Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 18115157851569863113 16 dossy the Grave Robber (level 2, 0/17 HPs) Began as a Poltergeist Necromancer on Feb 21, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (282 turns). dossy the Grave Robber (Poltergeist Necromancer) Turns: 282, Time: 00:01:47 Health: 0/17 AC: 6 Str: 4 XL: 2 Next: 54% Magic: 3/5 EV: 11 Int: 17 God: Gold: 41 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) d - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) e - a +0 hand axe Missiles c - 3 stones Armour b - a +1 cloak (haunted) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of heal wounds {unknown} j - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.2 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Swiftness Air 1% N/A 50% 3 Curse of Agony Necr 17% N/A 63% 5 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal bites you but does no damage. The jackal closely misses you. Your soul wisp barely misses the gnoll. The endoplasm hits you but does no damage. x2 The gnoll completely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (chance to affect: 65%) Okay, then. You hit the gnoll but do no damage. The jackal bites you but does no damage. Your soul wisp touches the gnoll. The endoplasm freezes you. You are frozen. You resist. The endoplasm misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The jackal bites you. Your soul wisp touches the gnoll but does no damage. The endoplasm hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is moderately wounded. The jackal bites you but does no damage. Your soul wisp touches the gnoll. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. The gnoll barely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, weak, ally target, soul-splintered, not susceptible) The gnoll is unaffected. The jackal bites you. You die... ##.##.#.#............. #..............†........ ........................ .....#.................. .......#................ ....$..#................ .......#................ ......J#......########## .....*j@......# ......Jh........ .....$.#......### ####...#......# #...#......# #...#.....$# #...#......# #... ####... ...##. You could see a gnoll (weak, ally target, soul-splintered), 2 endoplasms, a jackal and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 2 bats (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 282 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, minmay_door_square, minmay_hexomino_c4 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 35 Short sword || 14 Cast: Soul Splinter || 9 Stab: Sleeping || 3 Armour: None || 38 Dodge: Dodged || 44