Seeded DCSS version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 12165847908897896500 (custom seed) 12 dossy the Caller (level 2, 0/16 HPs) Began as a Deep Elf Summoner on Jan 28, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (994 turns). dossy the Caller (Deep Elf Summoner) Turns: 994, Time: 00:03:09 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 20% Magic: 8/8 EV: 11 Int: 19 God: Gold: 16 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles c - 4 atropa-tipped darts Armour a - a +0 robe (worn) Talismans b - a spore talisman Scrolls c - a scroll of identify {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.4 Fighting - Level 1.0 Ranged Weapons - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.6 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 40% N/A 3% 2 Call Canine Familiar Summ 20% N/A 7% 3 Jinxbite Hex 6% 2d2 22% 2 Eringya's Surprising Cr Summ 20% N/A 22% 4 Frozen Ramparts Ice 6% 1d1 41% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 50% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a hobgoblin and a bat. There is a stone staircase leading up here. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! The bat closely misses you. You encounter an adder. The bat hits you. The bat misses you. You barely miss the bat. The bat barely misses you. The bat closely misses you. The bat attacks as it pursues you! The bat misses you. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! Training target 1.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 1! The adder misses you. You hit the adder but do no damage. The adder misses you. The adder bites you. You closely miss the adder. The adder misses you. A bat appears in a puff of smoke. The adder bites you. You are poisoned. The adder poisons you! You feel sick. Your bat hits the adder. The adder bites you. You are lethally poisoned! The adder poisons you! Your bat hits the adder. You feel sick. Your bat hits the adder but does no damage. Your bat misses the adder. The adder attacks as it pursues you! The adder barely misses you. You are too injured to fight recklessly! You feel sick. The adder barely misses you. Your bat hits the adder but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you. You die... #.# ... #.# #####.##### #.........# #<# #.## #..## # ###.###@..#.## .......S.....+ ###.###...#.## #...b.....# ######.#### .# ## You could see an adder (ally target) and a friendly bat (summoned). Vanquished Creatures A hobgoblin (D:2) A ball python (D:1) 2 bats A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 527 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/8 981 | D:2 | Reached skill level 1 in Ranged Weapons 994 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, chequers_serial_rivers_large_a D:2: layout_loops_corners, nicolae_twisty_statue_hallways Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.0 Fighting | | 0.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Summonings | | 4.6 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 8 Dagger || 13 Club || 3 Cast: Summon Small Mamm || 14 Stab: Sleeping || 3 Armour: Robe || 26 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1011 | 993 | 18 | 184 | 561 | 2 | 505.5 | Dungeon | 1011 | 993 | 18 | 184 | 561 | 2 | 505.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+