Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 10404083245963176715 205 dossy the Digger (level 5, -1/31 HPs) Began as a Gargoyle Earth Elementalist on Mar 4, 2026. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (4 damage) ... on level 4 of the Dungeon. The game lasted 00:06:20 (2738 turns). dossy the Digger (Gargoyle Earth Elementalist) Turns: 2738, Time: 00:06:20 Health: -1/31 AC: 11 Str: 12 XL: 5 Next: 83% Magic: 3/9 EV: 11 Int: 17 God: Gold: 156 SH: 0 Dex: 10 Spells: 2/10 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg + . . (50%) j - +0 robe {ac:2 enc:0} rPois ∞ (0%) h - +0 helmet {ac:1 enc:0} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... p - amulet of wildshape Stlth ++ m - ring of see invisible {sInv} HPRegen 0.25/turn l - +4 ring of protection {AC} MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons b - a +0 antimagic whip {d:6 antimagic} (You took it off a kobold on level 1 of the Dungeon) c - a +0 dagger of venom {d:4 venom} (You took it off a goblin on level 2 of the Dungeon) d - a +2 short sword of electrocution {d:7 elec} (You took it off a kobold on level 1 of the Dungeon) o - a +0 whip of venom (You took it off an orc on level 3 of the Dungeon) q - a +3 short sword (You took it off an orc on level 3 of the Dungeon) Missiles e - 3 poisoned darts {d:0 poison} f - 5 javelins {d:10} g - 10 stones {d:2} Armour h - a +0 helmet (worn) {ac:1 enc:0} (You took it off Robin on level 2 of the Dungeon) i - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) j - a +0 robe (worn) {ac:2 enc:0} r - a +0 scale mail (You took it off an orc on level 3 of the Dungeon) Magical Staves a - a staff of conjuration (weapon) (You found it on level 1 of the Dungeon) Jewellery k - the ring "Fovvafik" {rN++ Int+2, rN+} (You found it on level 3 of the Dungeon) [ring of positive energy] rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). l - a +4 ring of protection (worn) {AC} (You found it on level 2 of the Dungeon) m - a ring of see invisible (worn) {sInv} (You found it on level 1 of the Dungeon) p - an amulet of wildshape (worn) (You found it on level 3 of the Dungeon) Talismans n - a spore talisman (You found it on level 2 of the Dungeon) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 5 potions of curing {unknown} k - a potion of might {unknown} Skills: * Level 2.4 Fighting + Level 1.5 Staves - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.0 Spellcasting * Level 2.9 Conjurations * Level 4.9 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 b - Stone Arrow Conj/Erth 46% 3d9 11% 3 r - Brom's Barrelling Bo Conj/Erth 23% 2d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 17% 1 Poisonous Vapours Alch/Air 8% 1d1 17% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Erth 19% N/A 7% 3 Petrify Alch/Erth 5% N/A 54% 4 Iskenderun's Battlesphe Conj/Frge 11% 2d8 67% 4 Eringya's Surprising Cr Summ 2% N/A 86% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21208 Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You disentangle yourself. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'r'. Okay, then. HP restored. You now have 139 gold pieces (gained 13). You encounter an endoplasm. The blast of sand hits the endoplasm! You kill the endoplasm! You open the door. There is an open door here. You encounter an adder. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The adder hisses angrily. The blast of sand hits the adder! The adder is almost dead. You closely miss the adder. The adder is almost dead. The adder barely misses you. x2 The blast of sand hits the adder! You kill the adder! Found a stone staircase leading up. There is a stone staircase leading up here. You encounter an orc. It is wielding a +0 short sword. The blast of sand hits the orc! You kill the orc! Things that are here: a +0 short sword; an orc corpse There is an open door here. There is an open door here. There is an open door here. Found a stone staircase leading down. You now have 148 gold pieces (gained 9). p - an amulet of wildshape You start putting on your amulet. You continue putting on your amulet of wildshape. x5 You finish putting on your amulet of wildshape. You feel a wild power. p - an amulet of wildshape (worn) There is a stone staircase leading down here. You open the door. You encounter 2 orcs. The orc shouts! There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You encounter an orc and a bat. You encounter an endoplasm. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (82% to hit) The blast of sand hits the orc! You kill the orc! The orc shouts! There is an open door here. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 73% to hit) The blast of sand misses the bat. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 73% to hit) The blast of sand hits the bat! You kill the bat! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (84% to hit) The blast of sand hits the orc. The orc is heavily wounded. The endoplasm quivers. The orc hits you but does no damage. The orc closely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits the orc. The orc is severely wounded. The orc misses you. You closely miss the orc. The orc is severely wounded. The orc hits you but does no damage. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, 84% to hit) The blast of sand hits the orc but does no damage. The orc is severely wounded. The orc hits you but does no damage. x2 Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, 84% to hit) The blast of sand hits the orc. You kill the orc! You hit the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc hits you with a +3 short sword. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +3 short sword (moderately wounded, 82% to hit) The blast of sand hits the orc! You kill the orc! