Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 14070244216650219576 598 dossy the Firebug (level 7, -2/57 HPs) Began as a Mountain Dwarf Fire Elementalist on Mar 21, 2026. Slain by a wight ... wielding a +0 long sword (16 damage) ... on level 4 of the Dungeon. The game lasted 00:10:04 (3942 turns). dossy the Firebug (MDFE) Turns: 3942, Time: 00:10:04 Health: -2/57 AC: 0 Str: 10 XL: 7 Next: 17% Magic: 6/16 EV: 17 Int: 18 God: Gold: 233 SH: 0 Dex: 10 Spells: 6/12 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe {ac:2 enc:0} rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . e - melded +0 pair of boots {ac:1 enc:0} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, runic magic, artefact enchanting a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons c - a +2 spear of freezing {d:8 r:2 freeze} (You took it off a gnoll on level 2 of the Dungeon) Missiles d - 7 poisoned darts {d:0 poison} j - 4 atropa-tipped darts k - 5 stones Armour a - a +0 robe (melded) {ac:2 enc:0} e - a +0 pair of boots (melded) {ac:1 enc:0} (You found it on level 1 of the Dungeon) f - a +0 leather armour {ac:3 enc:4} (You found it on level 3 of the Dungeon) g - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) l - a +0 scale mail (You found it on level 4 of the Dungeon) Jewellery m - a ring of magical power (You found it on level 4 of the Dungeon) Talismans b - an inkwell talisman (worn) (You found it on level 1 of the Dungeon) h - a dragon-coil talisman (You found it on level 1 of the Dungeon) i - an inkwell talisman (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of fog {unknown} d - a scroll of poison {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of enchant weapon {unknown} l - 3 scrolls of identify {unknown} m - a scroll of revelation {unknown} n - a scroll of blinking {unknown} q - a scroll of silence {unknown} u - a scroll of amnesia {unknown} v - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} k - a potion of attraction {unknown} o - 2 potions of berserk rage {unknown} p - a potion of ambrosia {unknown} s - 2 potions of curing {unknown} t - a potion of haste {unknown} x - a potion of enlightenment {unknown} Skills: + Level 3.0 Fighting * Level 2.2 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting - Level 2.7(4.2) Conjurations + Level 2.0(3.5) Hexes + Level 5.6(7.1) Fire Magic - Level 2.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 56% 2d7 1% 2 i - Inner Flame Hex/Fire 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Mercury Arrow Conj/Alch 26% 2d7 8% 2 Soul Splinter Necr 32% N/A 9% 1 Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Sigil of Binding Hex 15% N/A 12% 3 Flame Wave Conj/Fire 23% 2d8 16% 4 Launch Clockwork Bee Frge 8% N/A 26% 3 Teleport Other Tloc 8% N/A 26% 3 Eringya's Surprising Cr Summ 8% N/A 65% 4 Ignition Fire 14% 3d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26081 Temple (1/1) D:4 Zot: 5970 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The foxfire burns the iguana but does no damage. The iguana is heavily wounded. You conjure some foxfire! You now have 10/14 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. You kill the iguana! Training target 2.0 for Shapeshifting reached! Your Shapeshifting skill increases to level 2! Health restored: 49 You now have 9/14 mp. You encounter an adder. Your foxfire dissipates. Your foxfire dissipates. You conjure some foxfire! You now have 8/14 mp. Your foxfire dissipates! The foxfire burns the adder. The adder is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! You now have 6/15 mp. You see here an iguana corpse. You see here a +0 rapier. You see here a +0 hand axe. As you open the door, it creaks loudly! You encounter a bombardier beetle and a phantom. You hear an angry hiss. The phantom disappears! The phantom leaves your sight. MP restored: 15 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a bombardier beetle and an adder. The bombardier beetle disappears! x2; The wight disappears! You encounter a sleepcap. The bombardier beetle leaves your sight. There is an open door here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is moderately damaged. The sleepcap's fire resistance burns away. The sleepcap disappears! You now have 13/15 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. You now have 11/15 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 9/15 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You set off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear an angry hiss. You hear a shout! Something shouts, "Out, out, thou bawdy thigh-biting surfacer!" You hear a loud, deep croak! You hear an angry hiss. You hear a bark! You open the door. There is an open door here. x - a murky coppery potion There is an open door here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You encounter Prince Ribbit. You encounter an iguana. