dolemite99 the Dungeon [Shop] Cefet's Assorted Antiques (Shop contents are unknown) (1, 34, D) a staff of necromancy (unseen) (2, 14, D) a +2 leather armour of cold resistance (unseen) (2, 15, D) a parchment of Alistair's Intoxication (2, 16, D) a +0 long sword (2, 21, D) a staff of earth (still there?) 45 gold pieces (still there?) (2, 34, D) a scroll of brand weapon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +0 mace of protection (unseen) (3, 34, D) a phantom mirror (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 flail (4, 16, D) a +0 flail (4, 20, D) a +0 battleaxe (still there?) a +6 glaive of flaming (still there?) a red draconian corpse (still there?) (4, 21, D) a +0 halberd (still there?) a +0 cloak (still there?) a +0 dagger (still there?) a +0 dire flail (still there?) the ring of Jingeyta {rF++ Str+6} (still there?) [ring of strength] rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). the amulet of the Four Winds {rN+ Will+++ Clar} (still there?) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. 99 gold pieces (still there?) a red draconian corpse (still there?) (4, 34, D) the ring "Doshrapn" {rElec rN+ rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (5, 14, D) a +0 trident (5, 15, D) a +1 heavy arbalest (unseen) (5, 19, D) a +0 war axe (5, 23, D) a +0 battleaxe 72 gold pieces (5, 34, D) a ring of see invisible (6, 14, D) a +0 short sword (6, 15, D) a staff of necromancy (unseen) (6, 19, D) a +0 halberd (6, 20, D) the +6 short sword of Bium {protect, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (6, 25, D) a +0 battleaxe 63 gold pieces (6, 34, D) a parchment of Spellspark Servitor (7, 15, D) a +2 leather armour of willpower (unseen) (7, 20, D) a +0 whip a +0 cloak (7, 34, D) a +2 battleaxe of freezing (unseen) (8, 14, D) a +4 hand axe of distortion (8, 34, D) a +0 spectral quarterstaff (unseen) (9, 15, D) a +0 battleaxe (9, 20, D) a +0 war axe (9, 21, D) a +1 partisan of freezing (still there?) a yellow draconian corpse (still there?) (9, 22, D) a +0 battleaxe 72 gold pieces (9, 34, D) a staff of cold (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a +0 short sword (10, 16, D) the +2 ring mail "Haur" {Harm +Blink} Harm: It increases damage dealt and taken. +Blink: It lets you blink. (10, 20, D) a +2 antimagic partisan (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +0 hand axe (11, 15, D) a +2 scale mail of command (unseen) (11, 16, D) a +0 shortbow of flaming (unseen) (11, 18, D) a +4 hand axe of electrocution (still there?) 36 gold pieces (still there?) (11, 22, D) a +4 rapier of draining (12, 14, D) a staff of earth (unseen) (12, 15, D) a +0 hand axe (12, 16, D) a +0 dagger (12, 19, D) a +0 battleaxe 63 gold pieces (12, 28, D) a +0 trident (13, 28, D) a +2 hand axe of freezing a +0 cloak a +0 great mace a +0 cloak (14, 28, D) a +1 short sword of electrocution a +0 cloak (17, 6, D) a +0 robe (18, 4, D) a +0 robe (19, 0, D) a staff of cold (19, 1, D) the +10 short sword "dolemite99's Bane" {freeze, +Blink Str+5} +Blink: It lets you blink. Str+5: It affects your strength (+5). (19, 16, D) a +0 dagger a +0 ring mail a +4 orcbow of electrocution (19, 17, D) a staff of alchemy (19, 32, D) a parchment of Gell's Gavotte (19, 33, D) an amulet of regeneration (20, 0, D) a +2 cloak of stealth (20, 1, D) a +2 spear of flaming (20, 16, D) a +0 dagger of venom a +0 robe an amulet of alchemy (20, 17, D) a +3 spear of venom (20, 21, D) a +0 robe (20, 32, D) the +9 short sword of Honour {venom, ^Drain Str+8 Int+2 Dex+2} ^Drain: It drains your maximum health when unequipped. Str+8: It affects your strength (+8). