Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 2350317197522085603 9 doctordoom the Tinkerer (level 2, 11/20 HPs) Began as a Demonspawn Forgewright on Sept 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (553 turns). doctordoom the Tinkerer (Demonspawn Forgewright) Turns: 553, Time: 00:01:06 Health: 11/20 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - 2 potions of magic d - a potion of moonshine {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 3.7 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 7% 2 Launch Clockwork Bee Frge 13% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! You see here a rat corpse. You see here a medusa talisman. You see here 2 poisoned darts. e - a scroll labelled QAIN URIUCK Found a stone staircase leading down. You open the door. There is an open door here. Found a quill talisman. No target in view! You see here a quill talisman. You open the door. There is an open door here. You see here a +0 club. A dart slug comes into view. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The kinetic grapnel hits the dart slug. The dart slug is moderately wounded. A goblin comes into view. It is wielding a +0 club. The grapnel guides your strike. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart hits you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The kinetic grapnel hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.#...#...#...#...# ##...####. ##....#...#.....#..## #....##.. .....###.###......## ######..#.. .#....#...#...#...#####...###...# ....#...#...#.......##......##..# .##...#...#...#.#.#..#.......#... ####.###.###.##...##.........#.## ......#...#................†#.... ##).#...#...#.#.@#####.....)†.### ##...#...#......# #.......## ##..##....##..†...##.......# ##....#####.....g###.....## ###### #......# ##...## #......# ##### #......# #......# ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doctordoom the Demonspawn Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 553 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 553 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 553 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, hangedman_decor_points, minmay_misc_feat_four_crosses, corexii_item_surrounded_by_moat, minivault_25, minmay_misc_feat_pillars Action || total ---------------------------++------- Melee: Mace || 7 Cast: Kinetic Grapnel || 13 Armour: Robe || 9 Dodge: Dodged || 5