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: Prince Ribbit (chance to affect: 58%) Prince Ribbit is filled with an inner flame. You now have 9/15 mp. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Prince Ribbit. Flame seeps out of Prince Ribbit. Prince Ribbit is moderately wounded. Prince Ribbit's fire resistance burns away. Prince Ribbit is engulfed in blazing flames. Flame seeps out of Prince Ribbit. Prince Ribbit lets out a mournful croak. You now have 7/15 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Prince Ribbit. Prince Ribbit is burned terribly! Flame seeps out of Prince Ribbit. Prince Ribbit is heavily wounded. Prince Ribbit is engulfed in blazing flames. Prince Ribbit explodes! Your Dodging skill increases to level 2! Your Spellcasting skill increases to level 3! You have reached level 7! Health restored: 56 You now have 5/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (chance to affect: 83%) The iguana is filled with an inner flame. You encounter an iguana. You now have 2/16 mp. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You encounter an adder. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the iguana. Flame seeps out of the iguana. The iguana is lightly wounded. The iguana is engulfed in blazing flames. The iguana explodes! You encounter a shadow imp. You now have 1/16 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates! The foxfire burns the adder. The adder is lightly wounded. There is a stone staircase leading up here. The sentinel's mark upon you fades away. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 16 You climb downwards. You encounter a wight, Grinder and a hound. The adder barely misses you. The adder bites you. There is a stone staircase leading up here. You take 1 damage, and have 55/56 hp. HP restored. The hound closely misses you. The adder closely misses you. The hound closely misses you. You climb upwards. There is a stone staircase leading down here. Health restored: 56 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is heavily wounded. The hound's fire resistance burns away. The adder barely misses you. The hound bites you. The adder closely misses you. You take 2 damage, and have 54/56 hp. You now have 14/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. The hound closely misses you. The adder completely misses you. The hound bites you. You take 5 damage, and have 49/56 hp. You now have 12/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! You kill the hound! The adder completely misses you. Your Fighting skill increases to level 3! Your base Hexes skill increases to level 2! You now have 10/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You now have 8/16 mp. You start resting. HP restored. Magic restored. Health restored: 57; MP restored: 16 You climb downwards. Level annotation: Grinder The iguana completely misses you. The phantom closely misses you. The wight closely misses you. The iguana barely misses you. The phantom hits you! There is a stone staircase leading up here. You take 8 damage, and have 49/57 hp. The wight barely misses you. The iguana closely misses you. The shadow imp gestures at you. Pain shoots through your body! You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 48/57 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is moderately wounded. The shadow imp's fire resistance burns away. The wight hits you with a +0 long sword! The iguana closely misses you. The phantom hits you. The shadow imp barely misses you. You take 13 damage, and have 35/57 hp. MASSIVE DAMAGE!! You now have 14/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. The wight closely misses you. The iguana completely misses you. The phantom misses you. The shadow imp shouts, "Quit, thou odious hedge-born codpiece!" The shadow imp hits you. You take 5 damage, and have 30/57 hp. You now have 12/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is severely damaged. The wight misses you. The iguana barely misses you. The phantom barely misses you. The shadow imp misses you. You now have 10/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is lightly damaged. The phantom's fire resistance burns away. The shadow imp is no longer more vulnerable to fire. The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The iguana bites you! * * * LOW HITPOINT WARNING * * * The phantom barely misses you. The shadow imp shouts, "Begone, thou hateful pelf-dandling snaffler!" The shadow imp barely misses you. You take 17 damage, and have 14/57 hp. MASSIVE DAMAGE!! You now have 8/16 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is severely wounded. The shadow imp's fire resistance burns away. The wight hits you with a +0 long sword! You die... #.