Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6440278147261610432 11 disniworld the Apothecary (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Dec 27, 2024. Slain by a gnoll ... wielding a +2 vampiric whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:15:44 (519 turns). disniworld the Apothecary (Djinni Fire Elementalist) Turns: 519, Time: 00:15:45 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 24 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-4 HP) @: enlightened, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword (weapon) e - a +0 dagger Armour a - a +0 robe (worn) Potions f - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a metallic black potion. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +2 vampiric whip. d - a metallic black potion Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll barely misses you. The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is almost dead. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +2 vampiric whip! Your foxfire dissipates! The gnoll hits you with a +2 vampiric whip. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +2 vampiric whip. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. The gnoll hits you with a +2 vampiric whip. You die... #.# #.# #.# #.# #.# #.# #.###.# #...#.# ###.#.#.# #...#...# #.#####v# #...#.@v# # ###.#g### # #...# ### ##..# ..### #..# #...# #..# ##''# #..# ##..# #..# ##''### #..# You could see a gnoll (ally target). Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | disniworld the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | disniworld set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 211 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 519 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Short sword || 8 Cast: Foxfire || 12 Use: Scroll || 1 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 12