Seeded DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 5525412834668668034 (custom seed) 42 dossy the Chucker (level 3, -4/28 HPs) Began as a Gnoll Wanderer on Mar 10, 2026. Slain by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (1798 turns). dossy the Chucker (Gnoll Wanderer) Turns: 1798, Time: 00:03:07 Health: -4/28 AC: 3 Str: 15 XL: 3 Next: 56% Magic: 12/16 EV: 10 Int: 20 God: Gold: 89 SH: 4 Dex: 13 Spells: 1/7 levels left rFire . . . (100%) a - +2 sling (freeze) {=f d:9 freeze} rCold . . . (100%) d - +0 buckler {ac:3 enc:5} rNeg . . . (100%) g - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of magical power {MP+9} HPRegen 0.24/turn h - ring of Yredelemnul's Pride {Str+4 Int+6 Dex+3, Int !D !R} MPRegen 0.15/turn %: no passive effects @: freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 sling of freezing (weapon) {=f d:9 freeze} (You found it on level 1 of the Dungeon) b - a +0 hand axe {d:8} (You found it on level 2 of the Dungeon) Missiles c - 10 poisoned darts {d:0 poison} Armour d - a +0 buckler (worn) {ac:3 enc:5} (You found it on level 1 of the Dungeon) e - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) f - a +0 ring mail {ac:5 enc:7} (You found it on level 2 of the Dungeon) g - a +0 robe (worn) {ac:2 enc:0} Jewellery h - the ring of Yredelemnul's Pride (worn) {Str+4 Int+6 Dex+3, Int !D !R} (You found it on level 3 of the Dungeon) [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). i - a ring of magical power (worn) {MP+9} (You found it on level 2 of the Dungeon) Scrolls s - 3 scrolls of butterflies c - 2 scrolls of noise {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} m - 2 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} u - a scroll of fear {unknown} Potions d - a potion of attraction {unknown} f - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - 2 potions of resistance {unknown} l - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} p - a potion of curing {unknown} q - a potion of invisibility {unknown} s - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 6.5 Throwing + Level 2.6 Armour + Level 0.9 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 3.8 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 3.8 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 4% 1 b - Mercury Arrow Conj/Alch 22% 2d6 12% 2 r - Frozen Ramparts Ice 36% 1d6 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 44% 1d2 8% 1 Construct Spike Launche Frge 10% 2d3 22% 2 Static Discharge Conj/Air 10% 3-4/arc 22% 2 Fulminant Prism Conj/Alch 5% 3d6 61% 4 Animate Dead Necr 5% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 83% 4 Borgnjor's Revivificati Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16130 Altars: Shops: D:2 ( Annotations: D:3 Grinder, Pargi Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History o - a scroll labelled IJOLUOSHR QOSEF You now have 60 gold pieces (gained 3). You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. The sling bullet freezes the ball python. You kill the ball python! Found a stone staircase leading up. Found a stone staircase leading down. You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You pick up a parchment of Summon Seismosaurus Egg and begin reading... You add the spell Summon Seismosaurus Egg to your library. You pick up a parchment of Animate Dead and begin reading... You add the spell Animate Dead to your library. There is a stone staircase leading down here. You open the door. Key pressed, stopping explore. There is an open door here. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. There are no items here. This altar belongs to (a) Gozag, (b) Yredelemnul or (c) Ignis, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. p - an inky potion There is a faded altar of an unknown god here. You see here a +0 hand axe. i - a +0 hand axe You drop a quill talisman. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. Adjust to which letter? (? for menu, Esc to quit) c - a +0 hand axe; i - a +0 club {d:5} Adjust to which letter? (? for menu, Esc to quit) b - a +0 hand axe; c - a +0 robe (worn) {ac:2 enc:0} You drop a +0 club {d:5}. c - 10 poisoned darts {d:0 poison}; d - a +0 robe (worn) {ac:2 enc:0} d - a +0 buckler (worn) {ac:3 enc:5}; e - a +0 robe (worn) {ac:2 enc:0} e - a +0 cloak (worn) {ac:1 enc:0}; f - a +0 robe (worn) {ac:2 enc:0} f - a +0 ring mail {ac:5 enc:7}; h - a +0 robe (worn) {ac:2 enc:0} g - a +0 robe (worn) {ac:2 enc:0} You open the large door. There is a large open door here. You encounter an endoplasm. The endoplasm quivers. There is a large open door here. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! You open the door. There is an open door here. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. You kill the hobgoblin! There is a faded altar of an unknown god here. There is a faded altar of an unknown god here. There is a large open door here. There is a large open door here. There is an open door here. You encounter a rat. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. The sling bullet freezes the rat. You kill the rat! You encounter an adder. You see here 16 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet misses the adder. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet misses the adder. The adder is no longer moving slowly. You freeze the adder. The adder is severely wounded. The adder seems to slow down. You block the adder's attack. You now have 6/7 mp. You shoot a sling bullet. The sling bullet barely misses the adder. The adder is no longer moving slowly. The adder bites you. You take 1 damage, and have 27/28 hp. You freeze the adder. You kill the adder! Your Invocations skill increases to level 1! Health restored: 28 You now have 5/7 mp. Magic restored. You now have 76 gold pieces (gained 16). You see here an adder corpse. Found Vyhoem's Antique Weapon Shoppe. MP restored: 7 There is an entrance to Vyhoem's Antique Weapon Shoppe here. Key pressed, stopping explore. You see here a rat corpse. You open the door. