Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3054706055968179789 43 diskord the Magician (level 3, -3/30 HPs) Began as a Djinni Cinder Acolyte on July 22, 2025. Was a High Priest of Ignis. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (1602 turns). diskord the Magician (Djinni Cinder Acolyte) Turns: 1602, Time: 00:03:12 Health: -3/30 AC: 10 Str: 15 XL: 3 Next: 82% Gold: 81 EV: 10 Int: 21 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 mace (flame) rCold x . . (no offhand) rNeg . . . c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - +6 ring of intelligence Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: fiery-armoured, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour c - a +0 leather armour (worn) Jewellery g - a +6 ring of intelligence (worn) Scrolls b - a scroll of silence {unknown} d - 4 scrolls of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of noise {unknown} m - a scroll of revelation {unknown} n - a scroll of poison {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of haste {unknown} h - 2 potions of curing {unknown} i - a potion of resistance {unknown} k - a potion of mutation {unknown} Skills: + Level 3.1 Fighting * Level 2.6 Maces & Flails + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 32% 2d6 6% 2 b - Summon Small Mammal Summ 64% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you but does no damage. The gnoll is burned by your cloak of flames. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. x2 The gnoll is burned by your cloak of flames. The gnoll is heavily wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! The gnoll hits you with a +0 club! The endoplasm hits you but does no damage. The endoplasm is burned by your cloak of flames. You kill the endoplasm! The gnoll hits you from afar with a +0 spear. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll is burned by your cloak of flames. The gnoll is severely wounded. You hit the gnoll. You burn the gnoll. You kill the gnoll! The gnoll closely misses you. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear! You die... Ignis goes out, and joins you in death. #. .# #.#########.## #............# #............### #.............. #............# #..!...).....# #...<.....<..# #......@j....# #.......j....# ##...........# #######.#..... #.#..... #.#...... #.#....... .# ... You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 3 hobgoblins (D:1) 3 quokkas 3 ball pythons A bat (D:2) A frilled lizard (D:1) 2 goblins 7 kobolds A rat (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diskord the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | diskord set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 287 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 942 | D:2 | Reached XP level 3. HP: 21/30 MP: 0/0 942 | D:2 | Learned a level 1 spell: Summon Small Mammal 1602 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, corexii_hall_statues_s, minmay_tree_intersection D:2: layout_loops_ring D:3: layout_basic, st_stairs_8, chequers_big_river Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Hexes | 3 | 3.2 Summonings | 3 | 3.2 Necromancy | 3 | 3.2 Translocations | 3 | 3.2 Forgecraft | 3 | 3.2 Fire Magic | 3 | 3.2 Ice Magic | 3 | 3.2 Air Magic | 3 | 3.2 Earth Magic | 3 | 3.2 Alchemy | 3 | 3.2 Fighting | | 3.1 Maces & Flails | | 2.6 Action || total ---------------------------++------- Melee: Mace || 71 Cast: Scorch || 5 Summon Small Mamm || 1 Invoke: Fiery Armour || 2 Armour: Leather armour || 60 Dodge: Dodged || 53