Dungeon Crawl Stone Soup version 0.35-a0-818-g31569e1b94 (webtiles) character file. Game seed: 7215932183218261994 53 disgorge the Shooter (level 3, -2/28 HPs) Began as a Coglin Hunter on Aug 2, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (893 turns). disgorge the Shooter (Coglin Hunter) Turns: 893, Time: 00:02:45 Health: -2/28 AC: 5 Str: 11 XL: 3 Next: 87% Magic: 3/3 EV: 10 Int: 8 God: Gold: 55 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Narong} rCold . . . (100%) c - +0 sling {Cortez} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Narong} c - a +0 sling (offhand) {Cortez} f - a +0 spear Missiles d - 6 stones Armour e - a +0 ring mail (worn) Talismans b - a spore talisman Scrolls s - 2 scrolls of butterflies c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions d - a potion of might {unknown} f - 2 potions of ambrosia {unknown} j - 2 potions of curing {unknown} k - 4 potions of heal wounds {unknown} l - a potion of moonshine {unknown} Skills: + Level 2.6 Fighting + Level 4.0 Ranged Weapons + Level 2.3 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 85% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 85% 2 Momentum Strike Conj/Tloc 0% 3d8 85% 2 Inner Flame Hex/Fire 0% N/A 97% 3 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Narong} Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. The adder bites you but does no damage. Terence zaps a wand. The puff of flame hits you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. The adder closely misses you. Terence hits you with a +0 flail. The adder closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. The adder barely misses you. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The adder completely misses you. You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. The adder barely misses you. Terence screams, "Get out, before I make you get out!" Terence barely misses you. The adder bites you. You die... ........>....... ########)####### #.# ########†# ###### #......#†# #....# #......#.# #....# #......#.######...# #......#....#..P..# #......#..#.#.#◊@S# #.........#.#...@#...≈.. #......##.#.#....# ◊...◊ ####.####.#.#.#..# .⌠⌠. #.# #.#.#.#..# .◊. ####.####.#.#.#◊#P~ .. ........#.#.#.#◊#.P. ◊ ####.##.#.#...#.####.# .....##.#.#####.# . You could see Terence and an adder. Vanquished Creatures An adder (D:2) 4 dart slugs (D:1) 5 endoplasms 3 hobgoblins 3 jackals (D:2) 3 quokkas 2 ball pythons (D:2) 5 bats (D:1) A frilled lizard (D:1) 5 goblins 4 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | disgorge the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached skill level 1 in Stealth 242 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 360 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 807 | D:2 | Reached skill level 4 in Ranged Weapons 883 | D:2 | Encountered Terence 893 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.6 Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.0 Fighting | | 2.6 Action || total ---------------------------++------- Fire: Sling || 150 Armour: Leather armour || 6 Ring mail || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 913 | 790 | 123 | 0 | 612 | 2 | 456.5 | Dungeon | 913 | 790 | 123 | 0 | 612 | 2 | 456.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts D:2: 244 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+