Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 12936089170402269883 149 dossy the Covered (level 5, -6/33 HPs) Began as a Gargoyle Fighter on Feb 26, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:06:38 (3741 turns). dossy the Covered (Gargoyle Fighter) Turns: 3741, Time: 00:06:38 Health: -6/33 AC: 13 Str: 20 XL: 5 Next: 31% Magic: 5/5 EV: 9 Int: 11 God: Gold: 75 SH: 5 Dex: 17 Spells: 4/4 levels left rFire + . . (50%) a - +0 hand axe "Joseluiw" {freeze, rF+ Int+3, d:9} rCold . . . (100%) e - +0 buckler {ac:3 enc:5} rNeg + . . (50%) j - +0 scale mail {ac:6 enc:10} rPois ∞ (0%) g - +0 helmet {ac:1 enc:0} rElec + (33%) f - +0 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth k - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - the +0 hand axe "Joseluiw" (weapon) {freeze, rF+ Int+3, d:9} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. b - a +0 war axe {d:15} c - a +2 heavy hand axe {d:19} (You found it on level 2 of the Dungeon) Armour e - a +0 buckler (worn) {ac:3 enc:5} f - a +0 cloak (worn) {ac:1 enc:0} (You took it off Crazy Yiuf on level 3 of the Dungeon) g - a +0 helmet (worn) {ac:1 enc:0} (You found it on level 3 of the Dungeon) h - a +2 leather armour of cold resistance {ac:3 enc:4} (You found it on level 2 of the Dungeon) i - a +0 ring mail {ac:5 enc:7} (You took it off an orc on level 3 of the Dungeon) j - a +0 scale mail (worn) {ac:6 enc:10} Jewellery k - a +6 ring of dexterity (worn) (You found it on level 2 of the Dungeon) Talismans l - a medusa talisman (You found it on level 3 of the Dungeon) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} k - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} q - a scroll of brand weapon {unknown} u - 2 scrolls of noise {unknown} Potions m - 3 potions of might d - 3 potions of curing {unknown} f - a potion of mutation {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} n - a potion of attraction {unknown} o - a potion of ambrosia {unknown} Skills: + Level 4.0 Fighting * Level 3.3 Axes + Level 4.1 Armour + Level 1.5 Dodging - Level 3.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 98% 3 Hailstorm Conj/Ice 0% 3d5 98% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20183 Temple: D:4-7 Altars: Xom Shops: D:3 ( Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History You block the iguana's attack. You closely miss the iguana. The iguana is moderately wounded. The iguana completely misses you. You hit the iguana but do no damage. The iguana is moderately wounded. The iguana misses you. The iguana bites you but does no damage. Okay, then. Okay, then. The iguana attacks as it pursues you! The iguana closely misses you. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You start resting. HP restored. You start removing your armour. You continue removing your +2 leather armour of cold resistance {ac:3 enc:4}. x5 You finish removing your +2 leather armour of cold resistance {ac:3 enc:4}. You feel less resistant to cold. You start putting on your armour. You continue putting on your +0 scale mail {ac:6 enc:10}. x5 You finish putting on your +0 scale mail {ac:6 enc:10}. Done exploring. Done exploring. There is an escape hatch in the floor here. Things that are here: a +0 whip; a kobold skeleton You see here a +0 scale mail. You see here a +0 rapier. There is a stone staircase leading down here. You climb downwards. Level annotation: 2 transporters, 1 runed translucent door, Crazy Yiuf There is a stone staircase leading up here. There is an open door here. There is an open door here. You see here a quokka skeleton. You open the door. You encounter a hobgoblin. The iguana hisses angrily. The iguana bites you! There is an open door here. You hit the iguana but do no damage. The iguana closely misses you. You hit the iguana but do no damage. You block the iguana's attack. You block the hobgoblin's attack. You hit the iguana but do no damage. You hit the hobgoblin but do no damage. The iguana barely misses you. The hobgoblin barely misses you. You slash the iguana! The iguana seems to slow down. You freeze the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is heavily wounded. The iguana bites you. You hit the iguana. You freeze the iguana. The iguana is severely wounded. You block the iguana's attack. You closely miss the iguana. The iguana is severely wounded. The iguana is no longer moving slowly. You closely miss the iguana. The iguana is severely wounded. The iguana bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iguana. You freeze the iguana. The iguana is almost dead. The iguana barely misses you. You hit the iguana. The iguana seems to slow down. You freeze the iguana. You kill the iguana! