Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 4501455623773789306 28 doctordoom the Tinkerer (level 3, 26/26 HPs) Began as a Demonspawn Forgewright on Sept 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:00 (887 turns). doctordoom the Tinkerer (Demonspawn Forgewright) Turns: 887, Time: 00:03:01 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 0% Magic: 5/6 EV: 11 Int: 17 God: Gold: 38 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of blinking {unknown} f - a scroll of torment {unknown} Potions c - a potion of magic g - a potion of resistance {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 3.9 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 11% 3 Fugue of the Fallen Necr 2% N/A 50% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Teleport Other Tloc 2% N/A 50% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Detonation Catalyst Fire/Alch 2% 2d3 99% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. When seriously injured, your blood forms armour. (AC +0) Message History Casting: Construct Spike Launcher (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the bat! You kill the bat! The rocky spike misses the hobgoblin. The hobgoblin misses you. You see here a bat corpse. You closely miss the hobgoblin. The rocky spike misses the hobgoblin. x2 The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The rocky spike skewers the hobgoblin. You kill the hobgoblin! No target in view! There is an open door here. You see here a ball python skeleton. You open the door. Found a robe. A goblin comes into view. It is wielding a +0 dagger. There is an open door here. A goblin is nearby! The goblin shouts! You hear a shout! Casting: Construct Spike Launcher (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Things that are here: a +0 dagger; a goblin corpse A hobgoblin comes into view. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# .# ######.### #####........ ##########..........### ....÷...##....[.......# .######.##..........# ......#.##......@...# # .####.#.######g##...#.# .# #.#.######.######.# .# #.#.....##......... .####.#.............#. ......#.............+ ###########.....>...# ..........'..÷......# #################...#+### You could see a hobgoblin (wandering). Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 8 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doctordoom the Demonspawn Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 228 | D:1 | Learned a level 2 spell: Construct Spike Launcher 257 | D:1 | Reached skill level 1 in Fighting 869 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 869 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 887 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, dreamdust_princess_corridor Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Forgecraft | | 3.9 Action || total ---------------------------++------- Melee: Mace || 36 Cast: Kinetic Grapnel || 7 Construct Spike L || 11 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 27