Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 8744644121230271044 93 ditchdigger the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 24, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1921 turns). ditchdigger the Conjurer (Deep Elf Conjurer) Turns: 1921, Time: 00:04:07 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 36% Magic: 12/12 EV: 11 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . g - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . m - +0 helmet rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: faith @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons c - a +0 club g - a +0 hand axe (weapon) Armour a - a +0 robe (worn) e - a +0 cloak (worn) m - a +0 helmet (worn) Jewellery l - an amulet of faith (worn) Scrolls f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} n - a scroll of revelation {unknown} o - a scroll of amnesia {unknown} p - a scroll of brand weapon {unknown} Potions b - 2 potions of magic d - a potion of lignification {unknown} h - 2 potions of heal wounds {unknown} j - 2 potions of enlightenment {unknown} k - 2 potions of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss something. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you but does no damage. You bump into the rock wall. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! You feel less confused. Something hits you. Something hits you but does no damage. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You miss something. Something hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... .....#.#....# ####.#......# ..#..#...# ## .. #.##..##.## ##. #.. #. #..##)### ##.. #$.. .. ...##...# #.. ###..# .......###.# #.# ####....# P##+#... #.###.###...?..# #... ##..##@{........# #......##.......# #...####..##.#### .....#.. #.##..# ....####.#... #.## .... ..... .. .#. ....###. #. .... .. ...#. ## There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 2 dart slugs (D:1) 8 endoplasms 7 jackals (D:2) 2 orcs (D:3) 3 quokkas 7 ball pythons 4 bats (D:1) A frilled lizard (D:2) 3 giant cockroaches A goblin (D:2) 10 hobgoblins 3 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ditchdigger the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 284 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:2 | Reached skill level 5 in Conjurations 698 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1129 | D:2 | Found Deocab's Assorted Antiques. 1825 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1921 | D:3 | HP: 1/24 [something (2)] 1921 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, grunt_decor_junction D:2: layout_loops_ring, serial_shops, nicolae_shopburst, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3 D:3: layout_rooms, lemuel_zombie_altar_yredelemnul, nicolae_overflow_hidden_temple, corexii_shack, minmay_misc_feat_iff Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 3 | || 3 Unarmed | 1 | || 1 Hand axe | | 10 || 10 Cast: Magic Dart | 87 | 2 || 89 Searing Ray | 8 | 3 || 11 Use: Potion | | 1 || 1 Armour: Robe | 2 | 28 || 30 Dodge: Dodged | 4 | 2 || 6