Dungeon Crawl Stone Soup version 0.34-a0-2088-g23ec4249fe (webtiles) character file. Game seed: 6142536692065160763 0 dossy the Gusty (level 1, 11/11 HPs) Began as an Octopode Air Elementalist on Jan 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:13:00 (3 turns). dossy the Gusty (Octopode Air Elementalist) Turns: 3, Time: 00:13:01 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 0.0 Summonings + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 3.0 Air Magic + Level 0.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History > save_char_defaults() Saved default for OctopodeAir Elementalist: Fighting:*;Dodging:+;Stealth:+;Spellcasting:+;Conjurations:+;Summonings:+;Trans locations:+;Air Magic:+;Shapeshifting:+ > [Hit ESC to exit interpreter.] > save_char_defaults() Saved default for OctopodeAir Elementalist: Dodging:+;Stealth:+;Spellcasting:+;Conjurations:+;Summonings:+;Translocations:+ ;Air Magic:+;Shapeshifting:+ > > You swing at nothing. [Hit ESC to exit interpreter.] > save_char_defaults() Saved default for OctopodeAir Elementalist: Dodging:+;Stealth:+;Spellcasting:+;Conjurations:+;Summonings:+;Translocations:+ ;Air Magic:+;Shapeshifting:+ > > Welcome back, dossy the Octopode Air Elementalist. Press ? for a list of commands and other information. [Hit ESC to exit interpreter.] > mpr(skills) [string "/dgldir/rcfiles/crawl-git/dossy.rc"]:29: attempt to concatenate a nil value (local 'msg') > mpr("skills:" .. tostring(skills)) Skills:nil > Okay, then. There is a staircase leading out of the dungeon here. [Hit ESC to exit interpreter.] > _skills = {} > _skills.list = ["a", "b", "c"] repl:1: unexpected symbol near '[' > _skills.list = { "a", "b", "c" } > mpr(tostring(_skills.list)) Table: 0x5892c2851b20 > mpr(json.stringify(_skills.list)) ["a", "b", "c"] > Welcome back, dossy the Octopode Air Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##+## #...# #.@.# +...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_glass, glass_columns_a, glass_columns_b, minmay_vboxes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+