Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6164688729661692667 37 dossy the Conjurer (level 3, -2/20 HPs) Began as a Gargoyle Conjurer on Mar 15, 2026. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (928 turns). dossy the Conjurer (Gargoyle Conjurer) Turns: 928, Time: 00:03:40 Health: -2/20 AC: 8 Str: 10 XL: 3 Next: 41% Magic: 0/6 EV: 9 Int: 20 God: Gold: 50 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) a - +0 hand axe {d:7} rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +0 ring mail {ac:5 enc:7} rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: studying Short Blades A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) {d:7} (You found it on level 1 of the Dungeon) b - a +0 sling {=f d:6} (You found it on level 1 of the Dungeon) c - a +0 dagger {d:3} (You found it on level 1 of the Dungeon) d - a +0 dagger {d:3} (You took it off a goblin on level 1 of the Dungeon) Missiles e - a stone {d:2} Armour f - a +0 ring mail (worn) {ac:5 enc:7} (You found it on level 1 of the Dungeon) g - a +0 robe {ac:2 enc:0} h - a +0 scale mail (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 1.3 Fighting * Level 1.4 Armour - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 84% 1d7 5% 1 s - Searing Ray Conj 42% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 82% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11046 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The magic dart hits the bat. You kill the bat! You now have 3/5 mp. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You now have 2/5 mp. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The sling bullet hits the kobold. You kill the kobold! The hobgoblin completely misses you. The magic dart hits the hobgoblin. The hobgoblin is almost dead. You encounter a goblin. It is wielding a +0 club. The hobgoblin barely misses you. You now have 1/5 mp. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You now have 0/5 mp. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You hear an angry hiss. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard bites you but does no damage. x2 The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 0/5 mp. You encounter a frilled lizard. The frilled lizard hisses angrily. MP restored: 5 You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You encounter a hobgoblin. You encounter an endoplasm. The hobgoblin leaves your sight. The endoplasm leaves your sight. You miscast Magic Dart. Nothing appears to happen. You now have 4/5 mp. The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 3/5 mp. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You now have 2/5 mp. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. The hobgoblin barely misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 1/5 mp. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You now have 0/5 mp. Your magical contamination has completely faded away. You encounter a bat. The bat leaves your sight. MP restored: 5 You see here a parchment of Magic Dart. You pick up a parchment of Magic Dart and begin reading... Unfortunately, you learned nothing new or useful. You shoot a sling bullet. The sling bullet closely misses the bat. A goblin comes into view. The goblin shouts! You hear a shout! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A bat comes into view. You shoot a sling bullet. The sling bullet closely misses the bat. The bat hits you but does no damage. The magic dart hits the bat. The bat is heavily wounded. The bat hits you but does no damage. You now have 4/5 mp. The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. You now have 3/5 mp. The magic dart hits the bat. You kill the bat! You encounter a hobgoblin. You now have 2/5 mp. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin shouts! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. You encounter a goblin. It is wielding a +0 club. You encounter a frilled lizard. The goblin leaves your sight. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The frilled lizard hisses angrily. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 20 You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard leaves your sight. You shoot a sling bullet. The sling bullet completely misses the frilled lizard. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 2/6 mp. A goblin comes into view. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter a bat. The bat leaves your sight. A bat comes into view. The bat leaves your sight. A bat comes into view. The bat leaves your sight. A bat comes into view. You shoot a sling bullet. The sling bullet closely misses the bat. The magic dart hits the bat. You kill the bat! You now have 3/6 mp. Things that are here: a frilled lizard corpse; a hobgoblin corpse You now have 26 gold pieces (gained 8). Things that are here: a +0 club; a goblin corpse You encounter a rat. MP restored: 6 You shoot a sling bullet. The sling bullet barely misses the rat. A rat comes into view. The rat squeaks loudly. The magic dart hits the rat. The rat is heavily wounded. You now have 5/6 mp. The magic dart hits the rat. You kill the rat! The frilled lizard hisses angrily. You now have 4/6 mp. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 3/6 mp. You see here a +0 club. h - a +0 scale mail You now have 39 gold pieces (gained 13). You encounter a kobold. It is wielding a +0 dagger. MP restored: 6 You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You see here a +0 dagger. You see here a +0 dagger. e - a scroll labelled GONOUF PUVEUZ You see here a hobgoblin skeleton. Done exploring. Done exploring. Okay, then. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is an escape hatch in the ceiling here. You now have 50 gold pieces (gained 11). There is an escape hatch in the ceiling here. Found an escape hatch in the floor. Found two stone staircases leading down. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You encounter a gnoll. It is wielding a +0 halberd. The gnoll leaves your sight. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You now have 5/6 mp. You miscast Magic Dart. Nothing appears to happen. You encounter a gnoll. It is wielding a +0 whip. The gnoll barely misses you. You now have 4/6 mp. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 17/20 hp. You now have 2/6 mp. The searing ray hits the gnoll. You kill the gnoll! You now have 1/6 mp. You stop channelling your searing ray. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You hear a shout! The gnoll closely misses you. You now have 0/6 mp. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You stop channelling your searing ray. The gnoll hits you with a +0 whip. Your magical contamination has completely faded away. You take 1 damage, and have 18/20 hp. You unwield your +0 sling {=f d:6}. a - a +0 hand axe (weapon) {d:7} The gnoll hits you with a +0 whip. You take 1 damage, and have 17/20 hp. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 3/20 hp. MASSIVE DAMAGE!! The gnoll hits you with a +0 halberd. You die... #...#...#...# #.<.#.⌠.#.>.# #...#...#...# #####...##### #...# ##...# ### ######..####.... .##.............. ........@##..#### ........jj......# #.#########.#...# )####.. .# .j .. .## .. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 4 endoplasms (D:1) 5 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 109 | D:1 | Found a faded altar of an unknown god. 231 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 313 | D:1 | Reached skill level 1 in Fighting 381 | D:1 | Reached skill level 1 in Armour 395 | D:1 | Learned a level 2 spell: Searing Ray 566 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 927 | D:2 | HP: 3/20 [gnoll/+0 halberd (12)] 928 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, dreamdust_ecumenical_altar_grove, minmay_vboxes D:2: layout_rooms, nicolae_eternal_life, grunt_ministairs_15, nicolae_elevator_lobby_plus Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Armour | 1 | 1.4 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 6 Unarmed || 3 Hand axe || 1 Fire: Sling || 44 Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 9 Ring mail || 12 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 953 | 937 | 16 | 62 | 662 | 2 | 476.5 | Dungeon | 953 | 937 | 16 | 62 | 662 | 2 | 476.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 55 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------