doctordoom Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 7, D:1) a rat corpse (skeletalised by now) (6, -10, D:1) a +0 dagger 5 stones a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -9, D:1) a +0 club (15, 25, D:1) 5 stones (18, 25, D:1) a stone (21, -11, D:1) a jackal skeleton (24, -2, D:1) a jackal skeleton (25, 26, D:1) 7 stones (26, -2, D:1) a jackal skeleton (26, 25, D:1) a rat corpse (skeletalised by now) (27, -17, D:1) a quokka skeleton a hobgoblin skeleton (28, 19, D:1) a +0 club (34, 19, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -12, D:1) a bat skeleton a quokka skeleton (40, 20, D:1) a bat corpse (skeletalised by now) (47, 7, D:1) a bat corpse (skeletalised by now) (52, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 48, D:2) a +0 mace (1, 6, D:2) a +0 chain mail (2, 3, D:2) a +0 club 5 stones (18, 44, D:2) a -2 dagger (20, 46, D:2) a +0 sling (36, 31, D:2) a +0 flail (37, 35, D:2) a bat corpse (skeletalised by now) (38, 36, D:2) a +0 short sword (39, 14, D:2) a +0 robe a +0 club a goblin skeleton (41, 0, D:2) a +0 whip (41, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 36, D:2) a +0 hand axe (50, 60, D:2) a +0 robe (51, 34, D:2) a +0 leather armour (52, 12, D:2) a +0 dagger (57, 21, D:2) a +0 hammer