Seeded DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 5525412834668668034 (custom seed) 1724 dossy the Chiller (level 9, -5/66 (68) HPs) Began as a Naga Ice Elementalist on Mar 10, 2026. Was a Follower of Hepliaklqana. Slain by a wight ... wielding a +0 short sword (8 damage) ... on level 7 of the Dungeon. The game lasted 00:14:33 (5488 turns). dossy the Chiller (Naga Ice Elementalist) Turns: 5488, Time: 00:14:33 HP: -5/66 (68) AC: 8 Str: 14 XL: 9 Next: 4% MP: 14/25 EV: 8 Int: 26 God: Hepliaklqana [*.....] Gold: 366 SH: 4 Dex: 15 Spells: 7/18 levels left rFire . . . (100%) a - +2 sling (freeze) {=f d:10 freeze} rCold . . . (100%) g - +0 buckler {ac:3 enc:5} rNeg . . . (100%) l - +0 ring mail {ac:5 enc:7} rPois + (33%) (no helmet) rElec . (100%) i - +0 cloak {ac:1 enc:0} rCorr . (100%) j - +0 pair of gloves {ac:1 enc:0} SInv + (no barding) Will +.... (no amulet) Stlth +++ p - ring of Yredelemnul's Pride {Str+4 Int+6 Dex+3, Int !D !R} HPRegen 0.31/turn q - ring of magical power {MP+9} MPRegen 0.19/turn %: no passive effects @: freezing walls, lightly drained, very slow A: reduced essence, AC +3, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison (1%), Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 7 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 366 gold pieces. Inventory: Hand Weapons a - a +2 sling of freezing (weapon) {=f d:10 freeze} (You found it on level 1 of the Dungeon) b - the +2 short sword "Gofazig" {flame, Str+6, d:7 flame} (You took it off a hobgoblin on level 3 of the Dungeon) Str+6: It affects your strength (+6). It cannot be enchanted further. c - a +3 dagger {d:7} (You took it off an orc on level 3 of the Dungeon) d - a +0 hand axe {d:8} (You found it on level 2 of the Dungeon) t - a +3 hand axe (You took it off a wight on level 7 of the Dungeon) Missiles e - 3 boomerangs {d:6} f - 6 stones {d:2} Armour g - a +0 buckler (worn) {ac:3 enc:5} (You found it on level 1 of the Dungeon) h - a +0 chain mail {ac:8 enc:14} (You took it off an orc on level 3 of the Dungeon) i - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) j - a +0 pair of gloves (worn) {ac:1 enc:0} (You found it on level 4 of the Dungeon) k - a +0 leather armour {ac:3 enc:4} (You took it off an orc on level 5 of the Dungeon) l - a +0 ring mail (worn) {ac:5 enc:7} (You found it on level 2 of the Dungeon) m - a +2 robe of positive energy {ac:2 enc:0 rN+} (You took it off an orc wizard on level 5 of the Dungeon) n - a +0 scale mail {ac:6 enc:10} (You took it off an orc on level 6 of the Dungeon) Jewellery o - an amulet of faith {Faith} (You found it on level 3 of the Dungeon) p - the ring of Yredelemnul's Pride (worn) {Str+4 Int+6 Dex+3, Int !D !R} (You found it on level 3 of the Dungeon) [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). q - a ring of magical power (worn) {MP+9} (You found it on level 2 of the Dungeon) Talismans r - an inkwell talisman (You found it on level 5 of the Dungeon) s - a scarab talisman (You found it on level 6 of the Dungeon) Wands f - a wand of mindburst (10) (You found it on level 4 of the Dungeon) p - a wand of polymorph (11) (You found it on level 4 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of vulnerability {unknown} h - 7 scrolls of identify {unknown} m - 2 scrolls of teleportation {unknown} q - 2 scrolls of butterflies {unknown} u - a scroll of torment {unknown} v - a scroll of amnesia {unknown} y - a scroll of fear {unknown} z - a scroll of poison {unknown} B - a scroll of blinking {unknown} C - a scroll of fog {unknown} Potions g - a potion of magic d - 4 potions of resistance {unknown} f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} l - 2 potions of invisibility {unknown} n - a potion of heal wounds {unknown} o - a potion of berserk rage {unknown} p - 4 potions of curing {unknown} s - a potion of brilliance {unknown} Skills: + Level 3.5 Fighting + Level 2.9 Armour + Level 3.2 Dodging - Level 6.0 Stealth + Level 2.8 Shields * Level 5.0 Spellcasting + Level 2.2 Summonings * Level 6.4 Ice Magic + Level 2.2 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 78% 1d12 4% 3 c - Ozocubu's Armour Ice 39% N/A 4% 3 d - Summon Seismosaurus Summ/Erth 18% N/A 63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 29% N/A 11% 3 Apportation Tloc 12% N/A 21% 1 Construct Spike Launche Frge 12% 2d3 30% 2 Lesser Beckoning Tloc 12% N/A 30% 2 Static Discharge Conj/Air 12% 3-4/arc 30% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 52% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 52% 3 Teleport Other Tloc 6% N/A 52% 3 Animate Dead Necr 6% N/A 90% 4 Flame Wave Conj/Fire 6% 2d5 90% 4 Rending Blade Conj/Frge 6% 2d6 90% 4 Borgnjor's Revivificati Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26937 Temple (1/1) D:5 Zot: 5951 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) Your serpentine skin is tough. (AC +3) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The sling bullet closely misses the killer bee. The sling bullet hits the orc wizard but does no damage. The frozen ramparts melt away. You encounter a killer bee. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You encounter a killer bee. x2 The killer bee leaves your sight. You take 1 damage, and have 45/62 hp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The sling bullet freezes the orc priest. The orc priest is almost dead. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the killer bee. x2; The wall freezes the orc priest. You kill the orc priest! Training target 6.0 for Stealth reached! Your Stealth skill increases to level 6! You now have 19/23 mp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (lightly wounded, 28% to hit) You shoot a sling bullet. The sling bullet completely misses the killer bee. The sling bullet hits the orc wizard but does no damage. The wall freezes the killer bee. x2; The killer bee stings you. The wall freezes the orc wizard. The wall freezes the killer bee. The killer bee stings you. You take 2 damage, and have 43/62 hp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (severely wounded, 28% to hit) You shoot a sling bullet. The sling bullet hits the killer bee. The sling bullet freezes the killer bee. You kill the killer bee! The wall freezes the orc wizard. x3 The orc wizard gestures at you while chanting. The puff of flame hits you but does no damage. The wall freezes the orc wizard! You encounter a wight. It is wielding a +0 great sword. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, slightly transparent, 51% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard. The sling bullet freezes the orc wizard. The orc wizard is almost dead. The wall freezes the killer bee. The wall freezes the killer bee but does no damage. The wall freezes the orc wizard. The orc wizard hits you with a +0 dagger. The wall freezes the orc wizard. The wall freezes the killer bee. You take 2 damage, and have 41/62 hp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, slightly transparent, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet hits the orc wizard. The sling bullet freezes the orc wizard. You kill the orc wizard! The orc priest shouts! The wall freezes the killer bee. x3; The wall freezes the orc wizard. You kill the orc wizard! The wall freezes the killer bee. x2 You kill the killer bee! The orc priest miscasts a cantrip. Your Summonings skill increases to level 2! Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, 28% to hit) You shoot a sling bullet. The sling bullet hits the killer bee but does no damage. The killer bee is moderately wounded. The wall freezes the killer bee. x3 The wall freezes the killer bee but does no damage. The killer bee closely misses you. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (severely wounded, 28% to hit) You shoot a sling bullet. The sling bullet misses the killer bee. The sling bullet closely misses the killer bee. The sling bullet misses the killer bee. The sling bullet barely misses the killer bee. The wall freezes the killer bee. x3 The killer bee stings you but does no damage. The wall freezes the killer bee. x3 You kill the killer bee! You encounter a wight. It is wielding a +0 short sword. The wall freezes the killer bee. x2 Your Earth Magic skill increases to level 2! Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (heavily wounded, 28% to hit) You shoot a sling bullet. The sling bullet closely misses the killer bee. x3 The sling bullet hits the wight. The wight is lightly damaged. The frozen ramparts melt away. The killer bee stings you but does no damage. The killer bee closely misses you. x2 Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (heavily wounded, 28% to hit) Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the killer bee. You block the killer bee's attack. The wall freezes the killer bee. x5; The killer bee completely misses you. You now have 18/24 mp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a killer bee (almost dead, 28% to hit) You shoot a sling bullet. The sling bullet hits the killer bee. The sling bullet freezes the killer bee. You kill the killer bee! The wall freezes the killer bee. x3 You kill the killer bee! The wall freezes the killer bee. You kill the killer bee! The wight resists. The wall freezes the wight. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 18, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your skin feels tougher. You regained 5 hp, and now have 48/68 hp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. The sling bullet closely misses the orc priest. The sling bullet hits the wight. The wight is moderately damaged. The wall freezes the wight but does no damage. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. The sling bullet barely misses the orc priest. The sling bullet hits the wight. The wight is moderately damaged. Kronk emerges from the mists of memory! The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +0 great sword. The wall freezes the orc priest! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The wall freezes the orc priest. The wight resists. The wall freezes the wight. You block the wight's attack. You take 20 damage, and have 28/68 hp. MASSIVE DAMAGE!! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, ally target, 100% to hit) You freeze the wight but do no damage. The wight completely resists. The wall freezes the wight but does no damage. You block the wight's attack. The wight resists. The wall freezes the wight. The wall freezes the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 5! You now have 18/25 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, ally target, 100% to hit) You freeze the wight. The wight resists. The wight is moderately damaged. The wight resists. The wall freezes the wight. The wight resists. The wall freezes the wight. You block the wight's attack. You now have 17/25 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, ally target, 100% to hit) You freeze the wight but do no damage. The wight completely resists. The wight completely resists. The wall freezes the wight but does no damage. The wight resists. The wall freezes the wight. The wight barely misses you. You now have 16/25 mp. Okay, then. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, ally target, 100% to hit) You freeze the wight. The wight resists. The wight is heavily damaged. The frozen ramparts melt away. The wight hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 12/68 hp. MASSIVE DAMAGE!! Kronk hits the wight. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wight completely resists. The wall freezes the wight but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight barely misses Kronk. Kronk barely misses the wight. You now have 13/25 mp. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (heavily damaged, ally target, 59% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. The wall freezes the wight but does no damage. The wight resists. The wall freezes the wight. The wight hits Kronk with a +0 great sword!! Kronk hits the wight but does no damage. The wight resists. The wall freezes the wight. The wight completely resists. The wall freezes the wight but does no damage. The wight hits Kronk with a +0 great sword! Kronk is destroyed! Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (almost destroyed, 59% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. The wall freezes the wight but does no damage. The wight resists. The wall freezes the wight. Fire: a) +2 sling (freeze) {=f d:10 freeze} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (almost destroyed, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. The wight resists. The wall freezes the wight. The wight resists. The wall freezes the wight. The wight hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +0 short sword! You die... Hepliaklqana delivers you to your ancestors. ########## # .........##.# .......