Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16927828710613770672 4 diskord the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on July 26, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (310 turns). diskord the Conjurer (Draconian Conjurer) Turns: 310, Time: 00:01:37 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 18 God: Gold: 45 SH: 0 Dex: 9 Spells: 2/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Potions a - a potion of magic b - a potion of curing {unknown} c - a potion of haste {unknown} d - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Freeze Ice 4% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Call Imp Summ 2% N/A 26% 2 Hailstorm Conj/Ice 9% 3d6 22% 3 Call Canine Familiar Summ 1% N/A 47% 3 Frozen Ramparts Ice 2% 1d1 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Martyr's Knell Necr/Summ 1% N/A 87% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You climb upwards. There is a stone staircase leading down here. You now have 45 gold pieces (gained 12). An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. You tail-slap the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. The endoplasm freezes you. You are frozen. You die... #.......###.# #.....# # #......ß###.############..#..#.# #..###..##...............##....# #..#S#...##.############.....### #..#h#..ß##.# #...#.# #..#l#......# #####.### #..#h#..ß#..# ##.....# #..#k#...#...######......# #..###..##...##.@...###### .......ß###....J##### ........# ##.#.# ...ß.ß.## #....# .......# ...... ######## #.#.# ...# # #. .#.##### . ##.....# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diskord the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a crocodile 6 | D:1 | Noticed a wolf 6 | D:1 | Noticed an anaconda 6 | D:1 | Noticed a wyvern 17 | D:1 | Learned a level 1 spell: Freeze 111 | D:1 | Got the Handbook of the Sanguinolent Entourage 310 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms D:2: layout_basic, minmay_hexomino_c4, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 7 Tailslap || 2 Cast: Magic Dart || 10 Freeze || 1 Armour: Skin || 6 Dodge: Dodged || 7