Seeded DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 5525412834668668034 (custom seed) 49 dossy the Chiller (level 3, -2/26 HPs) Began as a Gnoll Ice Elementalist on Mar 10, 2026. Was an Initiate of Gozag. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:08 (1767 turns). dossy the Chiller (Gnoll Ice Elementalist) Turns: 1767, Time: 00:03:09 Health: -2/26 AC: 3 Str: 7 XL: 3 Next: 77% Magic: 8/18 EV: 12 Int: 14 God: Gozag Gold: 110 SH: 4 Dex: 14 Spells: 11/12 levels left rFire . . . (100%) a - +2 sling (freeze) {=f d:9 freeze} rCold . . . (100%) c - +0 buckler {ac:3 enc:5} rNeg . . . (100%) f - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ g - ring of magical power {MP+9} HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 3 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +2 sling of freezing (weapon) {=f d:9 freeze} (You found it on level 1 of the Dungeon) b - a +0 dagger {d:4} (You took it off a kobold on level 1 of the Dungeon) Armour c - a +0 buckler (worn) {ac:3 enc:5} (You found it on level 1 of the Dungeon) d - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) e - a +0 ring mail {ac:5 enc:7} (You found it on level 2 of the Dungeon) f - a +0 robe (worn) {ac:2 enc:0} Jewellery g - a ring of magical power (worn) {MP+9} (You found it on level 2 of the Dungeon) Talismans h - a quill talisman (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} m - a scroll of butterflies {unknown} n - 2 scrolls of identify {unknown} q - a scroll of vulnerability {unknown} u - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - 2 potions of resistance {unknown} l - a potion of berserk rage {unknown} o - a potion of heal wounds {unknown} p - a potion of curing {unknown} s - a potion of brilliance {unknown} t - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 7.1 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 4% 3 Ozocubu's Armour Ice 23% N/A 4% 3 Summon Ice Beast Ice/Summ 14% N/A 17% 3 Construct Spike Launche Frge 10% 2d3 32% 2 Static Discharge Conj/Air 10% 3-4/arc 32% 2 Summon Seismosaurus Egg Summ/Erth 5% N/A 91% 4 Borgnjor's Revivificati Necr 2% N/A 100% 8 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16166 Altars: Gozag Shops: D:2 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet freezes the dart slug. You kill the dart slug! n - a scroll labelled MIZ ZODALLEDE You encounter a ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm! The sling bullet freezes the ribbon worm. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The sling bullet freezes the ribbon worm. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet hits the ribbon worm. The sling bullet freezes the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You shoot a sling bullet. The sling bullet hits the ribbon worm. The sling bullet freezes the ribbon worm. You kill the ribbon worm! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 o - a fuming golden potion You pick up a parchment of Borgnjor's Revivification and begin reading... You add the spell Borgnjor's Revivification to your library. Found a stone staircase leading up. Found a stone staircase leading down. q - a scroll labelled IJOLUOSHR QOSEF You now have 60 gold pieces (gained 3). You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. The sling bullet freezes the ball python. You kill the ball python! Found a stone staircase leading up. Found a stone staircase leading down. You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You pick up a parchment of Summon Seismosaurus Egg and begin reading... You add the spell Summon Seismosaurus Egg to your library. You pick up a parchment of Animate Dead and begin reading... You add the spell Animate Dead to your library. There is a stone staircase leading down here. You open the door. There is an open door here. Found a faded altar of an unknown god. p - an inky potion There is a faded altar of an unknown god here. This altar belongs to (a) Cheibriados, (b) Gozag or (c) Vehumet, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Gozag accepts your prayer! Gozag welcomes you! Gozag waives the service fee. There is an opulent altar of Gozag here. There is a stone staircase leading down here. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. You kill the hobgoblin! You now have 67 gold pieces (gained 7). h - a ring of magical power n - 2 scrolls labelled MIZ ZODALLEDE (gained 1) Found a stone staircase leading down. You feel your magic capacity increase. h - a ring of magical power (worn) g - a ring of magical power (worn) {MP+9} h - a quill talisman s - a viscous green potion As you open the door, it creaks loudly! There is an open door here. As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. There is an open door here. You encounter an endoplasm. The endoplasm leaves your sight. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. The sling bullet freezes the rat. The rat squeaks loudly. The rat is severely wounded. You shoot a sling bullet. The sling bullet hits the rat! The sling bullet freezes the rat. You kill the rat! You encounter an adder. You see here 16 gold pieces. You shoot a sling bullet. The sling bullet barely misses the adder. You now have 83 gold pieces (gained 16). Found Vyhoem's Antique Weapon Shoppe. An adder comes into view. The adder hisses angrily. You see here 6 gold pieces. You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder is lightly wounded. