Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17375980573675038802 11 domu2j2 the Grave Robber (level 2, 0/17 (19) HPs) Began as a Demonspawn Necromancer on Nov 11, 2025. Slain by an orc priest ... wielding a +1 dagger of distortion (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:45 (685 turns). domu2j2 the Grave Robber (Demonspawn Necromancer) Turns: 685, Time: 00:04:46 HP: 0/17 (19) AC: 2 Str: 8 XL: 2 Next: 17% MP: 5/5 EV: 11 Int: 15 God: Gold: 52 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . g - +0 demon trident (venom) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained A: demonic magic 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 demon trident of venom (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions c - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} Skills: + Level 0.1 Polearms + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Sandblast Erth 2% 2d4 22% 1 Animate Dead Necr 16% N/A 28% 4 Passwall Erth 1% N/A 54% 3 Stone Arrow Conj/Erth 2% 3d7 54% 3 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The orc hits you with a +0 short sword of draining. You feel drained. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc hits you but does no damage. You feel drained. The orc attacks as it pursues you! The orc closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword of draining (severely wounded, very poisoned, chance to affect: 65%) A fragment of the orc's soul is dislodged from its body. The orc looks weaker. Malevolent energies surge around you. The orc suddenly stops moving! You kill the orc! You swap places. Things that are here: a +0 short sword of draining; an orc corpse Things that are here: a +0 short sword of draining; an orc corpse The orc jeers noisily. Your soul wisp misses the orc. Your soul wisp touches the orc priest. You closely miss the orc. The orc hits you with a +0 mace. The orc priest closely misses you. Your soul wisp touches the orc priest but does no damage. You barely miss the orc. The orc hits you with a +0 mace. The orc priest barely misses you. Your soul wisp touches the orc priest. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc priest hits you with a +1 dagger of distortion. Your soul wisp barely misses the orc priest. The orc hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +1 dagger of distortion. You die... ........... #....#....##+###.... ...#..#....########....##.##..... ...##........######....##........ ........................#........ ......#.......#########.......?.. ......#..............###......... ......+........ß...ß..##......... ##...##...............$#..##..... ..........#.#...@o....⌠#......... #.#'###...#...)..o....$#.)....... ..........###..ß.*.ß..##.†....... #.#.....#.# #........###..####### ..#..<..# # #.#########...###### #.......#.. #................... ..........? ####................ ........... #.......####........ ....#.......>.........##........ You could see an orc priest, an orc (poisoned, ally target) and a friendly soul wisp (summoned). Vanquished Creatures An orc (D:3) An endoplasm (D:3) A giant cockroach (D:3) A ball python (D:3) 3 frilled lizards A goblin (D:3) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:3) 2 kobolds 3 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domu2j2 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 460 | D:3 | Found a radiant altar of Vehumet. 596 | D:3 | Noticed an orc priest 615 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 615 | D:3 | Reached XP level 2. HP: 8/19 MP: 1/5 685 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, moated_statue, hex_tiny D:2: layout_loops_ring, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_columns D:3: cheibrodos_pilgrimage, layout_basic, mainiacjoe_overflow_paths, nicolae_vehumet_radiance, hellmonk_ecumenical_altar_prayer_group Action || total ---------------------------++------- Melee: Demon trident || 24 Dagger || 12 Cast: Soul Splinter || 5 Armour: Robe || 34 Dodge: Dodged || 21