Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 18093786910307518608 29 doctordoom the Tinkerer (level 3, 26/26 HPs) Began as a Demonspawn Forgewright on Oct 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:42 (1073 turns). doctordoom the Tinkerer (Demonspawn Forgewright) Turns: 1073, Time: 00:03:42 Health: 26/26 AC: 3 Str: 10 XL: 3 Next: 1% Magic: 1/6 EV: 11 Int: 17 God: Gold: 32 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . j - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + g - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, wreathed by umbra A: demonic guardian 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hammer j - a +0 spear (weapon) Armour b - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery i - a ring of see invisible (worn) Scrolls d - a scroll of identify {unknown} f - 4 scrolls of enchant weapon {unknown} h - 3 scrolls of immolation {unknown} k - a scroll of noise {unknown} l - a scroll of vulnerability {unknown} Potions c - a potion of magic e - a potion of curing {unknown} m - 2 potions of moonshine {unknown} n - a potion of berserk rage {unknown} o - a potion of mutation {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 3.9 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aim: a rat (asleep, 100% to hit) The kinetic grapnel hits the rat. You kill the rat! You open the door. There is an open door here. Found a ring mail. You see here a +0 ring mail. Found a stone staircase leading up. You see here a +0 ring mail. You open the door. There is an open door here. o - an orange potion As you open the door, it creaks loudly! There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A hobgoblin comes into view. The hobgoblin shouts! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! Casting: Construct Spike Launcher (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .. ######### .. #........ #. #........ #. #........ #. ########........ ###.##.##......'........ ....g.†@..######........ .....#.#### #........ .#. #. #.....#.. #. #.....#.# #. #######.# #. #.# #. #.# #. #.# ## ###.# You could see a goblin. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 hobgoblins 3 jackals (D:1) 4 quokkas A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doctordoom the Demonspawn Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 400 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 517 | D:1 | Reached skill level 1 in Fighting 581 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1073 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1073 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1073 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: minmay_skewed_foursquare, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.3 Forgecraft | | 3.9 Action || total ---------------------------++------- Melee: Mace || 14 Spear || 18 Cast: Kinetic Grapnel || 15 Construct Spike L || 5 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 21