Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 4959503537528977143 146 dossy the Digger (level 5, 0/31 HPs) Began as a Gargoyle Earth Elementalist on Mar 5, 2026. Slain by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:06:04 (2971 turns). dossy the Digger (Gargoyle Earth Elementalist) Turns: 2971, Time: 00:06:04 Health: 0/31 AC: 0 Str: 11 XL: 5 Next: 28% Magic: 13/13 EV: 17 Int: 18 God: Gold: 178 SH: 0 Dex: 10 Spells: 5/10 levels left rFire x . . (150%) a - melded +0 hand axe (drain) {d:7 drain} rCold . . . (100%) (offhand unavailable) rNeg + + . (20%) g - melded +0 robe {ac:2 enc:0} rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.25/turn m - ring of positive energy MPRegen 0.13/turn i - inkwell talisman %: no passive effects @: scroll-form, studying Earth Magic A: scribal knowledge, magic absorption, novice magic, weak attacks, sickness immunity, tiny, (negative energy resistance 1), (electricity resistance), (torment resistance 1), (stone body) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 217 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons a - a +0 hand axe of draining (melded) {d:7 drain} (You took it off an orc on level 3 of the Dungeon) b - a +0 sling {=f d:7} (You took it off a hobgoblin on level 3 of the Dungeon) Missiles c - 6 boomerangs {d:6} d - 4 stones {d:2} Armour e - a +0 helmet {ac:1 enc:0} (You found it on level 3 of the Dungeon) f - a +0 ring mail {ac:5 enc:7} (You took it off a goblin on level 2 of the Dungeon) g - a +0 robe (melded) {ac:2 enc:0} h - a +0 scale mail {ac:6 enc:10} (You took it off an orc on level 3 of the Dungeon) Magical Staves l - a staff of cold (You took it off a hobgoblin on level 2 of the Dungeon) Jewellery k - a ring of positive energy (worn) (You found it on level 3 of the Dungeon) m - a ring of positive energy (worn) (You found it on level 3 of the Dungeon) Talismans i - an inkwell talisman (worn) (You found it on level 2 of the Dungeon) j - a quill talisman (You found it on level 1 of the Dungeon) Wands e - a wand of paralysis (11) (You took it off a hobgoblin on level 3 of the Dungeon) Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} d - 2 scrolls of vulnerability {unknown} j - a scroll of blinking {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic c - 7 potions of curing f - a potion of mutation {unknown} k - a potion of invisibility {unknown} l - a potion of haste {unknown} Skills: * Level 2.4 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.0 Spellcasting * Level 2.7(3.2) Conjurations * Level 4.8(5.3) Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 1% 1 r - Brom's Barrelling Bo Conj/Erth 18% 2d5 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 21% N/A 5% 3 Stone Arrow Conj/Erth 36% 3d9 9% 3 Freeze Ice 16% 1d4 13% 1 Construct Spike Launche Frge 8% 2d3 21% 2 Gloom Hex/Necr 8% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Petrify Alch/Erth 6% N/A 45% 4 Ignite Poison Fire/Alch 4% N/A 78% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Summon Hydra Summ 2% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20971 Temple: D:4-7 Altars: Zin Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. (You resist negative energy. (rN+)) (You are resistant to electric shocks. (rElec)) (You are resistant to unholy torment.) (Your stone body is resiliant and immune to petrification. (AC +4)) Message History You drop a +0 hand axe. You begin transforming. You continue transforming. x3 Your quills recede back into your body. You turn into a walking scroll. Your +0 robe and +0 hand axe of draining meld into your body. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Key pressed, stopping travel. Magic restored. You open the door. There is an open door here. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. c - a +0 scale mail You see here a +0 whip. You pick up a parchment of Freezing Cloud and begin reading... You add the spell Freezing Cloud to your library. d - 2 scrolls labelled GACSAFA TEYN (gained 1) There is a stone staircase leading up here. You encounter an adder. You encounter a ball python, a quokka and a goblin. The blast of sand hits the quokka! You kill the quokka! The blast of sand misses the goblin. The goblin shouts! The blast of sand hits the goblin but does no damage. The blast of sand hits the goblin but does no damage. The goblin closely misses you. The teleport trap disappears. The quokka