Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 6056552999053867747 30 doctordoom the Tinkerer (level 3, 23/26 HPs) Began as a Demonspawn Forgewright on Oct 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:58 (881 turns). doctordoom the Tinkerer (Demonspawn Forgewright) Turns: 881, Time: 00:02:59 Health: 23/26 AC: 2 Str: 10 XL: 3 Next: 3% Magic: 2/6 EV: 11 Int: 17 God: Gold: 66 SH: 0 Dex: 11 Spells: 2/6 levels left rFire . . . h - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 hammer h - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of heal wounds {unknown} e - a potion of curing {unknown} g - a potion of might {unknown} i - a potion of attraction {unknown} Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 1.4 Summonings + Level 3.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 6% 2 c - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 16% 2 Launch Clockwork Bee Frge 15% N/A 12% 3 Call Canine Familiar Summ 6% N/A 30% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Eringya's Surprising Cr Summ 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History Casting: Construct Spike Launcher (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The kinetic grapnel hits the dart slug. The dart slug is severely wounded. The grapnel guides your strike. You puncture the dart slug! You kill the dart slug! No target in view! You see here a dart slug corpse. Found a ring mail. You see here a +0 ring mail. A dart slug comes into view. Found a stone staircase leading down. A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The kinetic grapnel hits the dart slug. The dart slug is moderately wounded. You reach to attack! The grapnel guides your strike. You hit the dart slug. The dart slug is almost dead. You hit the dart slug. The dart slug is almost dead. The rocky spike skewers the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .####)..# .# .# ##.## .# .# #..†..# #####.# .# #.....# ...#.# ## #.....# ##.>..# #.....# #.#.....# #...>.# #.......# ####### #.# #@# ####### #.# ......# #.# #####.## ### #.# #...###.## #.# #.#.##.#.####.# #.....[.......# ############### There were no monsters in sight! Vanquished Creatures 5 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats (D:1) 4 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doctordoom the Demonspawn Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Learned a level 1 spell: Summon Small Mammal 204 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 204 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 210 | D:1 | Learned a level 2 spell: Construct Spike Launcher 417 | D:1 | Reached skill level 1 in Summonings 757 | D:1 | Reached skill level 1 in Fighting 881 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 881 | D:1 | Reached XP level 3. HP: 23/26 MP: 2/6 881 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Summonings | 1 | 1.4 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Forgecraft | | 3.8 Action || total ---------------------------++------- Melee: Mace || 26 Spear || 11 Cast: Kinetic Grapnel || 13 Summon Small Mamm || 5 Construct Spike L || 8 Stab: Distracted || 1 Armour: Robe || 30 Dodge: Dodged || 17