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! You have reached level 5! You barely miss the hobgoblin. You block the hobgoblin's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. x2 You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! HP restored. There is an open door, spattered with blood here. Things that are here: a hobgoblin corpse; an iguana corpse You now have 66 gold pieces (gained 10). As you open the door, it creaks loudly! You encounter an endoplasm. The endoplasm quivers. There is an open door here. You hit the endoplasm. You freeze the endoplasm. You kill the endoplasm! u - 2 scrolls labelled SEV NOFA ZIC (gained 1) There is an open door here. Key pressed, stopping explore. You see here a +0 leather armour. You now have 75 gold pieces (gained 9). You see here a +0 leather armour. You see here a +0 dagger. There is an open door here. There is an open door here. Crazy Yiuf shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. As you open the door, it creaks loudly! You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you but does no damage. You closely miss Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You hit Crazy Yiuf but do no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf screams, "Island return to song bag!" You block Crazy Yiuf's attack. You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you but does no damage. You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is almost dead. You block Crazy Yiuf's attack. You barely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf barely misses you. You barely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel your attacks grow feeble. Crazy Yiuf barely misses you. You hit Crazy Yiuf but do no damage. Crazy Yiuf is almost dead. Crazy Yiuf barely misses you. You hit Crazy Yiuf but do no damage. Crazy Yiuf is almost dead. Crazy Yiuf hits you but does no damage. You closely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel yourself slow down. You closely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf barely misses you. x2 You closely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. You hit Crazy Yiuf. You freeze Crazy Yiuf. You kill Crazy Yiuf! You start resting. Your attacks no longer feel as feeble. You start resting. HP restored. k - a +2 quarterstaff of chaos; l - a +0 cloak There is an open translucent door, spattered with blood here. You see here the gnoll corpse of Crazy Yiuf. There is an open translucent door, spattered with blood here. You see here the gnoll corpse of Crazy Yiuf. You start waiting. You feel yourself speed up. Partly explored, unvisited transporter. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. d - a +2 quarterstaff of chaos {d:15 h:2} k - a +0 buckler (worn) {ac:3 enc:5}; e - a +0 buckler (worn) {ac:3 enc:5} k - a +0 helmet (worn) {ac:1 enc:0}; f - a +0 cloak (worn) {ac:1 enc:0} l - a +2 leather armour of cold resistance {ac:3 enc:4} g - a +0 helmet (worn) {ac:1 enc:0}; k - a +0 ring mail {ac:5 enc:7} h - a +2 leather armour of cold resistance {ac:3 enc:4} l - a +0 scale mail (worn) {ac:6 enc:10} i - a +0 ring mail {ac:5 enc:7}; k - a +6 ring of dexterity (worn) j - a +0 scale mail (worn) {ac:6 enc:10} l - a medusa talisman There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You drop a +2 quarterstaff of chaos {d:15 h:2}. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. Partly explored, unvisited transporter. Level map cleared. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You see here a +0 dagger. You see here a jackal skeleton. You see here a quokka skeleton. There is an open door, spattered with blood here. Things that are here: a hobgoblin skeleton; an iguana skeleton There is an open door here. There is an escape hatch in the ceiling here. There is an open door here. You see here a +0 leather armour. You see here a +0 leather armour. There is a stone staircase leading down here. There is an open translucent door, spattered with blood here. You see here the gnoll skeleton of Crazy Yiuf. There is an open translucent door, spattered with blood here. You see here the gnoll skeleton of Crazy Yiuf. There is a stone staircase leading down here. There is a stone staircase leading up here. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You see here a +0 short sword. There is an open door here. There is an open door here. Things that are here: a +0 club; an orc skeleton Partly explored, unvisited transporter. There is an open door here. Items here: )) ÷÷. There is a transporter here. You enter the transporter and appear at another place. There is an entrance to Bycodit's Antique Weapon Shoppe here. You can access your shopping list by pressing '$'. There is a transporter here. You enter the transporter and appear at another place. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! Found a stone staircase leading up. There is a stone staircase leading up here. An ogre is nearby! You encounter a ball python. Found 12 gold pieces. Found an escape hatch in the floor. The ball python hisses angrily. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You slash the ogre! You freeze the ogre. The ogre is moderately wounded. You hit the ogre. You freeze the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! You die... ...... #..# ..... ..# ...#...# #..#.. #...# . #<## >.. ###..## .....##.....##. ......S@....<... ......O......#... .............# .. .............# . ............... #............... ##.............. .....$....###. You could see an ogre and a ball python. Vanquished Creatures Crazy Yiuf (D:3) An iguana (D:3) An orc wizard (D:3) 2 adders (D:3) 2 dart slugs 3 ribbon worms 6 orcs 5 endoplasms A hobgoblin (D:3) 2 jackals (D:3) 2 quokkas 4 ball pythons 3 bats A frilled lizard (D:1) 5 goblins (D:2) 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 56 | D:1 | You add the spell Call Canine Familiar to your library. 158 | D:1 | Reached skill level 2 in Axes 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 192 | D:1 | Found a faded altar of an unknown god. 309 | D:1 | You add the spell Arcjolt to your library. 801 | D:2 | You add the spell Irradiate to your library. 833 | D:2 | Identified the +0 hand axe "Joseluiw" {freeze, rF+ Int+3} 1093 | D:3 | Found a shimmering altar of Xom. 1372 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1614 | D:3 | Reached skill level 1 in Dodging 1614 | D:3 | Reached XP level 4. HP: 21/29 MP: 4/4 1670 | D:3 | You add the spell Hailstorm to your library. 1934 | D:3 | Found a transporter. 1945 | D:3 | Found Bycodit's Antique Weapon Shoppe. 1947 | D:3 | Found a transporter. 2062 | D:3 | Encountered Crazy Yiuf 2177 | D:3 | Reached skill level 3 in Axes 2231 | D:3 | HP: 4/29 [iguana (9)] 2544 | D:3 | Reached skill level 4 in Fighting 2544 | D:3 | Reached skill level 4 in Armour 2544 | D:3 | Reached XP level 5. HP: 17/33 MP: 5/5 2827 | D:3 | Killed Crazy Yiuf 3736 | D:4 | Encountered an ogre 3739 | D:4 | HP: 8/33 [ogre/+0 giant spiked club (25)] 3741 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic D:3: layout_loops_corners, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_drivethru, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, chequers_temple_overflow_statue_of_worship, serial_shops, shop, nicolae_shop_gaudy_bauble, kennysheep_little_box, nicolae_shop_cornered_store, chequers_serial_rivers_room_a, amcnicky_mini_corridor_feature, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 | 3.3 Dodging | 1 | 1.5 Fighting | 4 | 4.0 Armour | 4 | 4.1 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 87 | 81 || 168 Melee: War axe | 40 | || 40 Hand axe | 75 | 82 || 157 Stab: Sleeping | | 2 || 2 Armour: Scale mail | 62 | 17 || 79 Leather armour | 29 | 22 || 51 Dodge: Dodged | 36 | 35 || 71 Block: Buckler | 23 | 9 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3815 | 3362 | 453 | 193 | 2711 | 4 | 953.8 | Dungeon | 3815 | 3362 | 453 | 193 | 2711 | 4 | 953.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1983 daAuts D:2: 1151 daAuts D:1: 664 daAuts D:4: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.2 +-------+-------+-------+-------+-------+----------------------