diskord Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -11, D:1) a bat corpse (skeletalised by now) (2, -13, D:1) a rat corpse (skeletalised by now) (9, 10, D:1) a +0 whip a kobold skeleton (14, 12, D:1) a ball python skeleton (14, 14, D:1) a +0 dagger (15, 14, D:1) 3 stones a rat skeleton (18, -8, D:1) a ball python skeleton (24, 12, D:1) a bat skeleton (30, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -8, D:1) a stone a +0 short sword a rat skeleton (41, 3, D:1) a rat corpse (skeletalised by now) (43, -11, D:1) a stone (54, 11, D:1) a +0 short sword Level 2 of the Dungeon (2, 17, D:2) a +0 whip (13, 28, D:2) 3 stones (14, -3, D:2) an adder corpse (skeletalised by now) (14, 7, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, 23, D:2) 3 stones a +0 whip a kobold skeleton (23, 3, D:2) a rat skeleton (24, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 15, D:2) a +0 club a goblin skeleton (26, -10, D:2) the +3 leather armour "Hoantim" {Dex+2} Dex+2: It affects your dexterity (+2). (28, 5, D:2) a bat corpse (skeletalised by now) (31, 23, D:2) 3 stones (52, -4, D:2) 2 stones (56, 16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (8, -13, D:3) a +0 halberd a gnoll corpse (14, -17, D:3) a ribbon worm corpse