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (20, 33, D) a scroll of brand weapon (21, 0, D) a +5 hand cannon of flaming (21, 1, D) a staff of conjuration (21, 16, D) a +2 ring mail of poison resistance (21, 32, D) a parchment of Silence (21, 33, D) a parchment of Lehudib's Crystal Spear (21, 34, D) 189 gold pieces 2 large rocks a manual of Shields (22, 0, D) a +3 dagger of distortion (22, 16, D) a +0 short sword a +0 leather armour (22, 32, D) a parchment of Sculpt Simulacrum (22, 33, D) quicksilver dragon scales (22, 34, D) the conjuration staff "Tiruwus" {rElec Conj} [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. (unseen) (23, 0, D) a +0 robe a blade talisman (23, 1, D) a staff of cold (23, 16, D) a +0 robe (23, 17, D) a riddle talisman (23, 18, D) a +1 rapier of flaming (still there?) a +0 leather armour (still there?) a parchment of Enfeeble (still there?) (23, 19, D) a +0 short sword a +0 leather armour a +0 buckler (23, 20, D) a +4 great sword of holy wrath a +0 robe (23, 32, D) the +8 whip "Nucvigif" {drain, *Slow Will+ Dex+4} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (23, 33, D) 81 gold pieces the +4 barding "Asull" {rPois Regen+ Str-3 Stlth+} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. (23, 34, D) 162 gold pieces (still there?) 4 large rocks (still there?) a staff of earth (still there?) (24, 17, D) a +0 dagger a +0 leather armour a +0 longbow a +0 leather armour the +0 robe of Eternal Winter {rF++} rF++: It greatly protects you from fire. (24, 18, D) a +0 helmet of intelligence (24, 19, D) the +2 falchion of Ifinlax {freeze, rF- rN+ Will+ Str+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). a +0 robe a ring of flight (24, 20, D) a +0 longbow a +3 leather armour a +0 short sword a +0 short sword a +2 ring mail of positive energy (24, 32, D) 198 gold pieces (still there?) 4 large rocks (still there?) a staff of necromancy (still there?) (24, 33, D) 54 gold pieces a +0 flail a sack of spiders (inert) (24, 34, D) a +2 plate armour of archery (unseen) (24, 36, D) 279 gold pieces a +0 short sword a +0 short sword a +0 leather armour a ring of wizardry (25, 0, D) a +6 heavy shortbow (unseen) (25, 1, D) a +4 scimitar of holy wrath (25, 16, D) a +0 robe (25, 17, D) a +0 robe (25, 18, D) a +0 dagger (25, 19, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. a +1 leather armour of poison resistance (25, 20, D) a +0 long sword a +0 scale mail an amulet of faith (25, 32, D) a +2 leather armour of cold resistance (25, 33, D) a condenser vane (25, 34, D) 279 gold pieces (still there?) 5 large rocks (still there?) a +1 hand axe of freezing (still there?) (25, 42, D) 207 gold pieces (26, 0, D) a +3 chain mail of poison resistance (26, 22, D) a staff of conjuration a +0 robe (26, 32, D) a manual of Stealth (26, 33, D) 378 gold pieces 4 large rocks a scroll of brand weapon (26, 34, D) a +2 short sword of venom (unseen) (26, 36, D) 288 gold pieces 3 large rocks (27, 0, D) a staff of conjuration (27, 1, D) the necromancy staff "Imp's Funeral" {rC+ rN+ Str+4 SInv Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (27, 16, D) a +0 long sword (27, 32, D) a +3 ring mail of poison resistance (unseen) (27, 33, D) a +2 great sword of flaming (unseen) (27, 34, D) a +4 morningstar of freezing (27, 37, D) 252 gold pieces 3 large rocks (28, 16, D) a +0 rapier (28, 17, D) a +0 dagger (28, 32, D) a +0 halberd of protection (unseen) (28, 33, D) 4 scrolls of enchant weapon (29, 0, D) the +3 great sword of Mastery {freeze, rElec Int+3 Dex-4} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (29, 1, D) the +8 orcbow of the Keeping Messenger {chaos, rPois rC+ Str+3 Int-4 Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (29, 32, D) a +0 glaive of protection (unseen) (29, 33, D) the +2 mace of the Hurting Spider {heavy, *Noise Will+ Dex+3 Stlth+} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (29, 