Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. disniworld the Apothecary (DjFE) Turns: 2024, Time: 00:34:45 Health: 3/26 AC: 8 Str: 7 XL: 3 Next: 57% Gold: 80 EV: 2 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . l - +0 chain mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of guardian spirit Stlth (no ring) HPRegen 0.24/turn (no ring) %: guardian spirit @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 80 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) c - a +0 dagger e - a +0 whip j - a +0 club m - a +0 hand axe Armour a - a +0 robe f - a +0 robe l - a +0 chain mail (worn) n - a +0 buckler Jewellery d - an amulet of guardian spirit (around neck) Talismans o - a talisman of death Scrolls g - a scroll labelled TIPYXTO KYLUFI h - a scroll labelled HEREQ CUR PETT i - a scroll labelled ROHU GEMEFFOPO Skills: + Level 0.4 Fighting + Level 0.6 Short Blades + Level 1.2 Armour + Level 2.9 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 99% 1 b - Scorch Fire 28% 2d6 100% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 100% 3 d - Inner Flame Hex/Fire 14% N/A 100% 3 e - Flame Wave Conj/Fire 14% 2d6 100% 4 f - Soul Splinter Necr 56% N/A 99% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sling bullet completely misses the bat. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. A quokka comes into view. The goblin shoots a sling bullet. The sling bullet hits you. The bat hits you but does no damage. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. The bat hits you. The bat hits you but does no damage. You see here a rat corpse. The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat is heavily wounded. The bat hits you. x2 You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 You miss the bat. The bat is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Saving game... please wait. .. .# .# .# ### .# rg.# ######.# #..# #......# #..# #..@†..# #..###.##.## #..#g†##.# #.†.###.# #..### #.# #..#### #.# #..# #.# #.# #..# #.# #.# ...# #.###.# You can see a goblin. Vanquished Creatures A dart slug (D:2) 2 ball pythons 2 bats (D:2) 4 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 3 quokkas (D:2) 2 frilled lizards 3 goblins 3 kobolds 2 rats (D:2) 30 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D:1) 18 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | disniworld the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | disniworld set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Found Arikiggih's Jewellery Shoppe. 519 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1498 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 1498 | D:2 | Learned a level 1 spell: Soul Splinter 1838 | D:2 | Reached skill level 1 in Armour Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Armour | 1 | 1.2 Fighting | | 0.4 Short Blades | | 0.6 Dodging | | 2.9 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 130 Cast: Foxfire || 13 Use: Scroll || 3 Potion || 3 Armour: Robe || 4 Chain mail || 203 Dodge: Dodged || 30