doctor Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, -2, D:1) a bat skeleton (13, -3, D:1) a rat skeleton (19, 14, D:1) a +0 dagger (21, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 15, D:1) a rat skeleton (22, 22, D:1) a hobgoblin corpse (skeletalised by now) (22, 23, D:1) a +0 mace (38, -5, D:1) a hobgoblin skeleton (39, 14, D:1) a parchment of Fortress Blast (46, 12, D:1) a +0 short sword a ball python skeleton a hobgoblin skeleton (47, 11, D:1) a +0 club a kobold skeleton (49, 10, D:1) a jackal skeleton (49, 26, D:1) a +0 whip a stone a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 3, D:2) a frilled lizard corpse (7, -3, D:2) a +0 chain mail (14, -35, D:2) an adder corpse (skeletalised by now) (23, -32, D:2) a +0 club (24, -22, D:2) a +0 plate armour a hobgoblin corpse (skeletalised by now) (25, -5, D:2) an orb of energy (35, -9, D:2) a rat corpse (46, -11, D:2) a +0 club