diskord Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a quokka skeleton (21, 35, D:1) 6 stones (26, 0, D:1) a bat skeleton (28, 22, D:1) a bat corpse (skeletalised by now) (29, 35, D:1) a +0 hand axe (43, 31, D:1) 3 stones (44, 11, D:1) a +0 dagger a +0 leather armour a rat skeleton a ball python skeleton (46, 12, D:1) a ball python skeleton (48, 6, D:1) a +0 rapier (50, 0, D:1) a +0 short sword 3 stones (50, 41, D:1) a jackal corpse (skeletalised by now) (50, 42, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (3, 25, D:2) a quokka corpse (4, 13, D:2) a rat corpse (5, 30, D:2) the +7 falchion "Vocvits" {spect, ^Drain rCorr Str+4} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (unseen) (10, 10, D:2) a +0 dagger a +0 robe an orc corpse (13, 10, D:2) a +1 dagger of pain (unseen) Level 3 of the Dungeon (6, -1, D:3) a +0 dagger (7, -1, D:3) a rat corpse (14, 4, D:3) a +0 robe