Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 16693749209049891914 210 ditchdigger the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Oct 26, 2025. Blown up by Ijyb (20 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:19:08 (2636 turns). ditchdigger the Conjurer (Deep Elf Conjurer) Turns: 2636, Time: 00:19:08 Health: -3/28 AC: 2 Str: 4 XL: 5 Next: 57% Magic: 9/14 EV: 11 Int: 25 God: Gold: 110 SH: 0 Dex: 13 Spells: 7/14 levels left rFire + . . n - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +0 whip Missiles e - a throwing net g - 5 javelins r - 5 poisoned darts Armour a - a +0 robe (worn) Magical Staves n - a staff of fire (weapon) Scrolls c - a scroll of poison {unknown} d - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} i - a scroll of immolation {unknown} k - a scroll of silence {unknown} l - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} p - a scroll of butterflies {unknown} s - a scroll of torment {unknown} u - a scroll of enchant weapon {unknown} Potions b - a potion of magic Talismans t - a rimehorn talisman Skills: + Level 0.3 Fighting + Level 0.2 Staves - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 6.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 26% N/A 10% 3 Fulminant Prism Conj/Alch 17% 3d10 21% 4 Dazzling Flash Hex/Fire 28% N/A 24% 3 Curse of Agony Necr 9% N/A 92% 5 Silence Hex/Air 4% N/A 92% 5 Summon Forest Summ/Tloc 4% N/A 92% 5 Hellfire Mortar Fire/Erth/Frge 7% 4d6 100% 7 Disjunction Tloc 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start waiting. Done waiting. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python! You kill the ball python! Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of mindburst. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (asleep, 100% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! The searing ray hits Ijyb. Ijyb is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (moderately wounded, 78% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Terence the Veteran comes into view. He is wielding a +0 flail. The searing ray hits Ijyb. Ijyb is heavily wounded. Terence shouts! You feel clever all of a sudden. You stop channelling your searing ray. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ...#.# #.#.#.## #......######### #..........# #...######.# . #...# #.# ... #...# #.# #.@##...# #†# #...g@..# #.# #..#..#.# #.# ## #..### #.# ...# #.# .##.# #.# .. #.#### #.# #. .....# #.# #. ####.# ##.### .># #....# You could see Ijyb and Terence. Vanquished Creatures A bombardier beetle (D:3) Natasha (twice) (D:3) An orc wizard (D:3) 3 gnolls (D:3) An adder (D:3) A ribbon worm (D:2) 8 orcs An endoplasm (D:3) A giant cockroach (D:2) 7 hobgoblins 6 jackals 2 quokkas 5 ball pythons 3 bats (D:1) 5 frilled lizards 11 goblins 4 kobolds 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ditchdigger the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 196 | D:1 | Learned a level 2 spell: Searing Ray 417 | D:1 | Reached skill level 5 in Conjurations 1308 | D:2 | Got the Vellum of the Bonfire and Nonlocality 1347 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1904 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1911 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2120 | D:3 | Reached skill level 6 in Conjurations 2180 | D:3 | Noticed Natasha 2194 | D:3 | Killed Natasha 2195 | D:3 | Reached XP level 5. HP: 26/28 MP: 9/14 2390 | D:3 | Noticed Natasha 2394 | D:3 | Killed Natasha 2395 | D:3 | Reached skill level 5 in Spellcasting 2631 | D:3 | Noticed Ijyb 2634 | D:3 | Noticed Terence 2636 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_cross D:2: layout_basic, grunt_ministairs_10, serial_bayou_lake_a D:3: corexii_shack_village, layout_basic, st_stairs_11, uniq_ijyb, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 5 | 5.0 Fighting | | 0.3 Staves | | 0.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 12 | || 12 Cast: Magic Dart | 39 | 27 || 66 Searing Ray | 12 | 11 || 23 Use: Potion | 3 | 1 || 4 Armour: Robe | 13 | 5 || 18 Dodge: Dodged | 14 | 4 || 18