Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 1654575211372435213 170 dossy the Conjurer (level 5, -3/38 HPs) Began as a Draconian Conjurer on Mar 6, 2026. Slain by a rock fish (7 damage) ... in a sewer. The game lasted 00:07:40 (2131 turns). dossy the Conjurer (Draconian Conjurer) Turns: 2131, Time: 00:07:41 Health: -3/38 AC: 5 Str: 9 XL: 5 Next: 26% Magic: 9/9 EV: 11 Int: 19 God: Gold: 89 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (100%) b - +2 dagger (speed) {d:6 speed} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 short sword {d:5} (You took it off a kobold on level 1 of the Dungeon) b - a +2 dagger of speed (weapon) {d:6 speed} (You took it off a kobold on level 1 of the Dungeon) Missiles d - 13 stones {d:1} Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of invisibility {unknown} f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 d - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Passage of Golubria Tloc 2% N/A 83% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 15903 Sewer (1/1) Zot: 5971 Altars: Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the orc. The orc is moderately wounded. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Things that are here: a +0 club; a +0 leather armour; an orc corpse You hit the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The orc shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the orc priest. The orc priest is almost dead. The orc priest closely misses you. The orc barely misses you. You hit the orc priest. You kill the orc priest! The orc hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc. The orc is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the orc! You kill the orc! You hear the slow rusting of a distant drain. Items here: )) [ †. You now have 89 gold pieces (gained 10). You see here a +0 flail. Items here: )) [ †. You start resting. HP restored. You hear the rusting of a distant drain. The butterfly leaves your sight. Found a shimmering altar of Xom. The butterfly leaves your sight. The butterfly leaves your sight. The butterfly leaves your sight. You encounter a river rat. You encounter a rat. You encounter an adder and a rat. The river rat squeaks loudly. The rat squeaks loudly. The adder hisses angrily. You encounter a ball python. The adder bites you but does no damage. x2 The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the river rat! The river rat is severely wounded. (Press . to maintain the ray.) The adder bites you. The adder barely misses you. The searing ray hits the adder. The adder is almost dead. The searing ray hits the river rat. You kill the river rat! The searing ray hits the rat! You kill the rat! The adder closely misses you. Your Spellcasting skill increases to level 3! The searing ray misses the adder. The searing ray hits the rat. You kill the rat! The adder bites you but does no damage. The searing ray misses the adder. You finish channelling your searing ray. The adder barely misses you. The adder bites you but does no damage. You miss the adder. The adder is almost dead. The adder bites you. The adder barely misses you. You hit the adder. The adder is almost dead. The adder bites you. You closely miss the adder. Your tail-slap misses the adder. The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 5! You start resting. You hear the rusting of a drain very nearby. You start resting. HP restored. The butterfly leaves your sight. You see here a river rat corpse. You see here a rat corpse. h - a scroll labelled APUTHEAXUU You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You encounter a river rat. The river rat squeaks loudly. You encounter a river rat. Found a glowing drain. There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (75% to hit) You focus your ray upon the river rat. The searing ray hits the river rat! The river rat is heavily wounded. (Press . to maintain the ray.) The river rat bites you. The searing ray hits the river rat! You kill the river rat! Your Stealth skill increases to level 3! The searing ray hits the river rat. The river rat is heavily wounded. The river rat closely misses you. The searing ray hits the river rat! You kill the river rat! You finish channelling your searing ray. You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. You start resting. HP restored. You hear the brisk rusting of a drain. You start resting. Magic restored. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. You enter the shallow water. Moving in this stuff is going to be slow. You encounter an adder. The adder hisses angrily. The adder closely misses you. You hit the adder. The adder is lightly wounded. The adder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder! You kill the adder! You hear a splash. You start resting. You stop channelling your searing ray. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a rock fish. You see here an adder corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (100% to hit) The magic dart hits the rock fish but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. (Press . to maintain the ray.) The searing ray hits the rock fish. The rock fish is lightly wounded. The rock fish barely misses you. The searing ray hits the rock fish! The rock fish is severely wounded. The rock fish bites you! The searing ray hits the rock fish. The rock fish is almost dead. You finish channelling your searing ray. The rock fish bites you. The rock fish bites you! The rock fish misses you. Your unstable footing causes you to fumble your attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (almost dead, 100% to hit) The magic dart hits the rock fish but does no damage. The rock fish is almost dead. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the rock fish but do no damage. You tail-slap the rock fish, but do no damage. The rock fish is almost dead. The rock fish misses you. Your unstable footing causes you to fumble your attack. The rock fish closely misses you. You hit the rock fish but do no damage. You tail-slap the rock fish, but do no damage. The rock fish is almost dead. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The rock fish attacks as it pursues you! The rock fish bites you. * * * LOW HITPOINT WARNING * * * You see here an adder corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (almost dead, 100% to hit) The magic dart hits the rock fish but does no damage. The rock fish is almost dead. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The rock fish bites you! You die... ≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈≈≈# .~~≈≈≈≈≈≈≈≈≈## #.~≈≈≈≈≈≈≈≈≈## #~~~≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈### #~≈≈≈≈≈≈≈# #F@≈≈≈≈≈# ##.≈≈≈≈≈# #~≈≈≈≈≈## ###~≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# #∩≈≈≈≈≈≈≈≈≈# #∩≈≈≈≈≈≈≈≈≈≈ ##.≈≈≈≈≈≈≈## ##.≈≈≈≈≈≈# You could see a rock fish. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 3 adders 3 river rats (D:3) A ribbon worm (D:2) 4 dart slugs 2 orcs (D:3) 8 endoplasms 6 hobgoblins 6 jackals A quokka (D:2) 2 ball pythons (D:2) 9 bats A frilled lizard (D:1) 7 kobolds 9 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 156 | D:1 | Reached skill level 2 in Dodging 156 | D:1 | Reached skill level 2 in Stealth 248 | D:1 | You add the spell Borgnjor's Vile Clutch to your library. 292 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 648 | D:1 | Learned a level 2 spell: Searing Ray 652 | D:1 | You add the spell Passage of Golubria to your library. 948 | D:1 | You add the spell Metabolic Englaciation to your library. 959 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1010 | D:1 | Found a faded altar of an unknown god. 1648 | D:2 | You add the spell Dimensional Bullseye to your library. 1809 | D:2 | You fall into a shaft and drop 1 floor! 1862 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 1984 | D:3 | Found a shimmering altar of Xom. 2008 | D:3 | Reached skill level 3 in Spellcasting 2015 | D:3 | Reached XP level 5. HP: 34/38 MP: 3/9 2055 | D:3 | Found a glowing drain. 2059 | D:3 | Reached skill level 3 in Stealth 2106 | Sewer | Entered a sewer 2128 | Sewer | HP: 8/38 [rock fish (10)] 2131 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_tetromino_t4 D:2: layout_loops_ring, grunt_ministairs_9 D:3: layout_loops_corners, xom_butterflies, nicolae_wu_jian_glorious_leap, serial_shops, nicolae_shop_waterfront, portal_sewer_entry_e Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.8 Stealth | 2 3 | 3.0 Spellcasting | 3 | 3.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 17 || 62 Melee: Unarmed | 11 | || 11 Tailslap | 6 | 2 || 8 Dagger | 34 | 17 || 51 Cast: Magic Dart | 82 | 11 || 93 Searing Ray | 2 | 4 || 6 Drink: Magic | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: None | 33 | 20 || 53 Dodge: Dodged | 29 | 20 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2124 | 2100 | 24 | 363 | 1197 | 4 | 531.0 | Dungeon | 2096 | 2072 | 24 | 363 | 1197 | 3 | 698.7 | Sewer | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1424 daAuts D:2: 379 daAuts D:3: 292 daAuts Sewer: 27 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.0 Dungeon | 98.4 | 98.4 | N/A | N/A | 94.7 | 77.0 Sewer | 1.6 | 1.6 | N/A | N/A | 5.3 | 13.0 +-------+-------+-------+-------+-------+----------------------