Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 8736380572779141255 12 donniethelost the Magician (level 2, 0/21 HPs) Began as a Djinni Necromancer on Sept 28, 2025. Killed from afar by Sigmund (1 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:30:57 (1920 turns). donniethelost the Magician (Djinni Necromancer) Turns: 1920, Time: 00:30:58 Health: 0/21 AC: 0 Str: 7 XL: 2 Next: 45% Gold: 54 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . k - +0 mace rCold x . . (no offhand) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 hand axe h - a +0 hand axe k - a +0 mace (weapon) Armour b - a +0 robe d - a +0 leather armour i - a +0 pair of boots j - a +0 ring mail Magical Staves e - a staff of air Scrolls c - a scroll of immolation f - 2 scrolls of poison Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 73% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your soul wisp closely misses Sigmund. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss Sigmund. Sigmund laughs darkly. Sigmund closely misses you. Your soul wisp touches Sigmund. Your soul wisp barely misses Sigmund. Sigmund closely misses you. You barely miss Sigmund. Sigmund is lightly wounded. Your soul wisp touches Sigmund. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is lightly wounded. Your soul wisp touches Sigmund but does no damage. Your soul wisp barely misses Sigmund. Sigmund hits your soul wisp with a +0 scythe. You hit Sigmund. Sigmund is moderately wounded. Your soul wisp barely misses Sigmund. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Sigmund but does no damage. Your soul wisp touches Sigmund. Sigmund gestures at you while chanting. The puff of flame misses you. Your soul wisp closely misses Sigmund. Sigmund is attracted toward you. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund gestures at you while chanting. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses Sigmund. Sigmund is attracted toward you. Sigmund gestures at you while chanting. The puff of flame hits you. You resist. You die... Sigmund begins carving another notch in his scythe. #......########....# #.#................###### ...##.#.##########...<....... ^.......#........#........... ##.####.'........#.########## #.#........#.# #.#........#.# #.#...?.§@.#.# #.#....*..@#.# #.#........+ ..#........# ..########## .... .... ..... You could see Sigmund (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donniethelost the Djinni Necromancer began the quest for | the Orb. 0 | D:1 | donniethelost set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Found a faded altar of an unknown god. 621 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1908 | D:2 | Noticed Sigmund 1918 | D:2 | HP: 1/21 [Sigmund/+0 scythe (2)] 1920 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_surrounded D:2: layout_basic, basic_altar, minivault_25, minmay_hedge_maze, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 70 Mace || 9 Cast: Soul Splinter || 10 Grave Claw || 2 Use: Scroll || 3 Potion || 3 Armour: Robe || 17 Skin || 7 Dodge: Dodged || 34