2 scrolls of identify g - a scroll of fog Potions d - a potion of attraction {unknown} f - a potion of mutation {unknown} Skills: + Level 2.3 Fighting + Level 3.9 Ranged Weapons + Level 0.2 Throwing + Level 0.1 Armour + Level 2.6 Dodging + Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund casts a spell at you. The puff of flame hits you. You start putting on your armour. You continue putting on the +0 pair of boots "Seaby" {Harm Str+3}. x3 The frilled lizard bites you. The goblin completely misses you. You continue putting on the +0 pair of boots "Seaby" {Harm Str+3}. The frilled lizard barely misses you. The goblin misses you. You continue putting on the +0 pair of boots "Seaby" {Harm Str+3}. The goblin hits you with a +0 dagger of venom. You are poisoned. You encounter a bat. The frilled lizard bites you. You finish putting on the +0 pair of boots "Seaby" {Harm Str+3}. You feel stronger. You feel sick. The frilled lizard attacks as it pursues you! The frilled lizard misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel sick. You feel sick. The goblin attacks as it pursues you! The goblin hits you but does no damage. You are more poisoned. There is a stone staircase leading up here. You feel sick. You climb upwards. Reactivating autopickup. You feel very sick. There is a stone staircase leading down here. You shoot an arrow. The arrow barely misses the goblin. You feel sick. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You shoot an arrow. The arrow hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +0 dagger of venom. You die... .......## ##........# ####....###....#..### ..†.†....#....##.##### ########..#..#.......# ##...##.......# #########..###.......# .......÷.............# #########.####.......# #......>..#..@....# #.........#..g....# #.........#.......# ################### You could see a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 6 hobgoblins (D:1) 8 jackals (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A quokka (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | disgorge the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 233 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 520 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 745 | D:2 | Identified the +0 pair of boots "Seaby" {Harm Str+3} 745 | D:2 | Encountered Sigmund 759 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, minmay_misc_feat_enclosed, nicolae_figureground_pulse, minmay_bisected D:2: layout_loops_ring, kennysheep_nondescript, nicolae_kite_square_tiling_tiny, uniq_sigmund Action || total ---------------------------++------- Fire: Shortbow || 88 Throw: Dart || 3 Read: Identify || 1 Armour: Leather armour || 47 Dodge: Dodged || 70