36, D) 153 gold pieces (29, 37, D) 117 gold pieces a +0 shortbow a +0 long sword a +0 leather armour (33, 34, D) a +0 long sword a +0 robe (33, 35, D) a +0 vampiric glaive a +2 ring mail of fire resistance a +0 short sword a +0 robe (34, 28, D) a +0 leather armour (35, 14, D) a +0 ring mail of willpower (35, 15, D) a +4 scale mail of poison resistance (35, 28, D) a +0 mace a +2 chain mail of archery a +0 scale mail (35, 29, D) the +8 sling of Etocigar {flame, rPois rCorr Int-4 Dex+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (35, 33, D) a +0 rapier a +0 rapier a +0 scale mail of willpower (36, 0, D) a +1 helmet of light (36, 1, D) a +1 morningstar of protection (36, 14, D) a ring of flight (36, 28, D) a +0 rapier a +0 robe a +0 dagger a +0 ring mail (36, 29, D) a +0 longbow a +1 plate armour of cold resistance the alchemy staff of Massacring {rElec rPois Dex+4 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (36, 31, D) a +0 dagger a +0 leather armour (37, 0, D) a +4 flail of protection (unseen) (37, 1, D) a staff of earth (37, 14, D) a +1 ring mail of fire resistance (unseen) (37, 16, D) a +3 great mace of protection (37, 28, D) a +0 leather armour (37, 29, D) the +1 great mace "Matt" {flame, Fly Will++ SInv} Fly: It grants you flight. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (37, 31, D) a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (38, 1, D) the +5 scythe "Finisher" {speed, execute} (38, 15, D) a +3 ring mail of fire resistance (38, 28, D) a staff of earth (38, 31, D) a +0 long sword a +0 leather armour a ring of wizardry (38, 33, D) a +0 short sword a +0 robe (39, 0, D) a +2 giant spiked club (39, 1, D) a +0 shortbow of freezing (39, 15, D) a ring of wizardry (39, 29, D) a +2 demon whip of freezing (39, 30, D) a +0 long sword a +0 leather armour (40, 0, D) a +2 war axe of freezing (40, 1, D) a +2 antimagic shortbow (40, 15, D) a +4 sling of freezing (40, 29, D) a +2 short sword of venom (41, 0, D) an amulet of dissipation (41, 15, D) the earth staff of the Ancients {Will+ Earth Alch} [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (41, 16, D) a staff of conjuration (41, 28, D) a +0 long sword (41, 29, D) a +0 long sword a +0 leather armour a staff of alchemy (42, 14, D) a +2 mace of protection (unseen) (42, 15, D) a +2 chain mail of archery (unseen) (42, 29, D) a +0 robe (43, 14, D) a +0 heavy flail (unseen) (44, 28, D) a +1 short sword of venom (48, 30, D) a +0 long sword a +0 short sword (49, 0, D) a +2 battleaxe of flaming (unseen) (49, 1, D) the +7 shortbow "Oxeo" {elec, rF+++ rC- Str+6 Stlth+} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (unseen) (49, 12, D) a +3 great sword of freezing (unseen) (49, 23, D) a +3 glaive a +0 plate armour (49, 24, D) a +1 great sword of flaming the air staff of the Endless Invaders {^Drain rElec Hexes Summ Fire Air} [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (49, 27, D) a +0 trident (49, 28, D) a +0 halberd (49, 29, D) a +0 flail (49, 36, D) a staff of air (49, 37, D) a +8 chain mail of ponderousness (50, 12, D) the +0 robe "Gowiebad" {Dex+3 Stlth+ Archmagi} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (unseen) (50, 13, D) a staff of fire (50, 24, D) a +0 partisan a +0 plate armour (50, 36, D) a +5 heavy morningstar (50, 37, D) a +0 vampiric demon blade (51, 0, D) the +1 robe "Qoer" {Will++ Dex+3} Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (51, 1, D) a +2 heavy falchion (51, 12, D) a +2 spear of venom (51, 24, D) 6 large rocks a +1 leather armour of willpower (51, 25, D) a +5 sling of freezing (51, 36, D) a +1 ring mail of willpower (51, 37, D) the +4 rapier of the Bedighting Gods {flame, *Corrode rPois rC+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. (52, 24, D) a +6 ring of intelligence (52, 25, D) a +1 falchion of electrocution (53, 1, D) a staff of fire (53, 12, D) an amulet of alchemy (53, 13, D) a +2 ring mail of poison resistance (unseen) (53, 25, D) a staff of alchemy (unseen) (53, 36, D) a +0 plate armour a +0 buckler of poison resistance the +0 chain mail "Fakh" {rElec Int+6} rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). (54, 1, D) +2 swamp dragon scales (54, 12, D) a +2 ring mail of fire resistance (unseen) (54, 13, D) the +4 halberd of Courage {speed, Str+4} Str+4: It affects your strength (+4). (54, 36, D) a +3 morningstar (unseen) (55, 12, D) the +0 rapier "Luar Ciu" {drain, rPois Str+4 Dex+3} rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (55, 24, D) a +1 scimitar of electrocution (unseen) (57, 1, D) the +1 pair of boots of Devotion {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (57, 23, D) a +2 heavy partisan a +0 buckler a +0 war axe (57, 24, D) a ring of flight (57, 25, D) a +6 ring of dexterity (57, 26, D) a +6 ring of dexterity (57, 27, D) a +6 ring of intelligence (57, 43, D) a +4 scimitar the +5 ice dragon scales of the Armadillo {rElec rF- rC++ rCorr Str+3 Dex+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (58, 44, D) the +9 triple sword "Uta Agen" {elec, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +2 leather armour of cold resistance (59, 42, D) a +0 great sword a +0 chain mail (60, 36, D) a +2 leather armour of willpower (unseen) (60, 37, D) a staff of fire (60, 43, D) a staff of earth a +0 robe (61, 0, D) a +0 spear of venom (unseen) (61, 8, D) a +0 ring mail (61, 16, D) the +5 shortbow of the Scorching King {drain, rElec rF+ Will- Int+6} rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). (61, 26, D) a +5 quarterstaff of speed (unseen) (61, 31, D) a +0 hand axe (61, 36, D) a +0 robe (62, 0, D) a +2 heavy mace (62, 1, D) a +2 dagger of venom (62, 8, D) a +0 short sword (62, 16, D) the +6 halberd "Ojiecotu" {heavy, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (62, 17, D) a +2 arbalest of draining (62, 18, D) a +0 scale mail (62, 26, D) a +2 flail of protection (63, 0, D) a +3 rapier of draining (unseen) (63, 17, D) a +3 ring mail of fire resistance (63, 36, D) a staff of cold (63, 37, D) a +0 morningstar (65, 13, D) a +0 dagger a +3 chain mail of fire resistance a +0 dagger a +0 leather armour a +0 club (65, 17, D) a +0 trident (66, 12, D) a +2 rapier of venom (67, 0, D) a +2 scale mail of archery (67, 2, D) a +1 short sword of speed a +0 robe (68, 0, D) a +0 dagger (68, 9, D) a +0 arbalest (68, 35, D) a staff of necromancy a +0 robe (69, 0, D) a +2 ring mail of fire resistance (69, 32, D) a +0 flail (69, 36, D) a staff of cold (unseen) (70, 9, D) a +3 leather armour of cold resistance (70, 10, D) a +0 arbalest (70, 11, D) a +0 arbalest (70, 33, D) a +3 dagger of draining (70, 36, D) a staff of cold (unseen) (70, 39, D) a +0 rapier a +0 robe a +0 buckler (70, 41, D) a +0 spear (71, 8, D) the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (71, 10, D) a +0 arbalest (71, 16, D) a +1 great sword of protection (unseen) (71, 27, D) the +5 great sword of Context {freeze, Will+ rCorr Int+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (71, 36, D) a staff of cold (71, 37, D) a staff of alchemy (71, 39, D) a +0 rapier a +0 robe a +0 buckler (71, 41, D) a +0 spear (72, 8, D) a +3 orcbow of freezing (72, 10, D) a +0 orcbow (72, 17, D) a +2 quick blade of protection (unseen) (72, 26, D) a +2 shortbow of flaming (72, 27, D) a staff of conjuration (unseen) (72, 36, D) a +0 short sword (73, 1, D) a +0 robe (73, 4, D) a +0 short sword a +0 robe (75, 1, D) the quill talisman of Patterns {Will+} [quill talisman] Will+: It increases your willpower. (75, 3, D) a +0 long sword a +2 robe