Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6745786803990074172 14 donjohn the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 25, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:08:59 (365 turns). donjohn the Conjurer (Draconian Conjurer) Turns: 365, Time: 00:08:59 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 27% Magic: 2/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 dagger c - a +0 trident e - a +0 short sword (weapon) Missiles d - 2 stones Armour f - a +0 robe Scrolls c - a scroll of identify {unknown} Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Unknown command. You completely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The quokka closely misses you. You hit the jackal. You kill the jackal! The quokka barely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The quokka bites you. The jackal bites you but does no damage. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... #.#.#.####.# #.#.#.# #.# ####### ###.#.#.####.# #.....# #............# #.....# ##### #.#.#.#.#...## #.....#### ....####.#.#.#.....#####........# ###..........w.........'........' ...!####.#.#.#†r.#######...†....# $.#.# #.#.#.#..@........†......# ..... ..#.#.################.### ..#.######.#.#................... #.#+# #.#.#........†.......... . ..#.#...#######..####### . ###.#...# #####..### #...###........# # #..............##### #...###............. You could see a dart slug and a quokka. Vanquished Creatures 2 endoplasms (D:1) 4 jackals (D:1) A quokka (D:1) 2 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donjohn the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 365 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 10 Short sword || 7 Tailslap || 1 Cast: Magic Dart || 15 Drink: Magic || 1 Stab: Sleeping || 1 Armour: None || 24 Dodge: Dodged || 22