Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 14144681597613986147 702 dossy the Tinkerer (level 7, 0/57 HPs) Began as a Mountain Dwarf Forgewright on Mar 5, 2026. Was a Follower of Kikubaaqudgha. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll sergeant (3 damage) ... on level 4 of the Dungeon. The game lasted 00:12:27 (3508 turns). dossy the Tinkerer (Mountain Dwarf Forgewright) Turns: 3508, Time: 00:12:27 Health: 0/57 AC: 9 Str: 13 XL: 7 Next: 39% Magic: 10/12 EV: 6 Int: 21 God: Kikubaaqudgha [*.....] Gold: 288 SH: 0 Dex: 16 Spells: 5/13 levels left rFire . . . (100%) b - +9 mace "Caecsomy" {concuss, rElec rPois rN+, d:17 concuss} rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +0 chain mail {ac:8 enc:14} rPois + (33%) (no helmet) rElec + (33%) g - +0 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth i - +6 ring of intelligence {Int} HPRegen 0.29/turn h - +6 ring of dexterity {Dex} MPRegen 0.13/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion (0%), Unearth Wretches (24%) You were on level 4 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 288 gold pieces. Inventory: Hand Weapons a - a +0 sling {=f d:8} (You found it on level 1 of the Dungeon) b - the +9 mace "Caecsomy" (weapon) {concuss, rElec rPois rN+, d:17 concuss} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. c - a +0 hammer {d:8} d - a +0 war axe {d:12} (You found it on level 2 of the Dungeon) o - a +1 dagger of venom (You took it off a kobold on level 4 of the Dungeon) q - a +0 war axe (You found it on level 4 of the Dungeon) Missiles e - 16 poisoned darts {d:0 poison} k - 3 boomerangs p - 6 stones Armour f - a +0 chain mail (worn) {ac:8 enc:14} (You found it on level 2 of the Dungeon) g - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) l - a +0 plate armour (You found it on level 3 of the Dungeon) Magical Staves j - a staff of conjuration (You found it on level 3 of the Dungeon) m - a staff of conjuration (You found it on level 2 of the Dungeon) n - a staff of cold (You found it on level 2 of the Dungeon) Jewellery h - a +6 ring of dexterity (worn) {Dex} (You found it on level 1 of the Dungeon) i - a +6 ring of intelligence (worn) {Int} (You found it on level 2 of the Dungeon) Wands c - a wand of iceblast (8) (You found it on level 4 of the Dungeon) Scrolls c - 4 scrolls of teleportation {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of fog {unknown} j - 2 scrolls of noise {unknown} k - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} c - 2 potions of curing Skills: * Level 3.2 Fighting + Level 2.2 Maces & Flails * Level 1.4 Armour - Level 2.3 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting * Level 6.7 Forgecraft * Level 1.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 32% N/A 4% 3 c - Forge Blazeheart Gol Fire/Frge 21% N/A 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 64% 2d5 2% 2 Foxfire Conj/Fire 28% 2x1d5 19% 1 Sublimation of Blood Necr 3% N/A 36% 2 Forge Lightning Spire Air/Frge 18% 3d4 54% 4 Fugue of the Fallen Necr 3% N/A 61% 3 Gloom Hex/Necr 6% N/A 61% 3 Sigil of Binding Hex 3% N/A 61% 3 Summon Ice Beast Ice/Summ 3% N/A 61% 3 Vampiric Draining Necr 3% 2d6 61% 3 Animate Dead Necr 3% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20454 Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, grapneled, 81% to hit) The kinetic grapnel hits the gnoll. You kill the gnoll! Kikubaaqudgha accepts your kill. The gnoll hits your blazeheart golem with a +0 club. The gnoll barely misses you. The gnoll hits your blazeheart golem but does no damage. The gnoll hits you but does no damage. Your blazeheart golem's core flares to life once more. The gnoll hits your blazeheart golem with a +0 club. The gnoll barely misses you. Your blazeheart golem punches the gnoll! You swap places with your blazeheart golem. The gnoll barely misses you. The gnoll hits you but does no damage. Things that are here: a +0 club; a gnoll corpse You swap places with your blazeheart golem. The gnoll hits your blazeheart golem with a +0 club. Your blazeheart golem falls apart, revealing its core! The gnoll barely misses you. The kobold throws a stone. The stone completely misses your blazeheart core. The stone barely misses you. Your blazeheart core explodes! The fiery explosion engulfs the kobold!! The kobold dies! Kikubaaqudgha accepts your kill. The fiery explosion engulfs the gnoll. The fiery explosion engulfs the gnoll! The gnoll dies! Kikubaaqudgha accepts your kill. The gnoll is engulfed in blazing flames. The gnoll dies! Kikubaaqudgha accepts your kill. You start resting. You encounter a ribbon worm. A ribbon worm is nearby! Okay, then. Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 dagger; 5 stones You see here a +0 club. You see here a +0 halberd. A ribbon worm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 club; a gnoll corpse Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (92% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, grapneled, 92% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, grapneled, 92% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, grapneled, 92% to hit) The kinetic grapnel hits the ribbon worm! The ribbon worm is severely wounded. You don't have enough magic to cast this spell. Unknown command. A ribbon worm is nearby! A ribbon worm is nearby! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm barely misses you. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You disentangle yourself. The grapnel guides your strike. You hit the ribbon worm. The ribbon worm is knocked back by concussive force. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is knocked back by concussive force. The ribbon worm is staggered. The ribbon worm is severely wounded. You thump the ribbon worm! The ribbon worm is knocked back by concussive force. You kill the ribbon worm! Kikubaaqudgha accepts your kill. You see here a ribbon worm corpse. You now have 247 gold pieces (gained 15). Things that are here: a +0 club; a gnoll corpse p - a stone You see here a +0 short sword. You see here a +0 halberd. Things that are here: a +0 club; a gnoll corpse p - 6 stones (gained 5) You see here a +0 dagger. You start resting. Magic restored. HP restored. You see here a +0 club. You see here a +0 halberd. You see here a +0 club. Things that are here: a +0 club; a gnoll corpse You see here a +0 dagger. You start waiting. Done waiting. Things that are here: a +0 club; a gnoll skeleton You now have 254 gold pieces (gained 7). Found a stone staircase leading down. n - a scroll labelled RYNUOS LAOLEYN You encounter a scorpion. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel misses the scorpion. The kinetic grapnel hits the scorpion but does no damage. The scorpion stings you but does no damage. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion Okay, then. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The kinetic grapnel hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The kinetic grapnel hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (moderately wounded, grapneled, 78% to hit) Okay, then. The grapnel guides your strike. You hit the scorpion. The scorpion is knocked back by concussive force. The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion stings you. You sock the scorpion! The scorpion is knocked back by concussive force. You kill the scorpion! Kikubaaqudgha accepts your kill. You see here a +0 war axe. q - a +0 war axe You start resting. Magic restored. You pick up a parchment of Fugue of the Fallen and begin reading... You add the spell Fugue of the Fallen to your library. k - 2 scrolls labelled MONIEH HOENUG (gained 1) You now have 269 gold pieces (gained 15). You pick up a parchment of Sigil of Binding and begin reading... You add the spell Sigil of Binding to your library. You now have 282 gold pieces (gained 13). There is a stone staircase leading down here. You see here a +0 spear. Found a stone staircase leading down. c - a wand of iceblast (8) You encounter an endoplasm and an adder. The endoplasm quivers. The adder hisses angrily. You see here 6 gold pieces. The kinetic grapnel hits the adder. The adder is lightly wounded. The adder closely misses you. The kinetic grapnel hits the adder! The adder is almost dead. The adder barely misses you. The endoplasm freezes you. You are frozen. The grapnel guides your strike. You sock the adder! The adder is knocked back by concussive force. You kill the adder! Kikubaaqudgha accepts your kill. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is knocked back by concussive force. The endoplasm is staggered. You kill the endoplasm! Kikubaaqudgha accepts your kill. HP restored. You now have 288 gold pieces (gained 6). Key pressed, stopping explore. Things that are here: a +0 hand axe; a +0 leather armour; an orc skeleton You open the door. You encounter a gnoll sergeant and 5 gnolls. The gnoll sergeant shouts! The gnoll shouts! x4 The gnoll hits you from afar with a +0 spear! The gnoll hits you but does no damage. The kinetic grapnel hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you but does no damage. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The kinetic grapnel hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. x2 The gnoll sergeant hits you but does no damage. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. The gnoll closely misses you. There is an open door here. The grapnel guides your strike. You sock the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you with a +0 spear. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 spear. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! .#.......## ##.......###......... .#....#...####.......###......... .....###..##.#...........#....... .....#.................#...