Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 9075977840489685272 98 dossy the Magician (level 4, -2/24 HPs) Began as a Deep Elf Fire Elementalist on Mar 20, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:14 (2012 turns). dossy the Magician (Deep Elf Fire Elementalist) Turns: 2012, Time: 00:08:14 Health: -2/24 AC: 3 Str: 5 XL: 4 Next: 43% Magic: 7/11 EV: 12 Int: 22 God: Gold: 116 SH: 0 Dex: 15 Spells: 3/10 levels left rFire . . . (100%) a - +3 dagger {d:7} rCold . . . (100%) (no offhand) rNeg + . . (50%) g - +0 robe {ac:2 enc:0} rPois . (100%) d - +0 helmet {ac:1 enc:0} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... i - amulet of chemistry {Chemistry} Stlth ++ b - ring of positive energy {rN+} HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) {d:7} (You found it on level 1 of the Dungeon) Missiles c - 6 poisoned darts {d:0 poison} Armour d - a +0 helmet (worn) {ac:1 enc:0} (You took it off Robin on level 2 of the Dungeon) e - a +0 plate armour {ac:10 enc:18} (You found it on level 2 of the Dungeon) f - a +0 ring mail {ac:5 enc:7} (You found it on level 2 of the Dungeon) g - a +0 robe (worn) {ac:2 enc:0} h - a +0 scale mail {ac:6 enc:10} (You found it on level 1 of the Dungeon) Jewellery b - a ring of positive energy (worn) {rN+} (You found it on level 1 of the Dungeon) i - an amulet of chemistry (worn) {Chemistry} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - a scroll of butterflies {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} j - 2 potions of attraction {unknown} k - a potion of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 2.2 Conjurations + Level 3.9 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 c - Poisonous Vapours Alch/Air 24% 1d1 12% 1 i - Inner Flame Hex/Fire 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Grave Claw Necr 8% 2d7 17% 2 Gloom Hex/Necr 8% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Flame Wave Conj/Fire 17% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21974 Temple: D:4-7 Altars: Ashenzari Fedhas Gozag Annotations: D:3 Sigmund D:4 exclusion: staircase Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History MP restored: 11 d - a +0 helmet {ac:1 enc:0}; g - a +0 robe (worn) {ac:2 enc:0} e - a +0 plate armour {ac:10 enc:18}; h - a +0 scale mail {ac:6 enc:10} f - a +0 ring mail {ac:5 enc:7} i - an amulet of chemistry (worn) {Chemistry} You open the door. There is an open door here. You encounter a ball python. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. The foxfire burns the ball python. You kill the ball python! Your foxfire dissipates. You start putting on your armour. You continue putting on your +0 helmet {ac:1 enc:0}. x5 You finish putting on your +0 helmet {ac:1 enc:0}. MP restored: 11 You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'c'. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a hobgoblin. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (asleep, ally target) You feel a surge of power! Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You now have 9/11 mp. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Your foxfire dissipates. You now have 103 gold pieces (gained 1). Things that are here: a +0 dagger; a +0 sling {=f}; a goblin corpse There is an open door here. You see here a +0 scale mail. You see here a +0 scale mail. You encounter a rat. You see here a +0 scale mail. MP restored: 11 Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. The foxfire burns the rat. You kill the rat! Your foxfire dissipates! You see here a rat corpse. You open the door. There is an open door here. There is an open door here. Done exploring. MP restored: 11 Done exploring. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund You encounter a hobgoblin. There is a stone staircase leading up here. A hobgoblin is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You now have 9/11 mp. The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your foxfire dissipates. x2 MP restored: 11 Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You now have 10/11 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/11 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/11 mp. Unknown command. Unknown command. The foxfire burns the kobold! You kill the kobold! Your foxfire dissipates. Your foxfire dissipates. x2 You open the door. There is an open door here. Your magical contamination has completely faded away. MP restored: 11 You open the door. There is an open door here. n - a metallic cyan potion Okay, then. You encounter a jackal. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You now have 10/11 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You completely miss the jackal. The foxfire burns the jackal. You kill the jackal! Your foxfire dissipates. MP restored: 11 Sigmund leaves your sight. You see here 13 gold pieces. Your magical contamination has completely faded away. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Your foxfire dissipates. x2 MP restored: 11 You encounter a jackal. The jackal barks! Sigmund shouts! