Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8079017533601710837 34 dokbrass the Vexing (level 3, -4/20 HPs) Began as a Deep Elf Hexslinger on Oct 21, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1132 turns). dokbrass the Vexing (Deep Elf Hexslinger) Turns: 1132, Time: 00:01:48 Health: -4/20 AC: 3 Str: 5 XL: 3 Next: 14% Magic: 6/8 EV: 12 Int: 19 God: Gold: 19 SH: 0 Dex: 17 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 pair of gloves (worn) Wands d - a wand of flame (17) Scrolls b - a scroll of poison Potions e - a potion of resistance {unknown} Skills: + Level 1.2 Fighting + Level 3.2 Ranged Weapons + Level 2.8 Dodging + Level 2.1 Spellcasting + Level 4.3 Hexes + Level 1.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 9% 3 Scorch Fire 16% 2d5 13% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Cause Fear Hex 9% N/A 28% 4 Dimensional Bullseye Hex/Tloc 5% N/A 56% 4 Flame Wave Conj/Fire 5% 2d5 75% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence and a frilled lizard come into view. Terence shouts! You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard is heavily wounded. You shoot a sling bullet. The sling bullet completely misses Terence. Terence closely misses you. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence closely misses you. Terence hits you with a +0 flail. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, chance to call a sprite on attack: 60%, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. A giggling sprite leaps out and smacks Terence with his own hand. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" ##. .# ###.. ... ...# #.# #..# #.# #..# #.# ###..#####.#####.#.# #........).........# #.#..####..######..# #@.# #........... ......@..####.#######... #.............## #.. #..............#######.. #......>..###...[....... #........## #..########. #.#............# #. #.##....#####..# #. #..# #. You could see Terence (very drained). Vanquished Creatures An adder (D:2) 7 endoplasms 2 hobgoblins (D:1) 2 jackals (D:2) 4 ball pythons (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dokbrass the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 140 | D:1 | Reached skill level 1 in Fighting 195 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 198 | D:1 | Learned a level 2 spell: Jinxbite 962 | D:2 | Reached XP level 3. HP: 2/20 MP: 4/8 1123 | D:2 | Noticed Terence 1131 | D:2 | HP: 1/20 [Terence/+0 flail (11)] 1132 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, minmay_misc_feat_ornament D:2: layout_loops_ring, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Ranged Weapons | 3 | 3.2 Spellcasting | 2 | 2.1 Dodging | | 2.8 Hexes | | 4.3 Fire Magic | | 1.7 Action || total ---------------------------++------- Fire: Sling || 101 Cast: Jinxbite || 2 Use: Scroll || 2 Armour: Robe || 36 Dodge: Dodged || 28