>.#####...........# .....#.......####...# ..ß...#...#### #...# .###......# ##### #.#.#.....### ..#.........## ..#.......#..####### ..........##.....W.# ##.#......#####l;z.# ######<.........5.# #########....# #....# #....# ###### You could see a phantom (combustible), an iguana, a wight (combustible) and a shadow imp (combustible). Vanquished Creatures Prince Ribbit (D:5) A bullfrog (D:4) 2 hounds An orc priest (D:4) A clockroach (D:4) 3 iguanas 3 gnolls (D:2) 7 adders 3 dart slugs 7 endoplasms 9 hobgoblins 4 orcs (D:4) 4 quokkas 4 ball pythons 10 bats 3 frilled lizards 9 goblins 7 kobolds 3 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 163 | D:1 | Reached skill level 1 in Conjurations 355 | D:1 | You add the spell Soul Splinter to your library. 446 | D:1 | Reached XP level 2. HP: 14/22 MP: 6/8 483 | D:1 | Learned a level 2 spell: Scorch 618 | D:1 | Reached skill level 4 in Fire Magic 803 | D:1 | Reached skill level 2 in Spellcasting 1115 | D:2 | Reached XP level 3. HP: 27/27 MP: 7/10 1160 | D:2 | Reached skill level 1 in Fighting 1349 | D:2 | You add the spell Shock to your library. 1363 | D:2 | You add the spell Ignition to your library. 1476 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/11 1480 | D:2 | Reached skill level 2 in Conjurations 1480 | D:2 | Reached skill level 1 in Shapeshifting 1581 | D:2 | You add the spell Sigil of Binding to your library. 1827 | D:3 | You add the spell Teleport Other to your library. 2001 | D:3 | Found a white marble altar of Elyvilon. 2732 | D:4 | Learned a level 3 spell: Inner Flame 2732 | D:4 | Found a statue of an orb of fire. 2732 | D:4 | Found a staircase to the Ecumenical Temple. 2751 | D:4 | Found a statue of an orb of fire. 2761 | Temple | Entered the Ecumenical Temple 2829 | D:4 | Encountered a bullfrog 2832 | D:4 | Killed a bullfrog 2833 | D:4 | Reached skill level 5 in Fire Magic 2833 | D:4 | Reached XP level 5. HP: 41/41 MP: 6/13 2927 | D:4 | Reached skill level 2 in Fighting 3272 | D:4 | Found an iron altar of Okawaru. 3285 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3290 | D:4 | Reached XP level 6. HP: 48/48 MP: 9/14 3366 | D:4 | Reached skill level 1 in Hexes 3458 | D:4 | Found a shadowy altar of Dithmenos. 3529 | D:5 | Entered Level 5 of the Dungeon 3536 | D:5 | You add the spells Mercury Arrow, Launch Clockwork Bee and | Eringya's Surprising Crocodile to your library. 3634 | D:5 | Reached skill level 2 in Shapeshifting 3770 | D:5 | Encountered Prince Ribbit 3774 | D:5 | Killed Prince Ribbit 3775 | D:5 | Reached skill level 2 in Dodging 3775 | D:5 | Reached skill level 3 in Spellcasting 3775 | D:5 | Reached XP level 7. HP: 56/56 MP: 5/16 3878 | D:5 | Encountered Grinder 3884 | D:4 | Reached skill level 3 in Fighting 3884 | D:4 | Reached skill level 2 in Hexes 3941 | D:4 | HP: 21/57 [wight/+0 long sword (10)] 3942 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, minmay_split_cup_small D:2: layout_rooms, minmay_misc_feat_x D:3: layout_loops_ring, nicolae_overflow_four_foyers_diagonal D:4: layout_rooms, grunt_dithmenos_smoke_and_mirrors, jmf_multi_god_temple2, minmay_temple_entry_arrows, grunt_ministairs_14 D:5: wad_woods_pond, layout_cave_pods, grunt_tough_drop, uniq_grinder, uniq_prince_ribbit1 Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 2 | 2.7 Fire Magic | 4 5 | 5.6 Spellcasting | 2 3 | 3.0 Fighting | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.0 Hexes | 1 2 | 2.0 Dodging | 2 | 2.2 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 13 | 5 | || 18 Melee: Unarmed | 13 | 5 | || 18 Cast: Foxfire | 56 | 47 | 2 || 105 Scorch | 7 | 25 | 9 || 41 Inner Flame | | 1 | 1 || 2 Armour: Robe | 3 | | || 3 None | 5 | 10 | 10 || 25 Dodge: Dodged | 17 | 10 | 26 || 53 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3947 | 3820 | 127 | 738 | 2427 | 6 | 657.8 | Dungeon | 3917 | 3790 | 127 | 738 | 2427 | 5 | 783.4 | Temple | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:4: 972 daAuts D:3: 850 daAuts D:2: 744 daAuts D:5: 271 daAuts Temple: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 171.0 +-------+-------+-------+-------+-------+----------------------