Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 8271271171904326204 4 dossy the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on Feb 21, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (70 turns). dossy the Grave Robber (Poltergeist Necromancer) Turns: 70, Time: 00:01:07 Health: 0/11 AC: 6 Str: 4 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions g - a potion of magic Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You don't know that spell. The ball python bites you but does no damage. The jackal barely misses you. Your soul wisp touches the rat. The ball python bites you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The jackal misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. Your soul wisp touches the kobold but does no damage. The ball python barely misses you. You see here a jackal corpse. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The ball python misses you. The jackal barely misses you. The rat closely misses you. The goblin hits your soul wisp with a +3 dagger. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 65%) Your soul wisp returns to where it belongs. The rat is no longer weakened. A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python bites you but does no damage. The jackal barely misses you. The rat bites you but does no damage. Your soul wisp barely misses the ball python. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 65%) The jackal struggles to resist. The ball python bites you but does no damage. The jackal bites you but does no damage. The rat barely misses you. The jackal bites you. You die... .. ## ###.# .. ...# ###g###..### ...........# ........#..# #.###Kg#.# #..*Shr#.###### ##..##@#.......# ...........####.# .....>..##.# #.# ###..#####.# #.# #.. #.# #.# #. #.# #.# # #.# #.# #.# #.# #.# You could see a jackal, a goblin, a ball python (weak, ally target, soul-splintered), a kobold, a rat and a friendly soul wisp (summoned). Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, minmay_misc_feat_columns Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 3 Stab: Sleeping || 3 Armour: None || 11 Dodge: Dodged || 16