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet misses the adder. You freeze the adder! You kill the adder! Your Invocations skill increases to level 1! You now have 89 gold pieces (gained 6). You now have 97 gold pieces (gained 8). There is an entrance to Vyhoem's Antique Weapon Shoppe here. You open the door. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. The endoplasm quivers. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! You now have 102 gold pieces (gained 5). You now have 106 gold pieces (gained 4). You open the door. There is an open door here. t - a bubbling purple potion You see here a +0 ring mail. You see here a +0 ring mail. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. The sling bullet freezes the rat. You kill the rat! Found an escape hatch in the floor. You now have 110 gold pieces (gained 4). There is an escape hatch in the floor here. Found a stone staircase leading down. There is a stone staircase leading down here. u - a scroll labelled YLAFYMEQUO You encounter an adder. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder hisses angrily. The adder is heavily wounded. You hear a shout! x2 You shoot a sling bullet. The sling bullet closely misses the adder. You freeze the adder! You kill the adder! You encounter Grinder. Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder says, "Tell me all your secrets, or I'll kill you." Grinder blinks! Grinder comes into view. You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder gestures at you. Pain shoots through your body! You freeze Grinder but do no damage. Grinder completely resists. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. You block Grinder's attack. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. Grinder hits you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. You encounter a goblin. It is wielding a +0 club. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder says, "Mostly I couldn't keep them alive." Grinder closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder barely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder hits you. You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." Your body crumbles into a pile of gold. ### .. ∆ .g .# .# #####5# #...@.# #.##### #.# #.# #.# #.# #.# #.# #># You could see Grinder and a goblin (wandering). Vanquished Creatures 2 adders 3 dart slugs A ribbon worm (D:2) 6 endoplasms A hobgoblin (D:2) A quokka (D:1) A ball python (D:2) 2 bats 2 frilled lizards 2 goblins 2 kobolds 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 20 | D:1 | HP: 4/13 [kobold/+0 dagger (4)] 545 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 749 | D:2 | You add the spell Static Discharge to your library. 942 | D:2 | Reached skill level 5 in Spellcasting 942 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 972 | D:2 | You add the spell Borgnjor's Revivification to your | library. 1000 | D:2 | You add the spell Construct Spike Launcher to your library. 1004 | D:2 | You add the spell Summon Seismosaurus Egg to your library. 1013 | D:2 | You add the spell Animate Dead to your library. 1053 | D:2 | Found a faded altar of an unknown god. 1064 | D:2 | Prayed at the altar of an unknown god. 1064 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 1363 | D:2 | Found Vyhoem's Antique Weapon Shoppe. 1370 | D:2 | Reached skill level 1 in Invocations 1752 | D:3 | Encountered Grinder 1753 | D:3 | Reached skill level 1 in Fighting 1753 | D:3 | Reached skill level 1 in Short Blades 1753 | D:3 | Reached skill level 1 in Long Blades 1753 | D:3 | Reached skill level 1 in Axes 1753 | D:3 | Reached skill level 1 in Maces & Flails 1753 | D:3 | Reached skill level 1 in Polearms 1753 | D:3 | Reached skill level 1 in Staves 1753 | D:3 | Reached skill level 1 in Ranged Weapons 1753 | D:3 | Reached skill level 1 in Throwing 1753 | D:3 | Reached skill level 1 in Armour 1753 | D:3 | Reached skill level 1 in Shields 1753 | D:3 | Reached skill level 1 in Unarmed Combat 1753 | D:3 | Reached skill level 1 in Evocations 1757 | D:3 | HP: 7/26 [Grinder (11)] 1766 | D:3 | HP: 4/26 [Grinder (2)] 1767 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_crossing D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop, minmay_pentomino_pile D:3: layout_loops_ring, bloody_makhleb, uniq_grinder, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 7.1 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Fire: Sling || 56 Cast: Freeze || 17 Armour: Robe || 13 Dodge: Dodged || 12 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1747 | 85 | 41 | 1498 | 3 | 610.7 | Dungeon | 1832 | 1747 | 85 | 41 | 1498 | 3 | 610.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 972 daAuts D:1: 790 daAuts D:3: 69 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.7 +-------+-------+-------+-------+-------+----------------------