diskord Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 36, D:1) a rat corpse (skeletalised by now) (7, 58, D:1) a jackal corpse (skeletalised by now) (8, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 55, D:1) a bat corpse (skeletalised by now) (9, 58, D:1) a jackal corpse (skeletalised by now) (14, 15, D:1) a +0 short sword (14, 34, D:1) a +0 whip (16, 9, D:1) a quokka skeleton (17, 15, D:1) 5 stones (20, 33, D:1) a +0 robe (22, 19, D:1) a +0 short sword (31, 11, D:1) a hobgoblin skeleton (35, 55, D:1) a +0 dagger (36, 34, D:1) a +0 short sword (40, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 3, D:1) a staff of cold (45, 1, D:1) 8 stones (45, 21, D:1) a +0 dagger 4 stones (46, 15, D:1) a hobgoblin skeleton (46, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) the +3 whip of Bot Laid {speed, rF+} rF+: It protects you from fire. (10, 15, D:2) 4 stones a +0 dagger a kobold skeleton (11, 14, D:2) a rat skeleton (14, -3, D:2) an adder skeleton (19, 5, D:2) a +0 leather armour (20, 33, D:2) a +0 short sword a stone (21, 33, D:2) a quokka corpse (skeletalised by now) (24, -7, D:2) a ball python skeleton (31, -6, D:2) a +0 chain mail (33, -12, D:2) a +0 club a +0 sling a hobgoblin corpse (skeletalised by now) (42, 12, D:2) a +0 robe (45, 4, D:2) a +0 plate armour (45, 5, D:2) a +0 robe (46, 4, D:2) a +0 robe (47, 6, D:2) a +0 dagger of venom (48, 7, D:2) a quill talisman (51, 7, D:2) a +0 club an adder skeleton a goblin skeleton a hobgoblin skeleton an adder skeleton a quokka skeleton (56, 16, D:2) an adder corpse Level 3 of the Dungeon (15, 0, D:3) a rat corpse (32, 2, D:3) the +1 pair of gloves "Comik" {^Contam rF+ Int+5 Dex+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (unseen)