Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 9105910610632787647 914 dossy the Shooter (level 8, -4/48 HPs) Began as a Kobold Hexslinger on Mar 7, 2026. Slain by Duvessa ... wielding a +0 short sword of electrocution (10 damage) ... on level 5 of the Dungeon. The game lasted 00:12:30 (5166 turns). dossy the Shooter (Kobold Hexslinger) Turns: 5166, Time: 00:12:30 Health: -4/48 AC: 8 Str: 5 XL: 8 Next: 30% Magic: 6/13 EV: 16 Int: 14 God: Gold: 157 SH: 0 Dex: 20 Spells: 4/14 levels left rFire . . . (100%) b - +2 dagger (speed) {d:7 speed} rCold + . . (50%) (no offhand) rNeg . . . (100%) j - +0 robe {ac:2 enc:0} rPois . (100%) f - +0 helmet {ac:1 enc:0} rElec . (100%) e - +0 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... l - amulet of chemistry {Chemistry} Stlth +++ m - +4 ring of protection {AC} HPRegen 0.28/turn n - ring of protection from cold {rC+} MPRegen 0.13/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +1 sling {=f d:11} b - a +2 dagger of speed (weapon) {d:7 speed} (You took it off a kobold on level 2 of the Dungeon) Missiles c - 6 boomerangs {d:5} d - 25 stones {d:1} Armour e - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) f - a +0 helmet (worn) {ac:1 enc:0} (You found it on level 4 of the Dungeon) g - a +0 leather armour {ac:3 enc:4} (You found it on level 5 of the Dungeon) h - an orb of guile {ac:0 enc:0 Guile} (You found it on level 4 of the Dungeon) i - a +1 ring mail of cold resistance {ac:5 enc:7 rC+} (You took it off an orc on level 5 of the Dungeon) j - a +0 robe (worn) {ac:2 enc:0} k - a +0 scale mail {ac:6 enc:10} (You took it off an orc on level 5 of the Dungeon) Magical Staves q - a staff of air (You found it on level 3 of the Dungeon) Jewellery l - an amulet of chemistry (worn) {Chemistry} (You found it on level 3 of the Dungeon) m - a +4 ring of protection (worn) {AC} (You found it on level 3 of the Dungeon) n - a ring of protection from cold (worn) {rC+} (You found it on level 4 of the Dungeon) Wands a - a wand of flame (17) (You took it off Ijyb on level 5 of the Dungeon) Scrolls p - a scroll of poison t - 3 scrolls of teleportation d - 2 scrolls of enchant weapon {unknown} e - a scroll of noise {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} m - a scroll of vulnerability {unknown} u - a scroll of amnesia {unknown} v - a scroll of revelation {unknown} y - a scroll of fog {unknown} c - 2 scrolls of identify {unknown} Potions f - 3 potions of curing {unknown} l - 2 potions of brilliance {unknown} n - a potion of mutation {unknown} o - a potion of heal wounds {unknown} p - a potion of might {unknown} q - a potion of invisibility {unknown} s - a potion of lignification {unknown} Skills: + Level 4.1 Fighting + Level 5.4 Ranged Weapons + Level 4.8 Dodging + Level 1.4 Stealth + Level 3.6 Spellcasting + Level 4.6 Hexes + Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 b - Jinxbite Hex 30% 2d2 4% 2 c - Cause Fear Hex 7% N/A 30% 4 i - Inner Flame Hex/Fire 13% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 7% 2 Sigil of Binding Hex 15% N/A 9% 3 Summon Small Mammal Summ 8% N/A 21% 1 Maxwell's Portable Pile Tloc 2% (3-9)d2 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dispel Undead Necr 2% 3d7 90% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24806 Temple: D:4-7 Altars: Ru Shops: D:4 * Annotations: D:5 Duvessa Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Ijyb misses you. You hit Ijyb. Ijyb is severely wounded. The foxfire burns Ijyb but does no damage. Ijyb is severely wounded. The foxfire burns Ijyb. Ijyb is almost dead. