Seeded DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 5525412834668668034 (custom seed) 132 dossy the Chiller (level 4, -3/37 HPs) Began as a Draconian Ice Elementalist on Mar 11, 2026. Killed by nerve-wracking pain ... invoked by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (1511 turns). dossy the Chiller (Draconian Ice Elementalist) Turns: 1511, Time: 00:04:00 Health: -3/37 AC: 6 Str: 10 XL: 4 Next: 92% Magic: 3/8 EV: 10 Int: 17 God: Gold: 60 SH: 4 Dex: 12 Spells: 1/8 levels left rFire . . . (100%) a - +2 sling (freeze) {=f d:9 freeze} rCold . . . (100%) d - +0 buckler {ac:3 enc:5} rNeg . . . (100%) (no helmet) rPois . (100%) e - +0 cloak {ac:1 enc:0} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +2 sling of freezing (weapon) {=f d:9 freeze} (You found it on level 1 of the Dungeon) b - a +0 dagger {d:4} (You took it off a goblin on level 1 of the Dungeon) c - a +0 hand axe {d:7} (You found it on level 2 of the Dungeon) Armour d - a +0 buckler (worn) {ac:3 enc:5} (You found it on level 1 of the Dungeon) e - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) Talismans g - a quill talisman (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} m - a scroll of butterflies {unknown} n - a scroll of identify {unknown} q - a scroll of vulnerability {unknown} u - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - a potion of attraction {unknown} j - a potion of cancellation {unknown} k - a potion of enlightenment {unknown} l - a potion of berserk rage {unknown} o - a potion of heal wounds {unknown} p - a potion of curing {unknown} Skills: * Level 2.3 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 1.1 Shields * Level 2.7 Spellcasting * Level 4.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 4% 1 b - Frozen Ramparts Ice 36% 1d6 12% 3 c - Ozocubu's Armour Ice 18% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 30% 3 Construct Spike Launche Frge 4% 2d3 36% 2 Static Discharge Conj/Air 4% 3-4/arc 36% 2 Animate Dead Necr 2% N/A 95% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 95% 4 Borgnjor's Revivificati Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16420 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Pargi is heavily wounded. Pargi closely misses you. Pargi barely misses you. x2 You now have 2/6 mp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (moderately wounded, 100% to hit) You freeze Pargi. Pargi is heavily wounded. Pargi snarls, "Go! Away!" Pargi bites you. Pargi closely misses you. Pargi claws you but does no damage. You take 1 damage, and have 26/28 hp. You now have 1/6 mp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (heavily wounded, 100% to hit) You freeze Pargi. Pargi is heavily wounded. Pargi bites you. Pargi completely misses you. Pargi claws you but does no damage. You take 1 damage, and have 25/28 hp. You now have 0/6 mp. You don't have enough magic to cast this spell. Unknown command. You shoot a sling bullet. The sling bullet barely misses Pargi. Pargi bites you but does no damage. Pargi claws you but does no damage. Pargi completely misses you. You shoot a sling bullet. The sling bullet hits Pargi! The sling bullet freezes Pargi. Pargi is almost dead. Pargi bites you. You block Pargi's attack. x2; Pargi barely misses you. Pargi claws you but does no damage. x2 You take 5 damage, and have 21/28 hp. You shoot a sling bullet. The sling bullet barely misses Pargi. Pargi bites you. Pargi claws you but does no damage. Pargi barely misses you. You take 2 damage, and have 19/28 hp. You shoot a sling bullet. The sling bullet hits Pargi! The sling bullet freezes Pargi. Pargi is almost dead. Pargi bites you. Pargi claws you. Pargi closely misses you. Pargi snarls, "My home! Leave!" Pargi closely misses you. Pargi claws you but does no damage. Pargi completely misses you. You take 3 damage, and have 16/28 hp. You shoot a sling bullet. The sling bullet barely misses Pargi. Pargi bites you but does no damage. Pargi barely misses you. Pargi completely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (almost dead, 100% to hit) You freeze Pargi. You kill Pargi! The troll leather armour {Pargi} is intact enough to wear. Your Fighting skill increases to level 2! Your Dodging skill increases to level 2! Your Shields skill increases to level 1! You have reached level 4! You feel agile. You regained 5 hp, and now have 21/36 hp. You now have 0/8 mp. Things that are here: a +0 troll leather armour {Pargi}; the troll corpse of Pargi g - a +0 troll leather armour {Pargi} c - a +0 hand axe {d:7}; f - a +0 buckler (worn) {ac:3 enc:5} d - a +0 buckler (worn) {ac:3 enc:5}; f - a +0 cloak (worn) {ac:1 enc:0} e - a +0 cloak (worn) {ac:1 enc:0}; f - a quill talisman f - a +0 troll leather armour {Pargi ac:3 enc:4} g - a quill talisman Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Your wings, even vestigial as they are, won't fit in that. You drop a +0 troll leather armour {Pargi ac:3 enc:4}. You regained 2 hp, and now have 26/36 hp. You start resting. HP restored. Magic restored. Health restored: 36; MP restored: 8 You encounter 2 orcs. There are monsters nearby! Unknown command. Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line That would be overly suicidal. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Found a stone staircase leading down. There is a stone staircase leading down here. u - a scroll labelled YLAFYMEQUO You encounter an adder. The adder hisses angrily. You hear a shout! An adder is nearby! The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You hear a shout! The adder bites you but does no damage. The adder barely misses you. You encounter Grinder. Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The sling bullet freezes the adder. The adder is heavily wounded. The adder barely misses you. Grinder says, "There's only one good use for a tongue: cutting it out." The adder closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Grinder completely resists. The wall freezes Grinder but does no damage. The wall freezes the adder. The adder seems to slow down. The adder bites you but does no damage. You now have 5/8 mp. Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, slow, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder says, "Mostly I couldn't keep them alive." The wall freezes the adder. The adder bites you but does no damage. The wall freezes Grinder but does no damage. Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, slow, 37% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet completely misses Grinder. The wall freezes the adder. You kill the adder! Grinder completely resists. The wall freezes Grinder but does no damage. Health restored: 37 Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder. Grinder resists. Grinder is lightly wounded. The wall freezes Grinder but does no damage. Grinder completely misses you. You now have 4/8 mp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You resist with significant effort. You now have 3/8 mp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder barely misses you. You now have 2/8 mp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you. You writhe in agony. You take 6 damage, and have 31/37 hp. You now have 1/8 mp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you. You writhe in agony. You take 4 damage, and have 27/37 hp. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) You freeze Grinder but do no damage. Grinder completely resists. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 17/37 hp. MASSIVE DAMAGE!! You now have 0/8 mp. You shoot a sling bullet. The sling bullet barely misses Grinder. The frozen ramparts melt away. Grinder gestures at you. You suddenly lose the ability to move! Grinder blinks! Grinder sighs, "No one appreciates my work." You can act again. You regained 2 hp, and now have 19/37 hp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Grinder blinks! Grinder blinks! There is a stone staircase leading down here. You start resting. Grinder comes into view. Grinder is nearby! Grinder blinks! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Grinder gestures at you. You suddenly lose the ability to move! Grinder says, "What is the universe for?" Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You can act again. You take 8 damage, and have 15/37 hp. MASSIVE DAMAGE!! Fire: a) +2 sling (freeze) {=f d:9 freeze} Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 54% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. You block Grinder's attack. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder closely misses you. You take 6 damage, and have 9/37 hp. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/37 hp. You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" .... ..# #†# #####5# #.....# #.##### #.# #5# #@# #.# #.# #.# #># #.# #.############# ## #.............# #. #############.# #. You could see Grinder. Vanquished Creatures Pargi (D:3) An adder (D:3) 3 dart slugs A ribbon worm (D:2) A quokka (D:1) A ball python (D:2) 2 bats 5 endoplasms 2 frilled lizards 2 goblins 2 kobolds 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 43 | D:1 | HP: 6/14 [quokka (3)] 402 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 897 | D:2 | You add the spell Static Discharge to your library. 948 | D:2 | Reached skill level 1 in Fighting 1038 | D:2 | Reached skill level 2 in Stealth 1109 | D:2 | HP: 11/23 [ribbon worm (2)] 1171 | D:2 | You add the spell Borgnjor's Revivification to your | library. 1199 | D:2 | You add the spell Construct Spike Launcher to your library. 1210 | D:2 | You add the spell Animate Dead to your library. 1219 | D:2 | You add the spell Summon Seismosaurus Egg to your library. 1238 | D:2 | Found a faded altar of an unknown god. 1293 | D:2 | You fall into a shaft and drop 1 floor! 1298 | D:3 | Reached XP level 3. HP: 28/28 MP: 6/6 1325 | D:3 | Encountered Pargi 1345 | D:3 | Killed Pargi 1346 | D:3 | Reached skill level 2 in Fighting 1346 | D:3 | Reached skill level 2 in Dodging 1346 | D:3 | Reached skill level 1 in Shields 1346 | D:3 | Reached XP level 4. HP: 21/36 MP: 0/8 1432 | D:3 | Learned a level 3 spell: Frozen Ramparts 1436 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1472 | D:3 | Encountered Grinder 1482 | D:3 | HP: 17/37 [Grinder (10)] 1483 | D:3 | Paralysed by Grinder for 5.5 turns 1504 | D:3 | Paralysed by Grinder for 3.5 turns 1507 | D:3 | HP: 15/37 [Grinder (9)] 1510 | D:3 | HP: 6/37 [Grinder (4)] 1511 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_crossing D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop, minmay_pentomino_pile D:3: layout_loops_ring, bloody_makhleb, uniq_grinder, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Stealth | 2 | 2.3 Dodging | 2 | 2.2 Shields | 1 | 1.1 Spellcasting | | 2.7 Ice Magic | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | || 17 Melee: Unarmed | 15 | || 15 Dagger | 2 | || 2 Tailslap | 2 | || 2 Fire: Sling | 43 | 9 || 52 Cast: Freeze | 24 | 6 || 30 Frozen Ramparts | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: None | 49 | 9 || 58 Dodge: Dodged | 38 | 7 || 45 Block: Buckler | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1578 | 1549 | 29 | 87 | 1042 | 3 | 526.0 | Dungeon | 1578 | 1549 | 29 | 87 | 1042 | 3 | 526.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:2: 418 daAuts D:3: 225 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.0 +-------+-------+-------+-------+-------+----------------------