dokbrass Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, 11, D:1) a +0 club (10, -6, D:1) a +0 dagger a goblin skeleton (11, 12, D:1) a +0 quarterstaff (12, 21, D:1) a +0 robe (19, -16, D:1) a ball python skeleton (22, -16, D:1) a bat corpse (skeletalised by now) (23, 6, D:1) a bat skeleton (25, 5, D:1) a +0 sling (26, 2, D:1) a frilled lizard skeleton (27, 1, D:1) a +0 club (27, 2, D:1) a hobgoblin skeleton (32, -4, D:1) a +0 dagger (39, -21, D:1) a +0 dagger (42, 0, D:1) a rat corpse (skeletalised by now) (54, -7, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -8, D:2) a +0 club a +0 dagger a kobold skeleton (7, -15, D:2) a hobgoblin corpse (skeletalised by now) (9, -15, D:2) a rat corpse (skeletalised by now) (11, -8, D:2) a +0 pair of gloves (13, -15, D:2) a hobgoblin corpse (skeletalised by now) (17, 6, D:2) a +0 ring mail (19, -1, D:2) a +0 ring mail (23, -18, D:2) 4 javelins (24, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 12, D:2) a rat corpse (38, -9, D:2) the +6 hammer "Eddixeps" {drain, rElec MP+9 Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (unseen)