Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 10861392268557460233 1 dossy the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Mar 7, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (27 turns). dossy the Grave Robber (Deep Elf Necromancer) Turns: 27, Time: 00:00:11 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: * Level 0.0 Fighting * Level 2.4 Dodging * Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Forge Lightning Spire Air/Frge 2% 3d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5972 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, dossy the Deep Elf Necromancer. The awesome Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You encounter a jackal. Okay, then. You encounter an endoplasm. The jackal barks! You hear a bark! x2 You encounter a jackal. You encounter a jackal. x2 You see here a parchment of Forge Lightning Spire. You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. The jackal bites you. The jackal barks! The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. Your soul wisp touches the jackal but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. Your soul wisp touches the jackal. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. Your soul wisp touches the jackal. The jackal dies! You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... #..# #.# #### ##..# #... ...##...##.... #............ #........... # #........:.. .####. #.hJ....# ......######...# $.........@hh*.# .######.#####..# #.# #..# #.## #..# #..# #..# ######.######. ##○☼§○#'#☼☼☼☼##. #~☼☼§§#.#§☼☼○§#. #☼§#○~#.#○○#§☼# You could see 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | You add the spell Forge Lightning Spire to your library. 25 | D:1 | HP: 5/10 [jackal (1)] 25 | D:1 | HP: 2/10 [jackal (3)] 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Soul Splinter || 1 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 14 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 14 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------