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Ijyb hits you but does no damage. Unknown command. You barely miss Ijyb. Ijyb is almost dead. The foxfire burns Ijyb but does no damage. Ijyb is almost dead. The foxfire burns Ijyb. You kill Ijyb! You now have 157 gold pieces (gained 11). a - a wand of flame (17) Things that are here: a +0 dagger; a +0 ring mail You start resting. Magic restored. HP restored. q - a +0 leather armour You see here a +0 dagger. c - 2 scrolls labelled HUDUPH ISSURO (gained 1) You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. c - 6 boomerangs {d:5}; o - 25 stones {d:1}; d - 25 stones {d:1} o - a +0 cloak (worn) {ac:1 enc:0}; e - a +0 cloak (worn) {ac:1 enc:0} o - a +0 helmet (worn) {ac:1 enc:0}; f - a +0 helmet (worn) {ac:1 enc:0} o - a +0 ring mail {ac:5 enc:7}; g - a +0 leather armour {ac:3 enc:4} q - a +0 robe (worn) {ac:2 enc:0}; h - an orb of guile {ac:0 enc:0 Guile} l - an amulet of chemistry (worn) {Chemistry} i - a +1 ring mail of cold resistance {ac:5 enc:7 rC+} p - a +4 ring of protection (worn) {AC}; j - a +0 ring mail {ac:5 enc:7} o - an inkwell talisman; k - a +0 robe (worn) {ac:2 enc:0}; q - a staff of air l - a +0 scale mail {ac:6 enc:10} n - an amulet of chemistry (worn) {Chemistry} m - an amulet of chemistry (worn) {Chemistry} n - a ring of protection from cold {rC+} n - a +4 ring of protection (worn) {AC} p - a ring of protection from cold {rC+} o - a ring of protection from cold {rC+} p - an inkwell talisman You drop a +0 ring mail {ac:5 enc:7}. You drop a +0 scale mail {ac:6 enc:10}. l - a +0 scale mail {ac:6 enc:10} o - a ring of protection from cold (worn) {rC+} You drop an inkwell talisman. j - a +0 robe (worn) {ac:2 enc:0}; k - a +0 scale mail {ac:6 enc:10} l - an amulet of chemistry (worn) {Chemistry} m - a +4 ring of protection (worn) {AC} n - a ring of protection from cold (worn) {rC+} You encounter a black bear. The black bear growls angrily. You hear a shout! You barely miss the black bear. The black bear bites you! The black bear claws you. The black bear claws you but does no damage. You hit the black bear. The black bear is lightly wounded. You closely miss the black bear. The black bear is lightly wounded. The black bear bites you. The black bear barely misses you. The black bear claws you but does no damage. You barely miss the black bear. The black bear is lightly wounded. The black bear closely misses you. The black bear claws you but does no damage. The black bear misses you. You encounter an iguana. Casting: Jinxbite (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. You hit the black bear. The black bear is moderately wounded. A giggling sprite leaps out and smacks the black bear with its own front paw. The black bear is moderately wounded. You hit the black bear. The black bear is heavily wounded. You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger. The black bear completely misses you. The black bear claws you. x2 You hit the black bear. The black bear is severely wounded. A giggling sprite leaps out and smacks the black bear with its own front paw. The black bear is almost dead. The black bear barely misses you. x2 The black bear claws you but does no damage. You hit the black bear. The black bear is almost dead. You hit the black bear but do no damage. The black bear is almost dead. The black bear goes berserk! Dowan casts a spell. Dowan blinks! You hear an angry hiss. The jinxing sprites lose interest in you. The black bear rages. You hit the black bear. The black bear is almost dead. The black bear misses you. The black bear closely misses you. The black bear barely misses you. You hit the black bear. You kill the black bear! Your Fighting skill increases to level 4! Your Stealth skill increases to level 1! Dowan casts a spell at you. You resist with some effort. You closely miss Dowan. Dowan closely misses you. You barely miss Dowan. Dowan completely misses you. You hit Dowan. Dowan is lightly wounded. You hit Dowan. Dowan is lightly wounded. Dowan barely misses you. You hit Dowan. Dowan is moderately wounded. You barely miss Dowan. Dowan is moderately wounded. Dowan barely misses you. You closely miss Dowan. Dowan is moderately wounded. Dowan barely misses you. You hit Dowan. Dowan is heavily wounded. You barely miss Dowan. Dowan is heavily wounded. Dowan gestures at you while chanting. The