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (chance to affect: 79%) The jackal is filled with an inner flame. You now have 8/11 mp. Casting: Inner Flame (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 72%) Sigmund is filled with an inner flame. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 5/11 mp. The jackal bites you. You take 3 damage, and have 21/24 hp. The jackal closely misses you. Casting: Inner Flame (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal closely misses you. You now have 6/11 mp. Your foxfire dissipates! The foxfire burns the jackal. Flame seeps out of the jackal. The jackal is moderately wounded. The jackal is engulfed in blazing flames. The jackal explodes! Health restored: 24 You see here 13 gold pieces. You now have 116 gold pieces (gained 13). A magic dart appears from out of thin air! The magic dart hits you. You take 4 damage, and have 20/24 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns something but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/11 mp. The foxfire burns something. Your foxfire dissipates. A magic dart appears from out of thin air! The magic dart hits you! You take 7 damage, and have 14/24 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/11 mp. The foxfire burns something. x2 Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an adder. You encounter a goblin. It is wielding a +0 club. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 10/24 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 9/11 mp. The foxfire burns the adder. The adder is severely wounded. The foxfire burns something! The adder closely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. The adder barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder closely misses you. You now have 9/11 mp. The foxfire burns the adder! You kill the adder! The foxfire burns something. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear an angry hiss. You hear a shout! A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You encounter a shadow imp. You take 4 damage, and have 7/24 hp. You now have 7/11 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something hits you! You die... #.....# #§#..{'..._...'.. ####### #.#........$..#.. . #.#####.......### .. #..............#. 5.. ###..#⌠.#.+.#.⌠#. ....######..####...###.. .........{.........#.... ....).v...#........#..## ......v@..+....#####.# # ###.......####.......### ##......# #..##..... ######## #..#.#### #.#.## # #....### ######...>.## #....#.#..... ### #.##.....#### You could see a shadow imp. Vanquished Creatures Jessica (D:2) Robin (D:2) 2 adders (D:3) A dart slug (D:1) 3 endoplasms 9 hobgoblins 5 jackals 2 ball pythons 3 bats A frilled lizard (D:1) 15 goblins 2 kobolds 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 396 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 414 | D:1 | You add the spell Gloom to your library. 978 | D:2 | Encountered Robin 989 | D:2 | HP: 7/15 [Robin/+0 club (4)] 993 | D:2 | Killed Robin 994 | D:2 | Reached skill level 3 in Dodging 994 | D:2 | Reached skill level 3 in Stealth 994 | D:2 | Reached XP level 3. HP: 5/19 MP: 0/9 1104 | D:2 | Learned a level 2 spell: Scorch 1108 | D:2 | Learned a level 3 spell: Inner Flame 1206 | D:2 | Encountered Jessica 1210 | D:2 | Killed Jessica 1211 | D:2 | Reached skill level 2 in Conjurations 1211 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1247 | D:2 | You add the spell Teleport Other to your library. 1251 | D:2 | You add the spell Grave Claw to your library. 1318 | D:2 | You fall into a shaft and drop 1 floor! 1333 | D:3 | Found an opulent altar of Gozag. 1401 | D:3 | Encountered Sigmund 1499 | D:3 | Found a broken altar of Ashenzari. 1502 | D:3 | You add the spell Poisonous Vapours to your library. 1504 | D:3 | Found a blossoming altar of Fedhas. 1682 | D:2 | Learned a level 1 spell: Poisonous Vapours 2006 | D:3 | HP: 10/24 [something (5)] 2011 | D:3 | HP: 7/24 [something/magic dart (5)] 2012 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic, uniq_robin, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_alcove_1, evilmike_ruin_ashenzari, nicolae_kikubaaqudgha_piles_of_ancient_bones, nicolae_makhleb_poor_unfortunate_consoles, mainiacjoe_overflow_surrounded_room, fedhas_altar_3, uniq_sigmund D:4: layout_gridville, nicolae_sif_muna_condensation, mainiacjoe_overflow_catwalk_spiral, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Stealth | 3 | 3.4 Conjurations | 2 | 2.2 Spellcasting | | 3.9 Fire Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 2 || 16 Melee: Dagger | 12 | 2 || 14 Unarmed | 2 | || 2 Cast: Foxfire | 46 | 21 || 67 Inner Flame | 1 | 2 || 3 Scorch | | 2 || 2 Poisonous Vapours | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 28 | 7 || 35 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2024 | 1967 | 57 | 121 | 1275 | 4 | 506.0 | Dungeon | 2024 | 1967 | 57 | 121 | 1275 | 4 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 746 daAuts D:3: 293 daAuts D:4: 69 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------