dossy Level 1 of the Dungeon [Shop] Hilam's General Store a parchment of Hailstorm (105 gold) a parchment of Confusing Touch (105 gold) a Gell's gravitambourine (2/2) (480 gold) a +0 scale mail (48 gold) a Gell's gravitambourine (2/2) (480 gold) 5 atropa-tipped darts (54 gold) a Gell's gravitambourine (2/2) (480 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1171 gold) rF+: It protects you from fire. It cannot be enchanted further. a potion of mutation (96 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 4, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (6, 42, D:1) a +0 mace (9, 19, D:1) a +0 mace (12, -4, D:1) a +0 short sword (14, -1, D:1) a +0 mace (14, 34, D:1) a +0 dagger (22, 8, D:1) a rat corpse (skeletalised by now) (24, -2, D:1) a +0 ring mail (25, -5, D:1) a +0 hand axe (27, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, -5, D:1) a rat corpse (skeletalised by now) (27, 33, D:1) a frilled lizard skeleton (28, -6, D:1) a +0 club (29, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -6, D:1) a +0 sling (35, 12, D:1) a +0 dagger (36, 46, D:1) a +0 dagger (45, 36, D:1) a rat corpse (skeletalised by now) (45, 44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 35, D:1) a +0 dagger (48, 45, D:1) a rat corpse (skeletalised by now) (55, -1, D:1) a +0 short sword (55, 6, D:1) a frilled lizard skeleton (57, 38, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 4, D:2) a +0 club (7, -24, D:2) a jackal skeleton a jackal skeleton (8, -11, D:2) a ball python skeleton (17, -20, D:2) a +0 animal skin (19, -34, D:2) a +0 chain mail (27, 4, D:2) a +0 ring mail (28, 7, D:2) a bat skeleton (35, -10, D:2) a frilled lizard corpse (skeletalised by now) (35, 5, D:2) an adder skeleton (39, -6, D:2) a +0 dagger (39, -5, D:2) a ball python corpse (skeletalised by now) (41, -5, D:2) a bat corpse (skeletalised by now) (41, -4, D:2) a rat corpse (skeletalised by now) (46, -8, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (11, -19, D:3) a +0 club (19, -25, D:3) a +0 mace an orc corpse (skeletalised by now) (19, -9, D:3) a +0 robe (34, -23, D:3) a +0 sling (36, -6, D:3) a rat corpse (skeletalised by now) (46, 9, D:3) a hobgoblin skeleton (50, -5, D:3) a hobgoblin corpse (skeletalised by now) (65, -6, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, -6, D:4) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, -3, D:4) a +0 ring mail (25, -3, D:4) a +0 flail a +0 mace (30, -26, D:4) a +0 mace (38, -19, D:4) a +0 dagger a +0 robe an orc skeleton (38, -18, D:4) a +0 club (38, -17, D:4) a +0 flail an orc skeleton (39, -20, D:4) a +0 mace (41, -20, D:4) a +0 hand axe a ball python skeleton (49, -9, D:4) a +0 short sword (55, -38, D:4) an adder corpse (skeletalised by now) (56, -19, D:4) a +0 club a goblin corpse (skeletalised by now) (68, -43, D:4) a +0 dagger an orc corpse (skeletalised by now) (69, -43, D:4) a +0 whip a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (14, 9, D:5) a +0 robe (14, 18, D:5) a +0 club (24, -15, D:5) a +0 scale mail (32, -14, D:5) a +0 trident (33, 1, D:5) a +0 dagger a +0 leather armour (34, 1, D:5) a +0 whip an orc skeleton (35, 1, D:5) a +0 dagger a +0 robe an orc skeleton (45, 14, D:5) a +0 long sword (49, -21, D:5) a +0 club (50, 13, D:5) an iguana corpse (skeletalised by now) (51, 12, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 3 large rocks (1, 29, D:6) a +0 club (11, 25, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (11, 26, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (17, 27, D:6) a +0 sling (21, -24, D:6) a +0 short sword (24, 32, D:6) a water moccasin skeleton (25, 5, D:6) a +0 whip (31, -15, D:6) a +0 rapier (31, -11, D:6) a howler monkey corpse (skeletalised by now) (31, -10, D:6) a hound corpse (skeletalised by now) (31, 7, D:6) a +0 club (31, 11, D:6) a +0 spear a gnoll corpse (skeletalised by now) (32, 3, D:6) a +0 giant club (32, 8, D:6) a +0 whip a gnoll corpse (skeletalised by now) (37, 14, D:6) a +0 flail an orc corpse (skeletalised by now) (38, -17, D:6) a +0 spear (39, 4, D:6) a +0 giant spiked club a human corpse (skeletalised by now) an ogre corpse (skeletalised by now) (39, 9, D:6) a +0 dagger a +0 chain mail a +0 club an orc skeleton a gnoll skeleton (53, 13, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Bywn's Antique Armour Emporium a +2 scale mail of willpower (588 gold) a +0 robe (25 gold) the +1 pair of gloves of Vane {Rampage rPois rN+++ Stlth-} (1128 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 robe (25 gold) the +2 robe "Fiehur" {rN++ Will- Str+2 Archmagi} (1187 gold) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +3 leather armour of poison resistance (588 gold) a +0 leather armour (56 gold) [Shop] Toudypp's Armour Shop a +0 helmet of intelligence (126 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 helmet of sniping (126 gold) a +2 robe of positive energy (163 gold) the +3 cloak of Gestures {Bane rPois rC+ Str+3} (484 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, D:7) a +0 ring mail (0, 3, D:7) a +0 flail (0, 4, D:7) a +0 mace (0, 5, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, 3, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 26, D:7) the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, 26, D:7) a +0 hammer (17, 23, D:7) a +0 mace (23, 11, D:7) a +0 flail a +0 leather armour (23, 27, D:7) a +0 spear (32, -6, D:7) a +0 short sword (35, 22, D:7) a +0 mace (37, 4, D:7) +0 pearl dragon scales a +2 quarterstaff of chaos (38, 2, D:7) a +0 giant club (42, 3, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (51, -16, D:7) a +0 shortbow (53, -16, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur skeleton (3, -8, D:8) a +0 mace (10, 20, D:8) a bullfrog skeleton (15, 20, D:8) a +0 spear (15, 21, D:8) a +0 flail (16, 20, D:8) a +0 halberd a +0 spear a +0 scale mail (17, -6, D:8) a +0 long sword (18, 20, D:8) a +0 whip (26, 0, D:8) a +0 club a +0 leather armour (26, 2, D:8) a +0 dagger a +0 leather armour (27, 0, D:8) a +0 leather armour (27, 2, D:8) a +0 hand axe a +0 plate armour an orc skeleton (30, 6, D:8) a howler monkey skeleton (38, 3, D:8) a +0 robe Level 9 of the Dungeon the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +2 ring mail of cold resistance (unseen) (0, 1, Necropolis) a parchment of Sculpt Simulacrum (0, 12, Necropolis) a potion of magic (0, 13, Necropolis) 16 gold pieces (1, 0, Necropolis) a +0 scale mail (3, 0, Necropolis) 2 potions of invisibility (3, 1, Necropolis) 10 gold pieces (10, 0, Necropolis) a +0 quarterstaff (10, 1, Necropolis) 14 gold pieces (12, 0, Necropolis) a +0 ring mail (13, 0, Necropolis) 9 gold pieces (13, 1, Necropolis) a staff of fire (unseen) (13, 12, Necropolis) a +0 dagger (13, 13, Necropolis) 18 gold pieces (26, 16, Necropolis) 30 gold pieces (26, 17, Necropolis) 13 gold pieces (27, 14, Necropolis) +0 fire dragon scales (27, 15, Necropolis) a parchment of Lesser Beckoning (27, 16, Necropolis) 25 gold pieces (27, 17, Necropolis) 20 gold pieces (27, 18, Necropolis) the +3 great sword "Plog" {flame, +Blink rElec rC- Dex+7} +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (unseen) (28, 15, Necropolis) a ring of protection from fire (49, -2, Necropolis) a +0 trident (50, -1, Necropolis) a wand of acid (2) (50, 0, Necropolis) a potion of mutation (51, -2, Necropolis) a +0 rapier