Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 3530594897727582754 119 ditchdigger the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 29, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:14:23 (2693 turns). ditchdigger the Conjurer (Deep Elf Conjurer) Turns: 2693, Time: 00:14:23 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 74% Magic: 12/13 EV: 11 Int: 25 God: Gold: 148 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -2) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) n - a +0 helmet (worn) u - a +0 leather armour Scrolls d - a scroll of butterflies {unknown} g - a scroll of brand weapon {unknown} h - a scroll of torment {unknown} i - 2 scrolls of blinking k - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of identify {unknown} r - 2 scrolls of fog {unknown} t - a scroll of noise {unknown} w - a scroll of vulnerability {unknown} x - a scroll of acquirement {unknown} Potions b - a potion of magic c - 2 potions of moonshine {unknown} e - a potion of cancellation {unknown} f - a potion of attraction {unknown} o - a potion of mutation {unknown} p - a potion of brilliance {unknown} q - a potion of haste {unknown} v - a potion of curing {unknown} Talismans s - a quill talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The scorpion is moderately wounded. The orc shouts! You hear a shout! A hobgoblin comes into view. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. A sleepcap comes into view. You stop channelling your searing ray. The scorpion attacks as it pursues you! The scorpion stings you. You are poisoned. The scorpion poisons you! There is a stone staircase leading up here. You can't go down here! You feel very sick. The scorpion stings you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Blink to where? Press: ? - help, Dir - move target Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #..........##...............# #.##.#..##.##..#..########### ...............#..# ####....##.##..#..# ........##.##..#..# ........##.##..#..# .####...##.##..#..# ...##..>......##..#### .#..............@....###### ..........................# .........#................# ......#..#.#.......#.####.# .<..........#.###.##.# #.# ...#..#..#.##.# #(##.# #.# ......#..#.##.# #.##.# #.# ...........##.###.##.####.### ..................##.#.†....# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 8 adders An orc (D:3) 2 endoplasms A giant cockroach (D:1) 5 hobgoblins 4 quokkas 9 ball pythons 4 bats 3 frilled lizards 7 goblins 3 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ditchdigger the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 207 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:2 | Reached skill level 5 in Conjurations 772 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1133 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1857 | D:3 | Reached skill level 5 in Spellcasting 2692 | D:3 | HP: 1/24 [poisoned by a scorpion] 2693 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_c D:4: layout_rooms, portal_sewer_entry_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 39 | 23 || 62 Searing Ray | 8 | 9 || 17 Use: Scroll | 1 | 1 || 2 Armour: Robe | | 5 || 5 Dodge: Dodged | | 4 || 4