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. q - a +3 short sword; r - a +0 scale mail Things that are here: a +0 short sword; an orc corpse You start resting. HP restored. Magic restored. You see here a +0 dagger. You now have 156 gold pieces (gained 8). You see here a +0 ring mail. There is a stone staircase leading down here. You encounter a frilled lizard. The frilled lizard hisses angrily. The blast of sand hits the frilled lizard! You kill the frilled lizard! You see here a frilled lizard corpse. Done exploring. Done exploring. You see here an adder skeleton. There is a stone staircase leading down here. You climb downwards. You encounter 2 gnolls. Found four items. Found three stone staircases leading down. There is a stone staircase leading up here. There are monsters nearby! You encounter a gnoll bouda. It is wielding a +0 whip. You see here a scroll labelled KIRRAL CUPIY. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Brom's Barrelling Boulder (astonishingly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (astonishingly dangerous; 36% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) You feel a surge of power! You send a boulder barrelling forward! Your boulder barrels into the gnoll. The gnoll is moderately wounded. Your boulder barrels into the gnoll. The gnoll is heavily wounded. Your boulder crushes the gnoll against a rock wall and falls apart! You kill the gnoll! There is a stone staircase leading up here. Casting: Brom's Barrelling Boulder (astonishingly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (astonishingly dangerous; 36% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (asleep, 100% to hit) You feel a surge of power! You send a boulder barrelling forward! The gnoll shouts! Your boulder barrels into the gnoll! The gnoll is heavily wounded. Your boulder crushes the gnoll against a rock wall and falls apart! You kill the gnoll! Casting: Brom's Barrelling Boulder (astonishingly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll bouda shouts! You hear a shout! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. You encounter 2 gnolls. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll shouts! There is a stone staircase leading up here. Casting: Brom's Barrelling Boulder (astonishingly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (84% to hit) The blast of sand hits the gnoll bouda! The gnoll bouda is heavily wounded. The gnoll hits you with a +0 club. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda barely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded, 84% to hit) The blast of sand hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll hits you with a +0 club. The gnolls pick up the pace! The gnoll closely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded, 84% to hit) The blast of sand hits the gnoll bouda! You kill the gnoll bouda! The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll hits you with a +0 club. The gnoll barely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (covering ground quickly, 84% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. x2 Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly, 84% to hit) The blast of sand hits the gnoll! You kill the gnoll! Your attacks no longer feel as feeble. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your Spellcasting skill increases to level 3! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 84% to hit) The blast of sand hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, covering ground quickly, 84% to hit) The blast of sand hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... #. #.####.## #.###.....)). #....?....... #..(........ ###........#.# ..........#..# #..j?...# #..))...### #..@..>...>. ###......... #...###### ...... ........ ..?....## ###..>### ....# You could see a gnoll (swift). Vanquished Creatures A gnoll bouda (D:4) Jessica (D:2) A clockroach (D:3) Robin (D:2) 3 gnolls (D:4) 3 adders (D:3) 2 dart slugs (D:1) 2 ribbon worms (D:3) 4 endoplasms 4 hobgoblins 5 orcs (D:3) A quokka (D:1) 2 ball pythons 3 bats 3 frilled lizards 16 goblins 6 kobolds 10 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 118 | D:1 | Found a faded altar of an unknown god. 139 | D:1 | You add the spell Ensorcelled Hibernation to your library. 202 | D:1 | You add the spell Iskenderun's Battlesphere to your | library. 211 | D:1 | Reached XP level 2. HP: 15/16 MP: 0/5 296 | D:1 | You add the spell Martyr's Knell to your library. 366 | D:1 | You add the spell Eringya's Surprising Crocodile to your | library. 520 | D:1 | Reached skill level 1 in Fighting 902 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/6 953 | D:2 | You add the spell Poisonous Vapours to your library. 994 | D:2 | Encountered Robin 1002 | D:2 | Reached skill level 4 in Earth Magic 1038 | D:2 | Killed Robin 1039 | D:2 | Reached skill level 2 in Conjurations 1213 | D:2 | You add the spell Summon Cactus Giant to your library. 1273 | D:2 | Encountered Jessica 1276 | D:2 | Killed Jessica 1277 | D:2 | Reached XP level 4. HP: 26/26 MP: 3/7 1415 | D:2 | You add the spell Kinetic Grapnel to your library. 1585 | D:2 | Encountered Crazy Yiuf 1812 | D:3 | Reached skill level 1 in Staves 1853 | D:3 | Identified the ring "Fovvafik" {rN++ Int+2} 1956 | D:3 | Reached skill level 2 in Fighting 1958 | D:3 | Reached XP level 5. HP: 30/30 MP: 5/9 2155 | D:3 | Learned a level 3 spell: Stone Arrow 2161 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2736 | D:4 | HP: 8/31 [gnoll/+0 halberd[a gnoll bouda] (7)] 2737 | D:4 | Reached skill level 3 in Spellcasting 2738 | D:4 | HP: 3/31 [gnoll/+0 halberd[a gnoll bouda] (6)] 2738 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, uniq_jessica, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_loops_ring, eino_curves_01, uniq_grinder, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Earth Magic | 4 | 4.9 Conjurations | 2 | 2.9 Staves | 1 | 1.5 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 48 | 19 || 67 Melee: Unarmed | 11 | || 11 Short sword | 10 | || 10 Staff | 27 | 19 || 46 Cast: Sandblast | 43 | 49 || 92 Brom's Barrelling | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 48 | 33 || 81 Dodge: Dodged | 32 | 27 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2790 | 2658 | 132 | 295 | 1898 | 4 | 697.5 | Dungeon | 2790 | 2658 | 132 | 295 | 1898 | 4 | 697.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 941 daAuts D:1: 913 daAuts D:2: 910 daAuts D:4: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.5 +-------+-------+-------+-------+-------+----------------------