puff of frost hits you. You resist. You hit Dowan. Dowan is heavily wounded. Dowan mumbles some strange words. Dowan blinks! You hit the iguana. The iguana is moderately wounded. You barely miss the iguana. The iguana is moderately wounded. The iguana closely misses you. You hit the iguana. The iguana is moderately wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You hit the iguana. The iguana is severely wounded. The iguana closely misses you. You hit the iguana. The iguana is severely wounded. You hit the iguana. You kill the iguana! You hit Dowan. Dowan is heavily wounded. Dowan points at you and mumbles some strange words. You are outlined in light. You hit Dowan. Dowan is heavily wounded. You hit Dowan. Dowan is heavily wounded. Dowan hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Dowan but do no damage. Dowan is heavily wounded. Dowan hits you but does no damage. You barely miss Dowan. Dowan is heavily wounded. You hit Dowan. Dowan is severely wounded. Dowan closely misses you. You barely miss Dowan. Dowan is severely wounded. Dowan completely misses you. You closely miss Dowan. Dowan is severely wounded. You barely miss Dowan. Dowan is severely wounded. You feel your willpower return. Dowan misses you. You hit Dowan. Dowan is almost dead. Dowan misses you. You barely miss Dowan. Dowan is almost dead. You hit Dowan. You kill Dowan! You hear a distant scream of rage. You start resting. Duvessa comes into view. You are no longer glowing. Things that are here: an inkwell talisman; a +0 ring mail {ac:5 enc:7} Things that are here: an inkwell talisman; a +0 ring mail {ac:5 enc:7} Duvessa goes berserk! Duvessa rages. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Duvessa hits you with a +0 short sword of electrocution! You are electrocuted! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (quite dangerous; 30% risk of failure) Press: ? - help, Dir - look around, f - activate Look: Duvessa, wielding a +0 short sword of electrocution and wearing a +0 ring mail (berserk, ally target, not susceptible) Duvessa is unaffected. The foxfire burns Duvessa but does no damage. The foxfire burns Duvessa. Duvessa is lightly wounded. Duvessa barely misses you. Duvessa closely misses you. Casting: Cause Fear (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Duvessa hits you with a +0 short sword of electrocution. * * * LOW HITPOINT WARNING * * * You hit Duvessa but do no damage. Duvessa is lightly wounded. The foxfire burns Duvessa but does no damage. Duvessa is lightly wounded. The foxfire burns Duvessa but does no damage. Duvessa is lightly wounded. Duvessa barely misses you. You hit Duvessa. Duvessa is lightly wounded. Duvessa barely misses you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Duvessa hits you with a +0 short sword of electrocution! * * * LOW HITPOINT WARNING * * * Duvessa hits you but does no damage. You completely miss Duvessa. Duvessa is lightly wounded. The foxfire burns Duvessa. Duvessa is lightly wounded. The foxfire burns Duvessa. Duvessa is lightly wounded. Duvessa hits you with a +0 short sword of electrocution! You die... ... ########### ##........ #.#.#####.....e...# #...###### ...e).e.#.#######.# #.#.# # #.#.###.#.# #%# #.#.# ... #.#.# ####.# #.#.# #######.#e####.##.# #.#.# .............#.# #.#.# ####....#....e.# #.#.###### #..#.....§@§# #.......†. ##...#...§.§# #.######## ##.###.....# #.# #.........# #.# #####..#.## #.# #.##.# #.# # #.##.# #.######## #.##.# #......... #.##.# ########## You could see Duvessa (berserk). Vanquished Creatures A black bear (D:5) 2 ogres (D:5) 2 scorpions Dowan (D:5) A howler monkey (D:4) A bombardier beetle (D:5) 3 hounds (D:4) Jessica (D:2) A clockroach (D:5) 2 iguanas Ijyb (D:5) 2 orc wizards (D:5) 8 adders A shadow imp (D:5) A white imp (D:5) 3 dart slugs 5 ribbon worms 4 orcs (D:5) 4 hobgoblins 7 jackals (D:1) 3 quokkas 2 ball pythons 5 bats 7 endoplasms 2 frilled lizards 5 goblins 12 kobolds 2 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 214 | D:1 | HP: 6/12 [jackal (3)] 215 | D:1 | Reached XP level 2. HP: 9/16 MP: 3/3 302 | D:1 | Reached skill level 3 in Ranged Weapons 531 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 1254 | D:2 | You add the spell Foxfire to your library. 