disappears! The goblin hits you with a +0 dagger. The blast of sand hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The blast of sand hits the goblin. You kill the goblin! The adder bites you. The blast of sand hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python hisses angrily. Things that are here: a +0 dagger; a +0 scale mail The blast of sand hits the ball python! You kill the ball python! You start resting. HP restored. Magic restored. c - 5 scrolls labelled KOATOTR UNIAG (gained 1) You see here a quokka corpse. You pick up a parchment of Gloom and begin reading... You add the spell Gloom to your library. You see here a quokka corpse. Things that are here: a +0 dagger; a +0 scale mail You see here a parchment of Sandblast. Found a stone staircase leading down. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'r'. You encounter a ball python. The blast of sand hits the ball python!! You kill the ball python! There is a stone staircase leading down here. You now have 148 gold pieces (gained 11). You now have 162 gold pieces (gained 14). You encounter a hobgoblin. It is wielding a +0 sling and carrying a wand of paralysis. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Brom's Barrelling Boulder (astonishingly dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (astonishingly dangerous; 32% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin, wielding a +0 sling and carrying a wand of paralysis (wandering, hasn't noticed you, 100% to hit) You send a boulder barrelling forward! The hobgoblin shoots a sling bullet. The sling bullet hits your boulder. Your boulder barrels into the hobgoblin. The hobgoblin is almost dead. Your boulder barrels into the hobgoblin! You kill the hobgoblin! Your boulder crumbles as it rolls away. You pick up a book of Blood and begin reading... You add the spell Summon Hydra to your library. e - a wand of paralysis (11) You see here a +0 sling {=f}. k - a +0 sling {=f} l - a +0 helmet c - a +0 sling {=f d:7}; k - a +0 scale mail; d - 6 boomerangs {d:6} g - 4 stones {d:2}; e - 4 stones {d:2}; g - a +0 ring mail f - a +0 helmet {ac:1 enc:0}; l - a staff of cold h - a +0 ring mail {ac:5 enc:7}; j - an inkwell talisman j - a +0 scale mail {ac:6 enc:10}; k - an inkwell talisman Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling {=f d:7}; c - a quill talisman You can't equip that in your current form. You drop a +0 ring mail {ac:5 enc:7}. c - 6 boomerangs {d:6}; d - a quill talisman; d - 4 stones {d:2} e - a quill talisman; e - a +0 helmet {ac:1 enc:0}; f - a quill talisman f - a +0 ring mail {ac:5 enc:7}; g - a quill talisman g - a +0 robe (melded) {ac:2 enc:0}; i - a quill talisman h - a +0 scale mail {ac:6 enc:10}; i - an inkwell talisman k - a quill talisman (worn); j - a quill talisman You encounter a quokka. The blast of sand misses the quokka. The quokka closely misses you. x2 The blast of sand hits the quokka! You kill the quokka! c - 6 scrolls labelled KOATOTR UNIAG (gained 1) A quokka comes into view. The blast of sand hits the quokka. You kill the quokka! k - a ring of positive energy k - a ring of positive energy (worn) You see here a quokka corpse. Found a stone staircase leading up. You now have 178 gold pieces (gained 16). You see here a quokka corpse. You see here a +0 dagger. You pick up a manual of Earth Magic and begin studying. You see here a +0 hand axe. m - a ring of positive energy m - a ring of positive energy (worn) c - 7 potions of curing (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a bombardier beetle. Found a stone staircase leading up. There is a stone staircase leading up here. A bombardier beetle is nearby! The blast of sand hits the bombardier beetle! The bombardier beetle is heavily wounded. The blast of sand hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The blast of sand hits the bombardier beetle! You kill the bombardier beetle! Your Spellcasting skill increases to level 3! You have reached level 5! Magic restored. You open the door. There is an open door here. An ogre comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a hobgoblin. The hobgoblin shouts! The ogre shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (100% to hit) You miscast Brom's Barrelling Boulder. A strange surge of energy strikes you from nowhere! Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (100% to hit) You miscast Brom's Barrelling Boulder. The floor rumbles beneath you alarmingly. * * * LOW HITPOINT WARNING * * * Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (100% to hit) You send a boulder barrelling forward! The hobgoblin hits your boulder. Your boulder barrels into the hobgoblin. The hobgoblin is almost dead. Your boulder barrels into the hobgoblin. You kill the hobgoblin! The ogre hits your boulder with a +0 giant club! Your boulder is destroyed! Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. You start waiting. Done waiting. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (100% to hit) You send a boulder barrelling forward! The ogre hits your boulder with a +0 giant club!! Your boulder barrels into the ogre! The ogre is moderately wounded. Your boulder barrels into the ogre! The ogre is heavily wounded. The ogre hits your boulder with a +0 giant club! Your boulder is destroyed! Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You send a boulder barrelling forward! The ogre hits your boulder with a +0 giant club! Your boulder barrels into the ogre. The ogre is severely wounded. Your boulder barrels into the ogre. The ogre is severely wounded. The ogre hits your boulder with a +0 giant club! Your boulder is destroyed! Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) You miscast Brom's Barrelling Boulder. Energy rips through your body! Casting: Brom's Barrelling Boulder (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Magic restored. You climb downwards. The ogre completely misses you. There is a stone staircase leading up here. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########### ##..#..#...## #.......<...# #.....;O....+ ##.....<.....# #...##'##...## ####...####### .###### #.....#..... ....... #.....'...... ....... ##..###.##..# .####.. #..# .# #.. #.. #.... . ... #.. You could see an ogre. Vanquished Creatures A bombardier beetle (D:4) An orc wizard (D:3) 3 adders 2 ribbon worms (D:2) 4 orcs 7 hobgoblins 5 quokkas 11 ball pythons 2 bats (D:2) 9 endoplasms 7 frilled lizards 5 goblins 4 kobolds (D:1) 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 212 | D:1 | You add the spell Freeze to your library. 293 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 360 | D:1 | You add the spell Construct Spike Launcher to your library. 525 | D:1 | Reached skill level 1 in Fighting 761 | D:1 | Reached skill level 4 in Earth Magic 923 | D:2 | HP: 1/16 [ribbon worm (7)] 926 | D:2 | Reached XP level 3. HP: 1/20 MP: 3/6 1211 | D:2 | Found Pausuocza's Distillery. 1226 | D:2 | Bought a potion of curing for 39 gold pieces 1498 | D:2 | You add the spell Ignite Poison to your library. 1500 | D:2 | Found a faded altar of an unknown god. 1540 | D:2 | Reached skill level 2 in Conjurations 1656 | D:2 | Found a glowing silver altar of Zin. 1799 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/7 2020 | D:3 | You add the spell Swiftness to your library. 2057 | D:3 | Reached skill level 2 in Fighting 2199 | D:4 | Encountered an ogre 2219 | D:3 | You add the spell Freezing Cloud to your library. 2312 | D:3 | You add the spell Gloom to your library. 2383 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2407 | D:3 | Identified a wand of paralysis (11) 2416 | D:3 | You add the spell Summon Hydra to your library. 2627 | D:4 | Reached skill level 3 in Spellcasting 2627 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/13 2971 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, nicolae_eternal_life, minmay_surrounded D:2: layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_zigzags, basic_altar D:3: layout_rooms, nrook_mini_backslash D:4: layout_gridville, uniq_duvessa, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.4 Earth Magic | 4 | 4.8 Conjurations | 2 | 2.7 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 14 || 45 Melee: Unarmed | 8 | || 8 Hand axe | 23 | 14 || 37 Cast: Sandblast | 49 | 31 || 80 Brom's Barrelling | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 30 | 21 || 51 None | | 5 || 5 Dodge: Dodged | 27 | 13 || 40 Form: Quill | 1 | || 1 Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2908 | 119 | 488 | 1970 | 4 | 756.8 | Dungeon | 3027 | 2908 | 119 | 488 | 1970 | 4 | 756.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 994 daAuts D:3: 898 daAuts D:4: 121 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.2 +-------+-------+-------+-------+-------+----------------------