#..... ........####..≈≈≈≈≈≈≈≈≈...###.... ........## #..≈##≈≈≈##≈....##.... .........###.)≈#######≈.......... .#.......#....≈≈#jj⌠#≈≈##........ .##...#.........@jj.#≈≈.......... #########.....≈≈#jj$#≈≈.#.......# #.....≈#######≈###....... #..#..≈##≈≈≈##≈.##....... ####..≈≈≈≈≈≈≈≈≈.......... #...#....#..........## #####.......###..###..### ##...........###...###.#.# ###.#...........#......#.... You could see a gnoll sergeant and 5 gnolls. Vanquished Creatures A phantom (D:4) A scorpion (D:4) An iguana (D:4) Natasha (thrice) (D:2) 6 gnolls (D:4) 6 adders 3 dart slugs 2 ribbon worms (D:4) 3 orcs 4 endoplasms 3 hobgoblins (D:2) 3 quokkas 5 ball pythons 4 bats 3 frilled lizards 7 goblins 5 kobolds 2 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) Terence (D:3) An orc wizard (D:3) 6 gnolls A hobgoblin (D:3) 5 orcs (D:3) 2 kobolds (D:4) 17 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Reached skill level 2 in Spellcasting 251 | D:1 | Reached skill level 5 in Forgecraft 310 | D:1 | Reached XP level 2. HP: 17/22 MP: 1/5 614 | D:1 | You fall into a shaft and drop 1 floor! 805 | D:2 | Identified the +9 mace "Caecsomy" {concuss, rElec rPois | rN+} 899 | D:2 | Encountered Natasha 908 | D:2 | Killed Natasha 909 | D:2 | Reached skill level 1 in Fighting 909 | D:2 | Reached XP level 3. HP: 14/28 MP: 0/6 912 | D:2 | Encountered Natasha 919 | D:2 | HP: 6/28 [Natasha/magic dart (6)] 921 | D:2 | HP: 2/28 [Natasha (1)] 924 | D:2 | Killed Natasha 925 | D:2 | Reached XP level 4. HP: 3/35 MP: 0/7 1073 | D:2 | You add the spell Sublimation of Blood to your library. 1160 | D:2 | Encountered Natasha 1170 | D:2 | Killed Natasha 1447 | D:2 | Reached skill level 2 in Dodging 1447 | D:2 | Reached skill level 2 in Stealth 1650 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1832 | D:3 | Reached XP level 5. HP: 41/41 MP: 7/9 1977 | D:3 | Encountered Grinder 1991 | D:3 | Paralysed by Grinder for 4.5 turns 1993 | D:3 | HP: 12/41 [Grinder/nerve-wracking pain (3)] 1996 | D:3 | Killed Grinder 1997 | D:3 | Reached skill level 2 in Fighting 1997 | D:3 | Reached skill level 1 in Maces & Flails 1997 | D:3 | Reached skill level 3 in Spellcasting 1997 | D:3 | Reached skill level 6 in Forgecraft 1997 | D:3 | Reached XP level 6. HP: 15/48 MP: 0/10 2000 | D:3 | HP: 14/48 [orc/+0 mace (2)] 2070 | D:3 | Encountered Terence 2079 | D:3 | Killed Terence 2153 | D:3 | You add the spell Summon Ice Beast to your library. 2160 | D:3 | You add the spell Foxfire to your library. 2244 | D:3 | Found a faded altar of an unknown god. 2252 | D:3 | Prayed at the altar of an unknown god. 2252 | D:3 | Became a worshipper of Kikubaaqudgha 2252 | D:3 | Reached * piety under Kikubaaqudgha 2252 | D:3 | You add the spells Gloom, Vampiric Draining and Animate | Dead to your library. 2252 | D:3 | Received a gift from Kikubaaqudgha 2260 | D:3 | Learned a level 4 spell: Forge Blazeheart Golem 2842 | D:4 | Reached XP level 7. HP: 49/56 MP: 9/12 2878 | D:4 | Reached skill level 3 in Fighting 2878 | D:4 | Reached skill level 2 in Maces & Flails 2878 | D:4 | Reached skill level 1 in Armour 2878 | D:4 | Reached skill level 1 in Fire Magic 2917 | D:4 | HP: 9/57 [gnoll/+0 halberd (11)] 2918 | D:4 | Identified 3 potions of curing 2922 | D:4 | HP: 15/57 [gnoll/+0 club (1)] 2946 | D:4 | HP: 18/57 [ribbon worm (4)] 3264 | D:4 | You add the spell Fugue of the Fallen to your library. 3316 | D:4 | You add the spell Sigil of Binding to your library. 3418 | D:4 | Identified a wand of iceblast (8) 3508 | D:4 | HP: 17/57 [gnoll/+0 spear[a gnoll sergeant] (2)] 3508 | D:4 | HP: 8/57 [gnoll/+0 spear[a gnoll sergeant] (5)] 3508 | D:4 | HP: 3/57 [gnoll sergeant/+0 spear (3)] 3508 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, nrook_uturn D:2: layout_rooms, uniq_natasha D:3: layout_rooms, ebering_ecumenical_altar_webs, minmay_unequal, uniq_terence, uniq_grinder D:4: layout_cave_pools, lightli_minifort Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 | 3.7 Forgecraft | 5 6 | 6.7 Fighting | 1 2 3 | 3.2 Dodging | 2 | 2.3 Stealth | 2 | 2.4 Maces & Flails | 1 2 | 2.2 Armour | 1 | 1.4 Fire Magic | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 30 | 15 || 46 Melee: Mace | 1 | 30 | 15 || 46 Fire: Sling | 31 | 29 | || 60 Cast: Kinetic Grapnel | 31 | 69 | 24 || 124 Launch Clockwork | | 3 | || 3 Forge Blazeheart | | | 1 || 1 Drink: Curing | | | 1 || 1 Armour: Robe | 17 | 14 | || 31 Chain mail | | 67 | 58 || 125 Dodge: Dodged | 12 | 37 | 23 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3544 | 3475 | 69 | 795 | 2034 | 4 | 886.0 | Dungeon | 3544 | 3475 | 69 | 795 | 2034 | 4 | 886.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1146 daAuts D:4: 1022 daAuts D:3: 756 daAuts D:1: 619 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 251.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 251.0 +-------+-------+-------+-------+-------+----------------------