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! The sling bullet freezes the endoplasm. You kill the endoplasm! Key pressed, stopping explore. You open the door. There is an open door here. Key pressed, stopping explore. q - a bubbling purple potion You see here a +0 ring mail. You see here a +0 ring mail. There is a large open door here. There is an open door here. Found a stone staircase leading down. s - a viscous green potion m - 2 scrolls labelled MIZ ZODALLEDE (gained 1) h - a ring of magical power Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. u - a scroll labelled OGRARGH ROLIXZO You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. You kill the hobgoblin! s - 3 scrolls of butterflies (gained 1) i - the ring of Yredelemnul's Pride {Str+4 Int+6 Dex+3} h - the ring of Yredelemnul's Pride {Str+4 Int+6 Dex+3, Int} i - a ring of magical power {MP+9} You feel your magic capacity increase. i - a ring of magical power (worn) {MP+9} You feel stronger. You feel agile. You feel clever. h - the ring of Yredelemnul's Pride (worn) {Str+4 Int+6 Dex+3, Int !D !R} You encounter a frilled lizard. You regained 3 mp, and now have 10/16 mp. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. The sling bullet freezes the frilled lizard. You kill the frilled lizard! Magic restored. You now have 89 gold pieces (gained 13). You encounter a goblin. It is wielding a +0 club. The goblin shouts! You hear a shout! MP restored: 16 You shoot a sling bullet. The sling bullet hits the goblin. The sling bullet freezes the goblin. You kill the goblin! You encounter Pargi the Meek. Pargi shouts! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter Grinder. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (chance to weaken: 76%) Okay, then. Grinder gestures at you. You barely resist. Casting: Mercury Arrow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Grinder completely resists. The wall freezes Grinder but does no damage. The wall freezes Pargi. You now have 13/16 mp. Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line Aim: Pargi (lightly wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits Pargi. The sling bullet freezes Pargi. Pargi is moderately wounded. Grinder resists. The wall freezes Grinder. Grinder gestures at you. You resist with significant effort. The wall freezes Pargi. Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line Aim: Pargi (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits Pargi. The sling bullet freezes Pargi. Pargi is heavily wounded. Grinder resists. The wall freezes Grinder. The wall freezes Pargi. Pargi bites you. Pargi claws you but does no damage. Pargi misses you. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You suddenly lose the ability to move! The wall freezes Pargi but does no damage. Pargi hisses menacingly. Pargi barely misses you. Pargi claws you. x2 Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you. You writhe in agony. The wall freezes Pargi. Pargi bites you. Pargi claws you but does no damage. x2 You can act again. You take 13 damage, and have 15/28 hp. MASSIVE DAMAGE!! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (severely wounded, 100% to hit) You freeze Pargi. Pargi is almost dead. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You shrug off the repeated attempt to disable you. The wall freezes Pargi. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 10/28 hp. You now have 12/16 mp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (almost dead, 100% to hit) You freeze Pargi. Pargi is almost dead. The wall freezes Grinder but does no damage. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.......##.# #..# #.......##.## #..# ####.#.##...###..#### #......#.......... ####.###....######### #....# #....# #.##.###.#..# ##.##T....#..# #.#.5@..###..# ##.###### #..# #.# ...# ... ##.# #..?# .# ).... .....T. ....... ###...... You could see Grinder and Pargi. Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 6 endoplasms 2 hobgoblins A quokka (D:1) A ball python (D:2) 2 bats 3 frilled lizards 3 goblins 2 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dossy set off with the following items: a +0 club, a +0 | robe, 10 poisoned darts, a scroll of butterflies; and the | following spells available to memorise: Freeze, Poisonous | Vapours, Frozen Ramparts, Mercury Arrow, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 490 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 509 | D:1 | Learned a level 1 spell: Freeze 512 | D:1 | Learned a level 2 spell: Mercury Arrow 702 | D:2 | You add the spell Static Discharge to your library. 897 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 901 | D:2 | Learned a level 3 spell: Frozen Ramparts 912 | D:2 | You add the spell Borgnjor's Revivification to your | library. 940 | D:2 | You add the spell Construct Spike Launcher to your library. 944 | D:2 | You add the spell Summon Seismosaurus Egg to your library. 953 | D:2 | You add the spell Animate Dead to your library. 993 | D:2 | Found a faded altar of an unknown god. 1182 | D:2 | Reached skill level 1 in Invocations 1201 | D:2 | Found Vyhoem's Antique Weapon Shoppe. 1704 | D:3 | Identified the ring of Yredelemnul's Pride {Str+4 Int+6 | Dex+3} 1781 | D:3 | Encountered Pargi 1790 | D:3 | Encountered Grinder 1794 | D:3 | Paralysed by Grinder for 2.5 turns 1797 | D:3 | HP: 11/28 [Pargi (4)] 1798 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_crossing D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop, minmay_pentomino_pile D:3: layout_loops_ring, bloody_makhleb, uniq_grinder, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 6.5 Armour | | 2.6 Dodging | | 0.9 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 3.8 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 3.8 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Club || 2 Fire: Sling || 66 Throw: Dart || 2 Cast: Freeze || 6 Frozen Ramparts || 1 Armour: Robe || 36 Dodge: Dodged || 19 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1868 | 1793 | 75 | 0 | 1572 | 3 | 622.7 | Dungeon | 1868 | 1793 | 75 | 0 | 1572 | 3 | 622.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 990 daAuts D:1: 746 daAuts D:3: 131 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.3 +-------+-------+-------+-------+-------+----------------------