Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 710020790528113301 37 diskord the Conjurer (level 3, -2/26 HPs) Began as a Demigod Conjurer on July 19, 2025. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:23 (1879 turns). diskord the Conjurer (Demigod Conjurer) Turns: 1879, Time: 00:05:24 Health: -2/26 AC: 6 Str: 8 XL: 3 Next: 8% Magic: 6/9 EV: 10 Int: 20 God: Gold: 101 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . k - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . e - +2 leather armour {rPois} rPois + (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons h - a +0 dagger k - a +0 dagger of freezing (weapon) Armour a - a +0 robe e - a +2 leather armour of poison resistance (worn) q - a +0 cloak (worn) Scrolls c - 2 scrolls of poison {unknown} d - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} i - a scroll of silence {unknown} j - a scroll of amnesia {unknown} m - 2 scrolls of fog {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of immolation {unknown} Potions b - 3 potions of magic f - a potion of berserk rage {unknown} l - a potion of curing {unknown} p - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +0 scythe. Found 13 gold pieces. You bump into the rock wall. Sigmund says, "Don't worry, I'll kill you fast." Sigmund closely misses you. Sigmund hits you from afar with a +0 scythe. You're too confused to move! You feel less confused. Sigmund points at you and mumbles some strange words. The magic dart hits you. You hit Sigmund. You freeze Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You have nothing you can fire or use right now. You closely miss Sigmund. Sigmund is lightly wounded. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. Something hits you but does no damage. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hit something. You freeze something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #.........####.##....... ##.####.#.####.......### #.# #.#........##### # #.# #....###.#.# # #.# #........#.# #### #.# #....###.#.# #... #.####......#.#.# #... #........##.#.#.####... ###...@................ ###{#..##.#.#..###.). #............# #### #....#..#.##.# #....#..####.# #....#..# #.# #.#..# # #.# #....$ #.# ..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms 2 hobgoblins 3 ball pythons 5 bats 3 frilled lizards A giant cockroach (D:1) 5 goblins (D:1) 6 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diskord the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 571 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 574 | D:1 | Learned a level 2 spell: Searing Ray 970 | D:1 | Reached skill level 4 in Conjurations 1755 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1852 | D:2 | Noticed Sigmund 1879 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic, uniq_jessica, uniq_sigmund D:3: minmay_goblin_kobold_castle, layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 32 Dagger || 24 Cast: Magic Dart || 62 Searing Ray || 1 Armour: Leather armour || 80 Robe || 7 Dodge: Dodged || 91