Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 16166445162033341172 336 dossy the Chiller (level 6, -2/41 (44) HPs) Began as a Demonspawn Ice Elementalist on Feb 17, 2026. Slain by a wight ... wielding a +0 halberd (10 damage) ... on level 4 of the Dungeon. The game lasted 00:15:08 (3578 turns). dossy the Chiller (Demonspawn Ice Elementalist) Turns: 3578, Time: 00:15:08 HP: -2/41 (44) AC: 8 Str: 8 XL: 6 Next: 28% MP: 2/10 EV: 9 Int: 24 God: Gold: 102 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . (100%) l - +4 spear of Fomm {venom, *Rage rElec Dex+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 ring mail rPois . (100%) (no helmet) rElec + (33%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: random rage (20%) @: wreathed by umbra, lightly drained A: horns 2, slimy green scales 1, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 mace c - a +1 sling of draining l - the +4 spear of Fomm (weapon) {venom, *Rage rElec Dex+2} (You found it on level 3 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. n - a +0 hand axe Missiles d - 6 poisoned darts e - 10 stones m - a boomerang Armour f - a +0 cloak (worn) g - a +0 ring mail (worn) h - a +0 robe Jewellery i - a +6 ring of intelligence (worn) Talismans j - an inkwell talisman k - a scarab talisman Scrolls c - 5 scrolls of teleportation {unknown} d - 2 scrolls of noise {unknown} e - 3 scrolls of fear {unknown} h - a scroll of butterflies {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} j - 2 potions of moonshine {unknown} k - a potion of attraction {unknown} l - a potion of lignification {unknown} n - 2 potions of curing {unknown} Skills: + Level 2.2 Fighting + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 4.2 Ice Magic + Level 1.6 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 6% 1 b - Summon Ice Beast Ice/Summ 14% N/A 38% 3 c - Frozen Ramparts Ice 48% 1d8 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 24% N/A 17% 3 Dispel Undead Necr 3% 3d7 97% 4 Fulminant Prism Conj/Alch 1% 3d5 97% 4 Metabolic Englaciation Hex/Ice 7% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You are partially covered in slimy green scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the wight. The wight is lightly damaged. The wight barely misses you. x2 Casting: Summon Ice Beast (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Ice Beast (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Nothing appears to happen. The wight barely misses you. The wight hits you from afar with a +0 halberd. Casting: Summon Ice Beast (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wight hits you with a +4 scimitar! You feel drained. The wight barely misses you. The wight attacks as it pursues you! The wight hits you with a +4 scimitar! The wight is seared by the foul flame within you. The wight resists. The wight is moderately damaged. You closely miss the wight. Your headbutt misses the wight. The wight completely misses you. The wight hits your ice beast with a +4 battleaxe of freezing! The wight drains your ice beast. Your ice beast completely misses the wight. You closely miss the wight. The wight hits you with a +4 battleaxe of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight barely misses your ice beast. Your ice beast closely misses the wight. You hit the wight but do no damage. The wight hits you but does no damage. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. You barely miss the wight. You headbutt the wight. The wight is heavily damaged. The wight hits you from afar with a +0 halberd! You die... ### #### #.#... #.......# #..... #.##.##.# ###†.. ########.##.##.##### #... .....!.#..........)# #... .......#.......###.###... ......z#Y.##...###....... .......zz................ .......#@.......##....... .......#..##.......#.#... .......#......######.#... ###..?....##### #.#... #.#####.# #.#... #. #.# #..... # ..# ..... #.# .....# #.# You could see 3 wights and a friendly ice beast (summoned, drained). Vanquished Creatures A phantom (D:3) A bombardier beetle (D:4) A hound (D:4) An iguana (D:4) 4 adders 6 gnolls 2 dart slugs 2 ribbon worms (D:3) 7 endoplasms 9 hobgoblins 5 orcs 4 quokkas (D:1) 9 ball pythons 6 bats 4 frilled lizards 8 goblins 7 kobolds 7 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) 5 orcs (D:3) 5 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/9 822 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 822 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/10 1019 | D:1 | Learned a level 3 spell: Summon Ice Beast 1096 | D:1 | HP: 1/25 [gnoll/+0 flail (4)] 1098 | D:1 | Reached skill level 1 in Fighting 1292 | D:2 | Found Tirgh's Antique Armour Boutique. 1436 | D:1 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 1436 | D:1 | Reached XP level 4. HP: 11/32 MP: 1/7 2390 | D:3 | Identified the +4 spear of Fomm {venom, *Rage rElec Dex+2} 2440 | D:3 | Reached skill level 1 in Shapeshifting 2512 | D:3 | Reached skill level 4 in Ice Magic 2523 | D:3 | Reached XP level 5. HP: 12/37 MP: 0/9 2965 | D:3 | Learned a level 3 spell: Frozen Ramparts 3470 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3470 | D:4 | Reached XP level 6. HP: 44/44 MP: 10/10 3578 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, darby_ripple_courtyard D:2: layout_rooms, serial_shops, nicolae_shop_glassy, minmay_tromino_v4_b D:3: layout_basic, kennysheep_small_spiral D:4: layout_loops_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.2 Dodging | 2 3 | 3.0 Fighting | 1 2 | 2.2 Shapeshifting | 1 | 1.6 Ice Magic | 4 | 4.2 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 91 || 115 Melee: Unarmed | 18 | || 18 Dagger | 6 | 73 || 79 Headbutt | | 13 || 13 Spear | | 18 || 18 Cast: Freeze | 59 | 51 || 110 Summon Ice Beast | | 2 || 2 Stab: Sleeping | 2 | 2 || 4 Armour: None | 18 | || 18 Ring mail | 21 | 104 || 125 Dodge: Dodged | 74 | 61 || 135 Form: Scroll | 1 | || 1 Default | 1 | || 1