1292 | D:2 | You add the spell Summon Forest to your library. 1393 | D:2 | Learned a level 1 spell: Foxfire 1396 | D:2 | Learned a level 2 spell: Jinxbite 1435 | D:2 | You add the spell Dispel Undead to your library. 1482 | D:2 | Reached skill level 2 in Fighting 1540 | D:2 | Reached XP level 4. HP: 26/26 MP: 3/6 1627 | D:2 | Reached skill level 3 in Dodging 1644 | D:2 | Encountered Jessica 1646 | D:2 | Killed Jessica 2103 | D:3 | You add the spell Scorch to your library. 2531 | D:3 | Found a sacrificial altar of Ru. 2571 | D:3 | Reached XP level 5. HP: 30/31 MP: 7/7 2610 | D:3 | HP: 13/31 [iguana (3)] 2616 | D:3 | HP: 8/31 [iguana (6)] 2619 | D:3 | Reached skill level 2 in Spellcasting 2619 | D:3 | Reached skill level 2 in Fire Magic 2908 | D:4 | Reached XP level 6. HP: 36/36 MP: 9/9 3243 | D:4 | You add the spell Summon Small Mammal to your library. 3463 | D:4 | Learned a level 3 spell: Inner Flame 3805 | D:4 | As you read the scroll labelled EMEPLA DUIV, it crumbles to | dust. 3805 | D:4 | Identified 4 scrolls of teleportation 3896 | D:4 | Reached skill level 4 in Ranged Weapons 3928 | D:4 | Found Menionunt's Fire Supplies. 4205 | D:4 | Reached skill level 3 in Fighting 4214 | D:5 | Entered Level 5 of the Dungeon 4225 | D:5 | Reached skill level 4 in Hexes 4227 | D:5 | Reached XP level 7. HP: 41/41 MP: 9/11 4250 | D:5 | Encountered Duvessa 4255 | D:4 | HP: 20/41 [poisoned by a scorpion] 4259 | D:4 | Reached skill level 4 in Dodging 4260 | D:4 | HP: 15/41 [poisoned by an adder] 4382 | D:5 | Identified a wand of flame (17) 4382 | D:5 | Encountered Ijyb 4536 | D:5 | Reached skill level 3 in Spellcasting 4724 | D:5 | Reached skill level 3 in Fire Magic 4774 | D:5 | Reached skill level 5 in Ranged Weapons 4803 | D:5 | Reached XP level 8. HP: 42/48 MP: 13/13 4809 | D:5 | Learned a level 4 spell: Cause Fear 4896 | D:5 | Killed Ijyb 5031 | D:5 | You add the spell Maxwell's Portable Piledriver to your | library. 5071 | D:5 | Encountered Dowan 5078 | D:5 | Reached skill level 4 in Fighting 5078 | D:5 | Reached skill level 1 in Stealth 5092 | D:5 | HP: 21/48 [iguana (8)] 5098 | D:5 | HP: 20/48 [Dowan/+0 dagger (2)] 5107 | D:5 | Killed Dowan 5160 | D:5 | HP: 20/48 [Duvessa/+0 short sword of electrocution (9)] 5165 | D:5 | HP: 6/48 [Duvessa/+0 short sword of electrocution (10)] 5166 | D:5 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, nicolae_figureground_sparkle, serial_park_tiny_pond, minmay_surrounded D:2: layout_basic, uniq_jessica D:3: layout_loops_cross, nicolae_ru_awakened_eye, guppyfry_early_lair_pool D:4: layout_layer_cave, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:5: layout_loops_ring, nicolae_sif_muna_little_library, st_stairs_1, uniq_menkaure, uniq_duvessa, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 3 4 5 | 5.4 Fighting | 2 3 4 | 4.1 Dodging | 3 4 | 4.8 Spellcasting | 2 3 | 3.6 Fire Magic | 2 3 | 3.5 Hexes | 4 | 4.6 Stealth | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 8 | 112 || 120 Melee: Dagger | | 8 | 112 || 120 Fire: Sling | 123 | 115 | 54 || 292 Cast: Jinxbite | 1 | 2 | 3 || 6 Foxfire | | | 5 || 5 Cause Fear | | | 1 || 1 Read: Teleportation | | 1 | || 1 Armour: Robe | 30 | 33 | 57 || 120 Dodge: Dodged | 45 | 59 | 84 || 188 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5192 | 5033 | 159 | 317 | 3952 | 5 | 1038.4 | Dungeon | 5192 | 5033 | 159 | 317 | 3952 | 5 | 1038.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1585 daAuts D:2: 1152 daAuts D:1: 920 daAuts D:3: 773 daAuts D:5: 760 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 261.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 261.4 +-------+-------+-------+-------+-------+----------------------